Releases: KSP-RO/TacLifeSupport
For KSP 1.4.1
V0.13.8.0 for KSP 1.4.1
Dev build Fix EC
Fix issue where if CCK is not installed TAC LS parts not showing in Editors.
Fix issues with EC consumption - Correct delta time check and not recording last EC usage when EC runs out resulting in never ending shortage in both scenario where window can be open and cannot.
KSP 1.3.1
All Resources Go
Caches, produces and consumes Life Support resources on Unloaded vessels and provides a buffer for high time warp.
WARNING: EC Production only supported for solar panels and generators (including Kopernicus Solar Panels) at this time.
Fixed bug so that opening the window only occurs in an actual atmosphere.
Window will be opened when EC or O2 runs out and in an atmosphere.
Added Hibernate option for EC and O2 consumption. Re-wrote how hibernation works internally.
Hibernation vs Death now working correctly.
Fix EC processing for unloaded vessels.
Rescue Kerbals now have correct Life support given to them. Rescue kerbas will remain as "Rescue Me!" status consuming no resources until such time as either a) - You swap to them or b) they are loaded (come within loading range of the active vessel).
Fixed issue where recovered vessels at times will not clean up Kerbal tracking causing multiple "copies" and duplicated kerbals appearing in the TAC LS monitoring UI.
Russian Localization texts included- Thanks go to forum user Tirathangil.
Also includes Spanish Localization text. Thanks goes to forum user Fitiales.
TAC LS Will recognize if BackgroundProcessing mod is installed and turn off it's own processing for all resources. It is highly recommended you Uninstall BackgroundProcessing Mod if you have it installed!
Fixed TACLS difficulty Game Settings from being reset. - WARNING: This may reset some of your TACLS resource values in your save game. Please check them in your save games after upgrading.
Update CRP to latest version. (0.7.1)
Cache Unloaded Resources at High TimeWarp
This is a DEV/Test build.
Caches, produces and consumes Life Support resources on Unloaded vessels and provides a buffer for high time warp.
EC Production only supported for solar panels and generators (including Kopernicus Solar Panels) at this time.
Fix so opening the window only occurs in an actual atmosphere.
Window will be opened when EC or O2 runs out and in an atmosphere.
Added Hibernate option for EC and O2 consumption. Re-wrote how hibernation works internally.
Hibernation vs Death now working correctly.
Fix EC processing for unloaded vessels.
Rescue Kerbals now have correct Life support given to them. Rescue kerbas will remain as "Rescue Me!" status consuming no resources until such time as either a) - You swap to them or b) they are loaded (come within loading range of the active vessel).
Fixed issue where recovered vessels at times will not clean up Kerbal tracking causing multiple "copies" and duplicated kerbals appearing in the TAC LS monitoring UI.
Russian Localization texts included- Thanks go to forum user Tirathangil.
Also includes Spanish Localization text.
TAC LS Will recognize if BackgroundProcessing mod is installed and turn off it's own processing for all resources.
It is highly recommended you Uninstall BackgroundProcessing Mod if you have it installed!
Update CRP to latest version. (0.7.1)
Fix EC Background Processing
Fix EC processing for unloaded vessels.
Expanded Unloaded vessel resource processing to Produce EC for vessels that have solar panels and generators (including Kopernicus Solar Panels).
Russian Localization texts included- Thanks go to forum user Tirathangil.
Please Uninstall BackgroundProcessing Mod if you have it installed!
KSP 1.3 "Do You Speaka My Language?" Take #2
Fix Null Reference errors for probe vessels.
KSP 1.3 "Do You Speaka My Language?"
Update for KSP 1.3.
Localization support added. All languages in English for now. Other Language contributions welcome! :)
Unloaded Vessel Resource processing. TAC LS now processes Life Support resources for unloaded vessels.
Fix Issue with Electric Charge not being calculated and reported correctly.
Now checks if vessel is on or above a body that has an atmosphere that contains oxygen and allows the windows to be opened, or vents opened (if enough EC) to use the air from the atmosphere instead of on-board Oxygen.
Fix Issue with Electric Charge - Opening the Windows in Atmosphere option and show this in the UI.
Include Electricity readout for PreLaunch vessels (as they still consume EC for non TAC-LS reasons.
Fix App Launcher Icon colour showing correct overall status of vessels.
More performance tweaks and improvements under the hood.
Removed pop-up at KSC for new games advising where Settings are. (People should know where they are by now).
Fix Settings being reset when clicking Custom difficulty option.
Fix Life Support Parts showing in Utilities category when Community Category Kit is installed.
Update to latest Community Category Kit and Community Resource Kit.
Really Rescue Me
Fix Rescue kerbal for kerbals on the ground due to contracts system not being loaded in time.
Change Water purifier Water output rate to match water usage rates so as to avoid positive water scenario.
Fix issue with Low Electricity Warning at high warp rate.
Rescue Me
Fix Rescue kerbal checking where contract only contains kerbal's first name.
Fix when Rescue contracts cancelled. Untrack Kerbals on Rescue contracts if the contract is cancelled.
When a Kerbal that is in an External Command Seat leaves that seat TAC LS will now fill up their EVA life support resources from the vessel the command seat is a part of and leave behind any waste resources in the vessel.
Changed Converter parts to have a bonus base of 1 and specialist efficiency factor of 0.5. This should make the values more what they should be.