From d0a38ad77c85b899e68473fdd8198ec17b07893d Mon Sep 17 00:00:00 2001 From: siimav <1120038+siimav@users.noreply.github.com> Date: Thu, 8 Aug 2024 13:22:25 +0300 Subject: [PATCH] Not like we remember to update changelogs --- RSSVE/changelog.txt | 299 -------------------------------------------- 1 file changed, 299 deletions(-) delete mode 100644 RSSVE/changelog.txt diff --git a/RSSVE/changelog.txt b/RSSVE/changelog.txt deleted file mode 100644 index 1a20f86..0000000 --- a/RSSVE/changelog.txt +++ /dev/null @@ -1,299 +0,0 @@ -================================================== -RSSVE v1.7.3-RC1 for KSP 1.7.3 (2020-01-28) -================================================== - -Change Log: - - • Recompile for 1.7.3 - -================================================== -RSSVE v1.6.1-RC1 for KSP 1.6.1 (2019-05-06) -================================================== - -Change Log: - - • Added a version file. - • Increased the amount of the Venus and Titan surface haze. - • Tweaked the Rayleigh scattering colors of all bodies. - • Tweaked the colors of the Saturn clouds. - -Bug Fixes: - - • Fixed some EVE cloud integration issues introduced with the v0.0540 Scatterer release. - • Fixed some CTTP terrain tiling issues. - • Fixed the dark banding appearing over the atmosphere rim of some bodies. - • Fixed the green line artifact appearing on the Earth's horizon as seen from the surface. - • Fixed the Mie scattering colors of all bodies. - • Fixed the incorrect Saturn cloud layer cubemap indexes. - • Fixed the colors of the Titan oceans. - -Known Issues: - - • The cloud texture maps may break upon reloading a save while in-flight. - • The Earth city lights may sometimes appear as black patches from orbit. - • The Sun corona may have a black outline appear in some cases. - -================================================== -RSSVE v1.4.5-RC1 for KSP 1.4.5 (2019-03-19) -================================================== - -Change Log: - - • Compatibility update for the KSP 1.4.5 and Scatterer v0.0540 releases. - • Scatterer is now considered as a suggested mod and not a hard dependency. - • Added a new UI option for toggling the EVE cloud shadows. - • Added Community Terrain Textures Pack (CTTP) support for select bodies (Venus, Earth, Mars, Titan, Triton & Pluto). - • Converted all single layered cubemaps to use the green channel to minimize compression artifacts (courtesy of Poodmund). - • Updated the version checker to support all possible KSP versions from 1.4.0 through 1.6.9. - • Removed the redundant high resolution Earth city lights texture map. - • Removed the Uranus cloud maps. - • Removed the high altitude Earth cloud layer to improve performance and the overall visual accuracy. - -Bug Fixes: - - • Fixed the transitions between PQS and ScaledSpace for most of the bodies. - • Fixed the orientation of the Earth clouds. - • Fixed the Earth city lights texture map missing its northern portion. - • Fixed the Earth city lights sometimes appearing blocky from low orbital altitudes. - • Fixed some seams appearing in the Earth cloud detail texture. - -Known Issues: - - • The cloud texture maps may break upon reloading a save while in-flight. - • The Earth city lights may sometimes appear as black patches from orbit. - -================================================== -RSSVE v1.3.1-6 for KSP 1.3.1 (2018-12-23) -================================================== - -Change Log: - - • Added high resolution cloud texture maps for Venus, Jupiter and Mars. - • Added the capability to access all user-defined options via the Difficulty Page menu. - • Tweaked the transitions between PQS and ScaledSpace. - • Improved the performance of the volumetric clouds. - • Updated the Sun corona texture map. - • Updated the Earth aurora texture map. - • Updated the Saturn cloud texture map. - • Disabled the EVE cloud integration feature for all gas giants. - • Removed the Uranus rings (they are now part of RSSExpansion). - -Bug Fixes: - - • Fixed the Earth horizon appearing overexposed from the ground. - • Fixed the Earth and Titan ocean foam levels. - • Fixed the Earth city lights being difficult to see from orbit. - • Fixed the incorrect altitude levels of the Titan lakes. - • Fixed the texture seams appearing in some cubemaps. - • Fixed the tiling issues appearing in some detail texture maps. - • Fixed the cloud texture mipmaps breaking the overall appearance of the cloud layers from up close. - • Fixed the cloud UV noise parameters for better compatibility with the newer EVE versions. - • Fixed some general issues with the Scatterer configuration files for better compatibility with the newer Scatterer versions. - -Known Issues: - - • The atmospheric scatter effects may not work in low orbital altitudes due to a known Scatterer bug. - • The city lights may appear blocky from low orbital altitudes. - • The cloud texture maps may break upon reloading a save while in-flight. - -================================================== -RSSVE v1.3.1-5 for KSP 1.3.1 (2018-05-23) -================================================== - -Change Log: - - • Added two new cloud layers to Uranus. - • Added cloud details to Jupiter, Saturn, Uranus and Neptune. - • Added a better texture for the volumetric cloud particles. - • Converted all main texture maps into cubemaps. - • Updated the file and folder structure. - • Reverted the city lights detail texture maps to the RC4 ones. - • Minimized the hard transitioning between PQS and ScaledSpace. - -Bug Fixes: - - • Fixed the Earth surface appearing overexposed. - • Fixed the color of the Mars atmosphere and tweaked it's brightness. - • Fixed the incorrect assembly version number. - • Fixed the detail appearance distances of many cloud layers. - -Known Issues: - - • The city lights may appear blocky from low orbital altitudes. - • The cloud texture maps may break upon reloading a save while in-flight. - • The Saturn rings may sometimes appear to cast hard shadows or be completely black. - -================================================== -RSSVE v1.3.1-4 for KSP 1.3.1 (2018-04-11) -================================================== - -Change Log: - - • Tweaked the Earth exposure values. - -Bug Fixes: - - • Fixed the night side of the bodies appearing too bright. - -Known Issues: - - • The city lights may appear blocky from low orbital altitudes. - • The transitioning between PQS and ScaledSpace is not as soft as it should. - • The cloud texture maps may break upon reloading a save while in-flight. - • The Saturn rings may sometimes appear to cast hard shadows or be completely black. - -================================================== -RSSVE v1.3.1-3 for KSP 1.3.1 (2018-04-06) -================================================== - -Bug Fixes: - - • Fixed the EVE city lights patch creating Module Manager errors. - -Known Issues: - - • The city lights may appear blocky from low orbital altitudes. - • The transitioning between PQS and ScaledSpace is not as soft as it should. - • The cloud texture maps may break upon reloading a save while in-flight. - • The Saturn rings may sometimes appear to cast hard shadows or be completely black. - -================================================== -RSSVE v1.3.1-2 for KSP 1.3.1 (2018-04-04) -================================================== - -Change Log: - - • Tweaked the Earth Scatterer atmosphere terminator. - • Tweaked the color of the Sun color as reflected by the Earth oceans. - • Tweaked the rim blend and power values of all bodies. - -Known Issues: - - • The city lights may appear blocky from low orbital altitudes. - • The transitioning between PQS and ScaledSpace is not as soft as it should. - • The cloud texture maps may break upon reloading a save while in-flight. - • The Saturn rings may sometimes appear to cast hard shadows or be completely black. - -================================================== -RSSVE v1.3.1-1 for KSP 1.3.1 (2018-03-30) -================================================== - -Change Log: - - • Compatibility update for the KSP 1.3.1 and Scatterer v0.0320b releases. - • Features like the Earth city lights, the terrain detail textures and the volumetric clouds, can now be easily disabled. - • Enabled the EVE cloud integration feature for Jupiter and Saturn. - • Added a custom Sun corona texture. - • Updated the Earth city lights detail texture maps to fix some issues with moire patterns. - • Tweaked the Venus cloud color to be less yellow. - • Tweaked the Titan cloud color to be less orange. - • Removed the volumetric clouds from the gas giants. - -Bug Fixes: - - • Fixed the DirectX 11 and OpenGL "featureless sphere" bug. - • Fixed the main cloud texture maps of some bodies appearing fuzzy. - • Fixed the hard terminators appearing as shells over some bodies. - • Fixed the Sun surface colors. - -Known Issues: - - • The city lights may appear blocky from low orbital altitudes. - • The transitioning between PQS and ScaledSpace is not as soft as it should. - • The cloud texture maps may break upon reloading a save while in-flight. - • The Saturn rings may sometimes appear to cast hard shadows or be completely black. - -================================================== -RSSVE v1.2.2-RC4 for KSP 1.2.2 (2017-09-03) -================================================== - -Change Log: - - • Compatibility update for the Scatterer v0.0320 release. - • Enabled the Scatterer cloud integration and ring shadow features. - • Rebuilt all Scatterer profiles from scratch (courtesy of RSSVE collaborator Lukas "Theysen" Theisen). - • Added a custom Saturn ring texture for the new ring shadow feature. - • Added detail surface textures to Earth and Triton. - • Added some missing volumetric clouds to Saturn, Uranus and Neptune. - • Updated the aurora texture map for Earth. - • Updated the cloud texture maps for Jupiter, Saturn and Uranus. - • Improved the appearance and overall performance impact of the volumetric clouds. - • Improved the appearance of the city day and night detail texture maps. - • Tweaked the apparent brightness and movement of the Earth auroras. - • Tweaked the apparent light levels on the surface of Venus. - • Decreased the opacity of the Titan cloud texture map. - • Reduced the apparent brightness of the Earth surface from orbit. - -Bug Fixes: - - • Fixed the ground flickering on Earth. - • Fixed the Earth cloud clipping for altitudes less than 167 km. - • Fixed the altitude of the gas giants cloud layers (still wrong by a factor of ten though). - • Fixed the altitude of the Venus cloud layer. - -Known Issues: - - • The city lights may appear blocky from low orbital altitudes. - • The transitioning between PQS and ScaledSpace is not as soft as it should. - • The cloud texture maps may break upon reloading a save while in-flight. - • The Saturn ring may appear to cast hard shadows. - • Some of the bodies may appear as featureless spheres under DirectX 11 or OpenGL. Affected users can enable the Scatterer PlanetFix patch. - -================================================== -RSSVE v1.2.2-RC3 for KSP 1.2.2 (2017-02-26) -================================================== - -Change Log: - - • Compatibility update for the Scatterer v0.0300 release. - • Many small tweaks to the atmospheric scatter effects of all bodies. - • New binary assemblies for KSP 1.1.3 users (for use with EVE 1.1-3 and Scatterer v0.0255). - • Re-factored the file and folder structure to ease management and development. - • Remade and simplified the Earth aurora main and detail textures. - • Increased the apparent brightness of the Moon (might still need some tweaking). - • Titan will now appear less bright and saturated than before. - • The Earth aurora is now less visible in the daylight. - • Removed an old and unused Earth cloud main texture. - • Removed the Earth PQS texture (was a performance hog and did not look good anyway). - -Bug Fixes: - - • None so far. - -Known Issues: - - • The city lights may appear to fade in/out or flicker. - • The new Scatterer cloud integration and Kopernicus ring shader features are currently disabled. - • The bodies may appear as featureless spheres under DirectX 11 or OpenGL. A hotfix patch has been issued as a temporary solution. - -================================================== -RSSVE v1.2.2-RC2 for KSP 1.2.2 (2016-12-16) -================================================== - -Change Log: - - • Improved the Earth Scatterer configs (courtesy of RSSVE collaborator Lukas "Theysen" Theisen). - -Bug Fixes: - - • Softer transition between the Earth PQS and ScaledSpace. - -Known Issues: - - • The city lights may appear to fade in/out or flicker. - -================================================== -RSSVE v1.2.2-RC1 for KSP 1.2.2 (2016-12-12) -================================================== - -Change Log: - - • First release candidate for Real Solar System Visual Enhancements. - -Bug Fixes: - - • None so far. - -Known Issues: - - • None so far.