You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When testing Jetpaca on my android device, I experienced frequent framerate drops and lagging. I think this is due to the (relatively) large amount of physics objects being accounted for in the game, combined with gdscript being a bit slow.
I was testing with 5th generation Kindle Fire, if that's relevant.
The text was updated successfully, but these errors were encountered:
Otterlord
changed the title
Reduce framerate drops when testing on mobile devie
Reduce framerate drops when testing on mobile device
Sep 5, 2017
Note that this project isn't really maintained anymore. If you feel like forking it or joining the team to help on it, I think we'd be glad to invite you. Many of the bugs you spot are tiny works but that need to be done by someone. Also, the game has lots of unused potentials left from its original makers.
When testing Jetpaca on my android device, I experienced frequent framerate drops and lagging. I think this is due to the (relatively) large amount of physics objects being accounted for in the game, combined with gdscript being a bit slow.
I was testing with 5th generation Kindle Fire, if that's relevant.
The text was updated successfully, but these errors were encountered: