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help.rtf
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help.rtf
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{\rtf1\ansi\ansicpg1252\deff0\deflang2057{\fonttbl{\f0\fnil\fcharset0 Segoe UI;}{\f1\fnil\fcharset2 Symbol;}}
{\colortbl ;\red0\green0\blue0;}
\viewkind4\uc1\pard\cf1\lang1033\f0\fs24 Hotkeys:\par
\par
\pard{\pntext\f1\'B7\tab}{\*\pn\pnlvlblt\pnf1\pnindent0{\pntxtb\'B7}}\fi-200\li200 CTRL-R: Restart the game (For when you're too lazy to ram into an enemy)\par
{\pntext\f1\'B7\tab}F1: Well, since you're here, I guess you already know. (If you're \i that\i0 dumb, it shows this screen)\par
{\pntext\f1\'B7\tab}SPACE: Pause the game (F1 does the same thing, but this will let you see where the enemies were)\par
{\pntext\f1\'B7\tab}ESCAPE: Exit the game (Same as closing the window)\par
\pard\par
AddOns (assuming you downloaded the AddOn pack):\par
\par
\pard{\pntext\f1\'B7\tab}{\*\pn\pnlvlblt\pnf1\pnindent0{\pntxtb\'B7}}\fi-200\li200 FMOD Sound System by Firelight Technologies (http://www.fmod.org/index.php/products/fmodex)\par
{\pntext\f1\'B7\tab}GMFMOD Sound Engine by icuurd12b42 (http://gmc.yoyogames.com/index.php?showtopic=333705)\par
{\pntext\f1\'B7\tab}CleanMem by halo shg (http://gmc.yoyogames.com/index.php?showtopic=438215)\lang2057\par
\pard\par
Mouseover to Live is made by Jerry Ding and Andrew Sun using Game Maker 8.0.\par
All sounds and sprites come from Tilt to Live HD by One Man Left. Well, most of them anyways.\par
Sounds were converted to .wav format using Switch Sound File Converter at 22050Hz, 16 Bits Mono\par
\par
Disclaimer: All dots in this game are purely fictional. Any similarities to real dots, living or dead, are purely coincidental.\par
}