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Questions/Issues/Feedback/Enhancements #83
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Regarding downloads, what is your total download speed set at and what is the download speed per person? For some reason GHost bots only allow up to total 1024kb/s and if a person is occupying that already the next dl won't start. Should you not reach those numbers though, check if client dl isn't higher than total download. |
The maxdownloadspeed is set to 600 (going to raise it). Average user download speed is around 300 KB/s. Edit |
Hey, I've answered underneath. Sorry for the delay!
The ideal values for refreshing remain a mystery to me. It was way back when the refresh values were experimented with. Perhaps big hosting players probably know them from the sheer data they can accumulate, but I wouldn't know. The default values in the cfg are mostly EU centric (GER locale as default, etc.) so depending on your location you could experiment. Repub is the canonical solution to your problem, as it always worked and requires no fine-tuning.
No. Unban is done in the BNET layer so it doesn't know the players in the game (and the most often use case is that the person left the game already). It would be possible to do with with a SQL query to do a
It can, but it's currently not due to it being inefficient and/or false positives. FMPOV most of the players I know share an IP (university, dorm, ...) or have a dynamic IP, just like me, so creating a new account is a bigger hassle than flicking a button on the router. And keep in mind the IP is only visible once a person joined the lobby/game - so banning in BNET via nickname will still have to do without.
Yes, the data is in the SQLite DB named aura.dbs (usually). There are multitude ways about it - sqlite command line tool, firefox sqlite extension, etc. then either manual SQL or dump/import. The data should be more or less GHost++ compatible IIRC.
Please see above. Definition of the table is in
I'm not a big fan of filesystem access so this was removed. Do you change it that often anyway? A simple |
Possible refresh rate enhancement?
I once saw this bot had a refresh rate of that it stayed on every gamelist refresh. I use to use Ent host bots to host games, I found the refresh rate was decent, but after using the bot for 3 days I find that after I pub a game it draws in a good amount for the game I'm hosting, TD, but then dies down and seems as if though people can't find my game anymore, until I repub it.
EDIT I can confirm now that the gamelist seems to update my game to the front of the line when I repub.
Ban issues / enhancements:
I banned someone as a test subject to see if they show up banned in !checkban , and they don't show up. Until they try to rejoin the game, which confirms they were banned.
MOTD (Message of the day)?/Announce per interval in game/lobby? To be edited in a config?
Implement a MOTD (lobby) and like the old ghost bot (announcements), my game requires specific rules/guidelines/tips to newcomers and all that needs to be said on a consistent basis especially in game/lobby where it can grab their attention. Can this be added into a cfg possibly for easy editing?
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