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At the moment scoring, fitness, selection etc all drop properties directly onto individuals. I'm not sure this is the best way to do it, as it could be confusing and lead to subtle bugs where something isn't cleared that should be. Should think about the best way to organise state information in the EA loop.
The text was updated successfully, but these errors were encountered:
At the moment scoring, fitness, selection etc all drop properties directly onto individuals. I'm not sure this is the best way to do it, as it could be confusing and lead to subtle bugs where something isn't cleared that should be. Should think about the best way to organise state information in the EA loop.
The text was updated successfully, but these errors were encountered: