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Allow the get for a block to include its build status (component count needed) and by extension, the "damage" level of a block (and perhaps a status for "is Disabled" when it is damaged past the blue/red bar).
This will be used for Notifications in the MVP.
It would be handy, in the case of having BuildPercent < 100% to have another list of "componentsOfBlock" and their current / required count (e.g. if something is 20% damaged, it likely has lost all of its top level components and doesn't just need welding, it needs me to come out with 10 steel plates). Note the obtuse name "componentsOfBlock" to avoid confusion of something thinking this is components stored inside of a container type block.
Allow the get for a block to include its build status (component count needed) and by extension, the "damage" level of a block (and perhaps a status for "is Disabled" when it is damaged past the blue/red bar).
This will be used for Notifications in the MVP.
It would be handy, in the case of having BuildPercent < 100% to have another list of "componentsOfBlock" and their current / required count (e.g. if something is 20% damaged, it likely has lost all of its top level components and doesn't just need welding, it needs me to come out with 10 steel plates). Note the obtuse name "componentsOfBlock" to avoid confusion of something thinking this is components stored inside of a container type block.
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