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Fast Forward is "ramping up" #204
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Would you mind answering a couple of questions?
|
"Does this occur with other cores besides melonDS (current or legacy)?" |
Which renderer are you using? Does it occur with both of them, or just OpenGL (which I assume is your preference based on other tickets you've opened)? |
If you mean RetroArch Video Driver, Vulkan. In MelonDSDS, yeah I tend to like ot use OpenGL when I can for the Upscaling. I think OpenGL makes the Ramping Up take a little longer? It seems that Resolution Scale itself doesnt really change the ramping up time. It also seems to be somewhat random, I feel like sometimes it ramps up faster, sometimes a little slower. If you cant recreate this I could make a video. |
I suspect that this is actually normal behavior, due to the way the CPU cache works. (In a nutshell, frequently-used stuff in RAM is faster to access.) I'd like to take some numbers before closing this ticket, just to be sure. |
What version of melonDS DS are you using?
1.1.1
Does the problem happen in standalone melonDS?
I don't know.
What happened?
Not sure if this ever was brought up, but this already happened in the old Core: Fast Forward feels more like its a "ramp up", so it goes from standard to FF Speed over 3 or 4 seconds to the chosen FF speed
What should've happened instead?
It should immediately switch from normal to FF speed like all other cores
Which platforms do you see the problem on?
Which versions of the OS?
SteamOS, newest version
Which libretro frontend are you using?
RetroArch newest version, Flatpak
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