-
Notifications
You must be signed in to change notification settings - Fork 1
/
Gles3ParticlesFire.tscn
71 lines (58 loc) · 2.12 KB
/
Gles3ParticlesFire.tscn
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
[gd_scene load_steps=11 format=2]
[sub_resource type="Gradient" id=1]
colors = PoolColorArray( 1, 0, 0, 1, 0.933333, 0.827451, 0.337255, 1 )
[sub_resource type="GradientTexture" id=2]
gradient = SubResource( 1 )
[sub_resource type="Curve" id=3]
_data = [ Vector2( 0, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.249005, 0.9928 ), 0.0, 0.0, 0, 0, Vector2( 0.368228, 0.6936 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
[sub_resource type="CurveTexture" id=4]
curve = SubResource( 3 )
[sub_resource type="ParticlesMaterial" id=5]
emission_shape = 1
emission_sphere_radius = 0.2
spread = 0.0
gravity = Vector3( 0, 4, 0 )
angular_velocity = 90.0
angular_velocity_random = 1.0
scale = 0.5
scale_curve = SubResource( 4 )
color_ramp = SubResource( 2 )
[sub_resource type="SpatialMaterial" id=6]
flags_transparent = true
flags_unshaded = true
vertex_color_use_as_albedo = true
params_blend_mode = 1
params_billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
[sub_resource type="QuadMesh" id=7]
material = SubResource( 6 )
[sub_resource type="Curve" id=8]
_data = [ Vector2( 0, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.25528, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.725895, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
[sub_resource type="CurveTexture" id=9]
curve = SubResource( 8 )
[sub_resource type="ParticlesMaterial" id=10]
emission_shape = 1
emission_sphere_radius = 0.2
spread = 0.0
gravity = Vector3( 0, 4, 0 )
angular_velocity = 90.0
angular_velocity_random = 1.0
scale = 0.5
scale_curve = SubResource( 9 )
color = Color( 0.541176, 0.541176, 0.541176, 0.0823529 )
[node name="Gles3ParticlesFire" type="Spatial"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.97235, 0.597924, 0 )
visible = false
[node name="Flame" type="Particles" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.97235, -0.118037, 0 )
amount = 40
process_material = SubResource( 5 )
draw_pass_1 = SubResource( 7 )
[node name="Smoke" type="Particles" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.97235, -0.118037, 0 )
amount = 32
lifetime = 2.0
process_material = SubResource( 10 )
draw_pass_1 = SubResource( 7 )