From c1d8afd13a8461a96592303b0c274f6fb7beda8f Mon Sep 17 00:00:00 2001 From: Janosch Lion Date: Thu, 17 Oct 2024 10:46:47 +0200 Subject: [PATCH] Better biome transitions --- modules/voxelfun2/worldgen/voxel_generator_voxelfun2.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/modules/voxelfun2/worldgen/voxel_generator_voxelfun2.cpp b/modules/voxelfun2/worldgen/voxel_generator_voxelfun2.cpp index a6bd937684c2..e460174ed65c 100644 --- a/modules/voxelfun2/worldgen/voxel_generator_voxelfun2.cpp +++ b/modules/voxelfun2/worldgen/voxel_generator_voxelfun2.cpp @@ -9,7 +9,15 @@ VoxelGeneratorVoxelFun2::VoxelGeneratorVoxelFun2() { cheese_cave_noise.set_period(128.0); // Biomes humidity_noise.set_period(2048.0); + humidity_noise.set_fractal_octaves(2); + humidity_noise.set_fractal_lacunarity(80.0f); + humidity_noise.set_fractal_gain(0.1f); + humidity_noise.set_fractal_weighted_strength(2.5f); temperature_noise.set_period(2048.0); + temperature_noise.set_fractal_octaves(2); + temperature_noise.set_fractal_lacunarity(80.0f); + temperature_noise.set_fractal_gain(0.1f); + temperature_noise.set_fractal_weighted_strength(2.5f); // Other stuff update_seed(_parameters.seed); }