- Updated minimum version to v12 and resolved related deprecations
- Warfare token sheets now provide the appropriate options for attribute bars and single values again (#18)
- Fixed erroneous implementation that linked Defense Levels to Defense Score (#23)
- Various code cleanups
- Improved error handling to allow removing deleted actors from organizations
- Fixed bug with rolling Warfare unit stats caused by previous refactor (#22)
- Updated namespace for the actor sheets to use the module ID
- Changed the
commander
field on Warfare from a StringField to a ForeignDocumentField.- This means that
unit.commander
will return an actor rather than the ID. - Refactored a number of sheet functions to account for this change.
- This means that
- Added missing Levy icon and fixed d6.svg (#17)
- Item and effect descriptions now display as a simple tooltip on hover on the warfare sheet. (#19)
- Updated minimum
dnd5e
system version to 3.0 - Added edit button to items on warfare sheets now that they can render properly (#15)
- Note: Items don't DO anything besides minimally display
- Warfare units now roll as themselves (#5)
- Warfare and Organization sheet rolls now accept standard 5e key modifiers to speed up rolls
- Shift to roll normally
- Ctrl to roll with disadvantage
- Alt to roll with advantage
- [BREAKING] Organization skill bonuses and defense scores are now derived from their allocated development points (#6)
- Warfare units now have an Items and Active Effects tab. (#7)
- KNOWN ISSUE: Item sheets CANNOT be rendered from a warfare unit due to upstream issue in dnd5e (foundryvtt/dnd5e#2698)
- Updated SVG files to have defined height and width for firefox users
- Long power and feature descriptions now have scrollbars when they overflow (#9)
- Changed permission handling for the power pool; players can take rolled dice from anyone, but the extended rest and rolling functions require you to own the relevant character (#10)
- Added checkbox confirming proficiency bonus usage on domain skill tests (#13)
- Support for Organizations and Warfare Units!
- Organizations do not currently support deriving skill bonuses or defense scores
- Warfare units do not currently support carrying items or having active effects
- Hopefully D&D 2.4 will allow those two features to be implemented