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This mod enables players to teleport themselves to the opposite side of the map. However the teams' spawns are also placed on opposite sides of the map. In other words, this allows a player from team A to teleport themselves from their own spawn (team A's) directly to team B's spawn. This drastically decreases the amount of time required to start spawn-camping possibly making it more efficient.
Steps to Perform the Exploit
This could be used to spawn-camp players:
Spawn
Teleport
Walk a few steps back
Wait for an enemy player to spawn
Melee the enemy player
Repeat from step 4.
If killed repeat from step 1.
I tried this in a multiplayer match and managed to get 1 spawn-kill very easily, after that I stopped for obvious reasons.
Mitigations
Overall I don't think this is too much of a problem because it's already possible to spawn-camp normally and people aren't abusing that much either. However I thought of two potential ways to mitigate these issues in case it ever becomes necessary:
Adding an initial cool-down to the teleport ability
Randomizing spawns or adding alternative spawn locations
The text was updated successfully, but these errors were encountered:
According to The peepeepoopoo man (@JMM889901 ?) mitigation 1. could be difficult to implement:
cooldown stuff is always a bit scuffed because only way i know of the edit the cooldown directly is by editing the txt, which i want to strictly avoid because it means the weapon changes can only be toggled by restarting the server and disabling the mod
though i could probably remove the grenade, then wait till a few seconds after the game starts to give the teleport but that causes issues often with people switching loadouts
alexandergreuter
changed the title
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[Gameplay Exploit] Players Can Teleport Themselves Directly To the Enemy Spawn
Feb 15, 2022
This mod enables players to teleport themselves to the opposite side of the map. However the teams' spawns are also placed on opposite sides of the map. In other words, this allows a player from team A to teleport themselves from their own spawn (team A's) directly to team B's spawn. This drastically decreases the amount of time required to start spawn-camping possibly making it more efficient.
Steps to Perform the Exploit
This could be used to spawn-camp players:
I tried this in a multiplayer match and managed to get 1 spawn-kill very easily, after that I stopped for obvious reasons.
Mitigations
Overall I don't think this is too much of a problem because it's already possible to spawn-camp normally and people aren't abusing that much either. However I thought of two potential ways to mitigate these issues in case it ever becomes necessary:
The text was updated successfully, but these errors were encountered: