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I just put the default code into the official volume project template:
import SwiftUI import RealityKit import RealityBounds struct GameWindow: View { var body: some View { RealityView { content in content.add(BoundsVisualizer(boundes: [])) } } }
But the bound box does not display on the simulator:
I use debug visualize to check, the bound box is put on the right position but I just can't see them:
play_volume.zip
The text was updated successfully, but these errors were encountered:
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What is the situation?
I just put the default code into the official volume project template:
But the bound box does not display on the simulator:
I use debug visualize to check, the bound box is put on the right position but I just can't see them:
The project to reappear this bug
play_volume.zip
The text was updated successfully, but these errors were encountered: