Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Distant Horizons getting disabled when shader is on #2521

Open
KB-Q opened this issue Nov 10, 2024 · 1 comment
Open

Distant Horizons getting disabled when shader is on #2521

KB-Q opened this issue Nov 10, 2024 · 1 comment

Comments

@KB-Q
Copy link

KB-Q commented Nov 10, 2024

What happened?

Distant Horizons LOD chunks are not rendering with shaders. Works fine if shaders are turned off.

Minecraft version: 1.20.1 (Fabric)
Distant Horizons version: 2.2.1-a
Iris version: 1.7.5+mc1.20.1

Noteworthy log:

[20:23:44] [Render thread/INFO]: [CHAT] §4§l§uERROR: Distant Horizons renderer has encountered an exception!
[20:23:44] [Render thread/INFO]: [CHAT] §4Renderer disabled to try preventing GL state corruption.
[20:23:44] [Render thread/INFO]: [CHAT] §4Toggle DH rendering via the config UI to re-activate DH rendering.
[20:23:44] [Render thread/INFO]: [CHAT] §4Error: java.lang.IllegalStateException: Only indirect is supported with Iris.

Full log:

Screenshots

No response

Log output

No response

Minecraft Version

1.20.1

Iris Version

1.7.5+mc1.20.1

Operating System

macOS Sonoma 14.6.1

What is your GPU?

Apple M2 Pro

Additional context

No response

@csotiriou
Copy link

csotiriou commented Nov 10, 2024

Seems that there is an issue with the macOs version, from what I see here https://www.answeroverflow.com/m/1286481776994418740#solution-1287529956892606575 there may be a fix coming, but I don't know how we can take advantage of it.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants