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NullReferenceException: Object reference not set to an instance of an object MapifyEditor.Export.Validators.TerrainSceneValidator+<>c.<Validate>b__0_1 (UnityEngine.Component comp) (at <6c995e8150fa4940ac631d120153741d>:0) System.Linq.Enumerable+WhereArrayIterator`1[TSource].ToArray () (at <351e49e2a5bf4fd6beabb458ce2255f3>:0) System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) (at <351e49e2a5bf4fd6beabb458ce2255f3>:0) MapifyEditor.Export.Validators.TerrainSceneValidator+<Validate>d__0.MoveNext () (at <6c995e8150fa4940ac631d120153741d>:0) Mapify.Editor.Utils.Extensions.ToList[T] (System.Collections.Generic.IEnumerator`1[T] e) (at <6c995e8150fa4940ac631d120153741d>:0) Mapify.Editor.Validators.Validator+<Validate>d__3.MoveNext () (at <6c995e8150fa4940ac631d120153741d>:0) UnityEngine.Debug:LogException(Exception) Mapify.Editor.Validators.<Validate>d__3:MoveNext() Mapify.Editor.Utils.Extensions:ToList(IEnumerator`1) Mapify.Editor.MapValidationGui:OpenAndValidate() Mapify.Editor.MapValidationGui:OpenAndValidate(MenuCommand)
The text was updated successfully, but these errors were encountered:
What is the desired behaviour when Terrain Tools isn't installed?
a. A message telling the user to install Terrain Tools b. To skip this validation without error c. Something else?
Sorry, something went wrong.
It should work as normal without it installed. It's only a recommendation, not a requirement.
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The text was updated successfully, but these errors were encountered: