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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

Runtime:

Added

Fixed

  • Job booklets spawning under the station (#45 by @Tostiman).
  • Stations showing missing translation text instead of the station name (#48 by @Tostiman).
  • The world map getting modified when loading the default map (#61 by @Tostiman).

Map Creation Package:

Added

  • All-new track laying tools (#25 by @Wiz).
  • The S060 to the vanilla rolling stock list.
  • An option to show station names instead of IDs on the world map (#32 by @Tostiman).
  • An option to use an existing texture for the world map instead of procedurally generating one (#34 by @Tostiman).

Fixed

  • Maps not exporting if they're over 4GB (#30 by @Tostiman).
  • Dumpsters and water towers being rotated incorrectly (#33 by @Tostiman).
  • Station colors being transparent by default (#49 by @Tostiman).
  • Overwriting a release zip not working (#63 by @Tostiman).

Changed

  • Clarified the error message when warehouse machine validation failed (#36 by @Tostiman).

0.4.1 - 2023-07-23

Runtime:

Fixed

  • The main menu not loading if no maps are installed.

0.4.0 - 2023-07-22

Runtime:

Fixed

  • World maps not updating when changing map.
  • The streamer scene disappearing when going above Y 10.
  • An error if a station's minimum job length was more than the player's licenses allow.

Changed

  • Switched back to Unity Mod Manager.

Map Creation Package:

Added

  • A button to generate track names.
  • The ability to set the default state of switches.
  • The ability to toggle loading gauge visualization for multiple tracks simultaneously.
  • Validation for terrain shape and Y position.
  • Validation for the installed build support.

Fixed

  • Station not initializing properly if their last warehouse machine was removed.
  • Track names getting overridden when exporting.
  • Validation failing without a directional light (no longer required).

Changed

  • The default water height to -1 to reduce collisions with flat terrain.
  • Existing files in the export directory are now moved to the trash instead of being deleted.
  • Improved readability of the validation menu.
  • Refactored how locomotive spawners work. Refer to the documentation for more information.
  • Warehouse machines now must be assigned to Station's manually.

Removed

  • The ManualShunterBooklet and ManualSteamBooklet store item types.

0.3.0 - 2023-07-02

Runtime:

Added

  • Support for Simulator.

Fixed

  • Issues if there is a piece of track shorter than 0.75m.
  • Regular tracks not connecting to each other.

Changed

  • Switched to BepInEx.

Map Creation Package:

Added

  • Support for custom buffer stops.
  • The new coaling and water towers.
  • A validation and startup warning if an incorrect Unity version is being used.

Fixed

  • An error during validation if a Terrain object was missing its TerrainData.
  • Tracks not snapping if the camera was too far from the Track root.
  • The default debug export path on Linux.

Changed

  • Bumped the Unity version to 2019.4.40f1.
  • GameObject's with Camera or Directional Lights are now excluded from the build.

0.2.0 - 2023-04-27

Runtime:

Added

  • Track LODs. You shouldn't see tracks popping in anymore when traveling through the world.

Fixed

  • Vegetation not being visible on terrain.
  • An error when initializing streamers.
  • Tracks on the map not appearing smooth on smaller maps.

Map Creation Package:

Added

  • The ability to create fully custom turntables.
  • A toggle to visualize the loading gauge of trackage.
  • An option to toggle whether ballast and sleepers are generated for tracks.

Fixed

  • The disconnected switch validation not working.
  • Switches snapping to turntables and other switches.
  • Occasional terrain-related issues when exporting.
  • Procedural map backgrounds being completely white.
  • The "polygon is self-intersecting" warning when importing the creation package.

0.1.1 - 2023-04-23

Runtime:

Fixed

  • The mod trying to load a non-existent map if it was deleted while selected.
  • The mod's home page and repository URLs not being set.

Changed

  • Specified minimum UMM version as 0.24.6.

Map Creation Package:

Added

  • Validation for terrain height.

Fixed

  • Spawn position validation always failing until a build was run.
  • An error when generating the map background if the terrain or water levels were 0.

0.1.0 - 2023-04-22

  • Initial release.