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I'm trying to understand this state machine, In GuardAI, When the transition conditions from "fight" to "chase" are satisfied, I find that the PendingTransition will always be created
I tried to modify it like this, this will only create it once, but I don't know if it will cause other problems
The text was updated successfully, but these errors were encountered:
I'm trying to understand this state machine, In GuardAI, When the transition conditions from "fight" to "chase" are satisfied, I find that the PendingTransition will always be created
I tried to modify it like this, this will only create it once, but I don't know if it will cause other problems
The text was updated successfully, but these errors were encountered: