From 4a4f20a5ad12e8885bb49f077dd66b4389b8dfae Mon Sep 17 00:00:00 2001 From: Bas van Gijzel Date: Sat, 7 Dec 2024 20:25:43 +0000 Subject: [PATCH] Change bigCrunch to happen after taking the max dice / rocket fuel so values don't get reset early. --- js/infinity.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/js/infinity.js b/js/infinity.js index d66abab..e65f6ec 100644 --- a/js/infinity.js +++ b/js/infinity.js @@ -483,9 +483,6 @@ addLayer("bigc", { { player.ip.hexRuns = player.ip.hexRuns.add(1) } - layers.in.bigCrunch() - player.in.reachedInfinity = false - if (hasUpgrade("ta", 17)) { if (player.d.dicePoints.gt(player.ta.highestDicePoints)) @@ -502,6 +499,9 @@ addLayer("bigc", { } } + layers.in.bigCrunch() + player.in.reachedInfinity = false + if (player.rm.halterBoostCheck && player.po.realmMods) { player.rm.halterBoost = player.po.halterEffects[0]