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DEFAULT.nsconfig
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DEFAULT.nsconfig
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#Sample Configuration
#All of the configurable settings use the defaults given below
#When creating a new configuration only the settings you wish to override need to be included.
#Node ID Settings
id=Unassigned
nodeIdPrefix=NightSky_Node_
frameFileNamePrefix=NightSky_Frame_
animationFolderNamePrefix=NightSky_Animation_
#Screen Settings
screenWidth=1024
screenHeight=640
#Instance Operation Flags
isClock=true
isController=true
isLeaf=true
isDrawingToScreen=true
isRealTime=false
#Scene Settings
scene=null
#File/Folder Settings
canWriteToDisk=true
workingDirectory=/
modelsSubDirectory=Models/
screenshotSubDirectory=Screenshots/
animationSubDirectory=Animations/
textureSubDirectory=Textures/
#Network Settings
#Note: web interface and message receive ports are currently unsupported
#Note: Consider raising the message thread count when distributing to many nodes
controllerHostName=localhost
webInterfacePort=9741
messageReceivePort=9742
messageSendPort=9743
messageThreadCount=4
#Environment Settings
#The configuration supports, in addition to the above settings, a configurable environment
#The environment allows the user to specify their own set of settings and then access
# those settings from within the rendering engine.
#An example use would be to set a "tinting" color for each node, and then in the scene tint all
# pixels with the tinting color. The resulting rendering at the head node will visibly show
# which nodes rendered which pixels, making it easy to debug distribution and load balancing
# issues.
myCustomSetting=Currently only strings are supported.