diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/$GAME$.params b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/$GAME$.params new file mode 100644 index 0000000..bc1cae6 --- /dev/null +++ b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/$GAME$.params @@ -0,0 +1 @@ +#reference "_base.params" diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/$GAME$.png b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/$GAME$.png new file mode 100644 index 0000000..53dd682 Binary files /dev/null and b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/$GAME$.png differ diff --git a/Presets/OrionsAngel_Arcade/forgottnwor__STD.slangp b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/_base.params similarity index 54% rename from Presets/OrionsAngel_Arcade/forgottnwor__STD.slangp rename to Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/_base.params index c65163e..0f54bf4 100644 --- a/Presets/OrionsAngel_Arcade/forgottnwor__STD.slangp +++ b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/_base.params @@ -1,16 +1,14 @@ -#reference "../../../../shaders_slang/bezel/Mega_Bezel/Presets/MBZ__3__STD.slangp" - -ScreenPlacementImage = forgottnwor.png -BackgroundImage = forgottnwor.png -BackgroundVertImage = forgottnwor.png +ScreenPlacementImage = $GAME$.png +BackgroundImage = $GAME$.png +BackgroundVertImage = $GAME$.png // Scale and Position image inside the transparent area HSM_USE_IMAGE_FOR_PLACEMENT = "1.000000" HSM_PLACEMENT_IMAGE_USE_HORIZONTAL = "1.000000" -HSM_NON_INTEGER_SCALE_OFFSET = "90" +HSM_NON_INTEGER_SCALE_OFFSET = "87.5" -HSM_BZL_WIDTH = "180.000000" -HSM_BZL_HEIGHT = "150.000000" +HSM_BZL_WIDTH = "240.000000" +HSM_BZL_HEIGHT = "240.000000" // Put the CRT and Bezel Under the Background HSM_CRT_LAYER_ORDER = 0 @@ -23,4 +21,6 @@ HSM_BG_SOURCE_MATTE_TYPE = 1 HSM_BG_BLEND_MODE = 1 HSM_SCREEN_POSITION_X = 0 -HSM_SCREEN_POSITION_Y = 0 \ No newline at end of file +HSM_SCREEN_POSITION_Y = 0 + +HSM_FRM_OPACITY = "0.000000" \ No newline at end of file diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/_connector.params b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/_connector.params new file mode 100644 index 0000000..6bcfe4c --- /dev/null +++ b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/_connector.params @@ -0,0 +1 @@ +#reference "$GAME$.params" \ No newline at end of file diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/doubledr.png b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/doubledr.png new file mode 100644 index 0000000..6d56a27 Binary files /dev/null and b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/doubledr.png differ diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/ghoulsu.png b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/ghoulsu.png new file mode 100644 index 0000000..c6d9e3e Binary files /dev/null and b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/ghoulsu.png differ diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/goldnaxe.png b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/goldnaxe.png new file mode 100644 index 0000000..e421a5f Binary files /dev/null and b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/goldnaxe.png differ diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/hippodrm.png b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/hippodrm.png new file mode 100644 index 0000000..97b654a Binary files /dev/null and b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/hippodrm.png differ diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/joust.png b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/joust.png new file mode 100644 index 0000000..d7e2564 Binary files /dev/null and b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/joust.png differ diff --git a/Presets/OrionsAngel_Arcade/forgottnwor.png b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/lostwrld.png similarity index 100% rename from Presets/OrionsAngel_Arcade/forgottnwor.png rename to Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/lostwrld.png diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/marble.png b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/marble.png new file mode 100644 index 0000000..53d4874 Binary files /dev/null and b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/marble.png differ diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/narc.params b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/narc.params new file mode 100644 index 0000000..3ba278e --- /dev/null +++ b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/narc.params @@ -0,0 +1,10 @@ +#reference "_base.params" + +HSM_NON_INTEGER_SCALE_OFFSET = "92.699921" +HSM_SCREEN_POSITION_Y = "-4.000000" +HSM_BZL_WIDTH = "542.000000" +HSM_BZL_HEIGHT = "212.000000" +HSM_BZL_OUTER_POSITION_Y = "-1.000000" +HSM_REFLECT_CORNER_OUTER_SPREAD = "1000.000000" +HSM_REFLECT_CORNER_ROTATION_OFFSET_TOP = "4.000000" +HSM_REFLECT_CORNER_ROTATION_OFFSET_BOTTOM = "-8.000000" diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/narc.png b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/narc.png new file mode 100644 index 0000000..395ff2e Binary files /dev/null and b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/narc.png differ diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/robotron.png b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/robotron.png new file mode 100644 index 0000000..63a5fdf Binary files /dev/null and b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/robotron.png differ diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/strider.png b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/strider.png new file mode 100644 index 0000000..5fd56c7 Binary files /dev/null and b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/strider.png differ diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/vr.params b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/vr.params new file mode 100644 index 0000000..f77a255 --- /dev/null +++ b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/vr.params @@ -0,0 +1,15 @@ +#reference "_base.params" + +HSM_NON_INTEGER_SCALE_OFFSET = "94.099899" +HSM_SCREEN_POSITION_Y = "-41.000000" +HSM_CRT_CURVATURE_SCALE = "0.000000" +HSM_BZL_WIDTH = "756.000000" +HSM_BZL_HEIGHT = "350.000000" +HSM_BZL_INNER_EDGE_THICKNESS = "160.000000" +HSM_BZL_OUTER_POSITION_Y = "39.000000" +HSM_REFLECT_CORNER_OUTER_SPREAD = "1000.000000" +HSM_REFLECT_CORNER_ROTATION_OFFSET_TOP = "5.500000" +HSM_REFLECT_CORNER_ROTATION_OFFSET_BOTTOM = "4.000000" +HSM_REFLECT_CORNER_SPREAD_FALLOFF = "46.000000" +HSM_REFLECT_RADIAL_FADE_WIDTH = "64.000000" +HSM_REFLECT_NOISE_SAMPLE_DISTANCE = "300.000000" diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/vr.png b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/vr.png new file mode 100644 index 0000000..d712492 Binary files /dev/null and b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-HORZ/vr.png differ diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/$GAME$.params b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/$GAME$.params new file mode 100644 index 0000000..4958eec --- /dev/null +++ b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/$GAME$.params @@ -0,0 +1 @@ +#reference "_base.params" \ No newline at end of file diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/$GAME$.png b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/$GAME$.png new file mode 100644 index 0000000..88d0078 Binary files /dev/null and b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/$GAME$.png differ diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/1943ja.png b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/1943ja.png new file mode 100644 index 0000000..1c163c0 Binary files /dev/null and b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/1943ja.png differ diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/_base.params b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/_base.params new file mode 100644 index 0000000..3019cf8 --- /dev/null +++ b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/_base.params @@ -0,0 +1,26 @@ +ScreenPlacementImage = $GAME$.png +BackgroundImage = $GAME$.png +BackgroundVertImage = $GAME$.png + +// Scale and Position image inside the transparent area +HSM_USE_IMAGE_FOR_PLACEMENT = "1.000000" +HSM_PLACEMENT_IMAGE_USE_HORIZONTAL = "1.000000" +HSM_NON_INTEGER_SCALE_OFFSET = "93" + +HSM_BZL_WIDTH = "200.000000" +HSM_BZL_HEIGHT = "200.000000" + +// Put the CRT and Bezel Under the Background +HSM_CRT_LAYER_ORDER = 0 + +// Put Background above CRT +HSM_BG_LAYER_ORDER = 1 + +// Matte with white +HSM_BG_SOURCE_MATTE_TYPE = 1 +HSM_BG_BLEND_MODE = 1 + +HSM_SCREEN_POSITION_X = 0 +HSM_SCREEN_POSITION_Y = 0 + +HSM_FRM_OPACITY = "0.000000" \ No newline at end of file diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/_connector.params b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/_connector.params new file mode 100644 index 0000000..6bcfe4c --- /dev/null +++ b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/_connector.params @@ -0,0 +1 @@ +#reference "$GAME$.params" \ No newline at end of file diff --git a/Presets/OrionsAngel_Arcade/arkanoid.png b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/arkanoidu.png similarity index 100% rename from Presets/OrionsAngel_Arcade/arkanoid.png rename to Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/arkanoidu.png diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/galaga.png b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/galaga.png new file mode 100644 index 0000000..945764e Binary files /dev/null and b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/galaga.png differ diff --git a/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/xevious.png b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/xevious.png new file mode 100644 index 0000000..ee04529 Binary files /dev/null and b/Presets/OrionsAngel_Arcade/CORE-ASPECT-ORIENT-VERT/xevious.png differ diff --git a/Presets/OrionsAngel_Arcade/Multigame.slangp b/Presets/OrionsAngel_Arcade/Multigame.slangp new file mode 100644 index 0000000..5c72e66 --- /dev/null +++ b/Presets/OrionsAngel_Arcade/Multigame.slangp @@ -0,0 +1,3 @@ +#reference "../../../../shaders_slang/bezel/Mega_Bezel/Presets/MBZ__3__STD.slangp" + +#reference "$CORE-ASPECT-ORIENT$/_connector.params" \ No newline at end of file diff --git a/Presets/OrionsAngel_Arcade/Readme.md b/Presets/OrionsAngel_Arcade/Readme.md new file mode 100644 index 0000000..e9f5084 --- /dev/null +++ b/Presets/OrionsAngel_Arcade/Readme.md @@ -0,0 +1,54 @@ + + +**Multigame background example** + +--- + +This example shows how you can use one preset to load the right background images for many different games automatically. It is set up to automatically have the game image/crt image scaled and placed properly inside the hole cut into these background images. + +--- +--- + +Credit for all the very great arcade background images in this example go to Orions Angel. + +Thanks for your wonderful work Orions Angel! + +--- +--- +**How to Try the Example** + +The folder arcade_game_images has images for testing this example set. + +If you load one of these images in Retroarch and then load the Multigame.slangp the matching background or slangp will be loaded if it's there, if there is no matching background you will get the default background. The images starting with _no_bg_exists do not have matching backgrounds, so if you open these you will get the default bezel image. + + + +------------------- +**Per Game Adjustments** + +If you want to make some additional adjustments for a particular game, here is the procedure: + +* Load your game/image with the name of the game +* Load the Multigame.slangp +* Make Parameter adjustments +* Go to the Save page +* Make sure Simple Presets is turned ON +* Save a game preset +* Go to the Retroarch/config folder for the core you were running +* Take the file that it saved, e.g. galaga.slangp +* Move this file to the folder with the background images +* Change the extension of the file to .params +* Open the file in a text editor, I recommend VS Code +Change the path of the reference line to: "_base.params" + +Reload Multigame.slangp, it should now load up with your adjustments + +------- +**Explanation of how the wildcards work in this example** + +* `Multigame.slangp` has a reference to a base preset which gives the look of the crt game * image +* `Multigame.slangp` also has a reference to `$CORE-ASPECT-ORIENT$/_connector.params` this will cause it to choose the _connector.params for the correct aspect ratio of the core image, e.g. horizontal or vertical +* `_connector.params` has a reference to `$GAME$.params` +* When the preset loads if a preset named by the game name is not found then `$GAME$.* params` will be used +* The `$GAME$.params` file has a reference to `_base.params` which has all the basic * parameters and texture paths +* The texture paths inside `_base.params` are all set to `$GAME$.png` if an image named the same as your game exists that will be used, if not the `$GAME$.png` image will be used instead \ No newline at end of file diff --git a/Presets/OrionsAngel_Arcade/arcade_game_images/1943ja.png b/Presets/OrionsAngel_Arcade/arcade_game_images/1943ja.png new file mode 100644 index 0000000..c80488e Binary files /dev/null and b/Presets/OrionsAngel_Arcade/arcade_game_images/1943ja.png differ diff --git a/Presets/OrionsAngel_Arcade/arcade_game_images/_no_bg_exists_outzone.png b/Presets/OrionsAngel_Arcade/arcade_game_images/_no_bg_exists_outzone.png new file mode 100644 index 0000000..37b73ee Binary files /dev/null and b/Presets/OrionsAngel_Arcade/arcade_game_images/_no_bg_exists_outzone.png differ diff --git a/Presets/OrionsAngel_Arcade/arcade_game_images/_no_bg_exists_warzard_unnamed.png b/Presets/OrionsAngel_Arcade/arcade_game_images/_no_bg_exists_warzard_unnamed.png new file mode 100644 index 0000000..d7e3d63 Binary files /dev/null and b/Presets/OrionsAngel_Arcade/arcade_game_images/_no_bg_exists_warzard_unnamed.png differ diff --git a/Presets/OrionsAngel_Arcade/arcade_game_images/arkanoidu.png b/Presets/OrionsAngel_Arcade/arcade_game_images/arkanoidu.png new file mode 100644 index 0000000..a1af188 Binary files /dev/null and b/Presets/OrionsAngel_Arcade/arcade_game_images/arkanoidu.png differ diff --git a/Presets/OrionsAngel_Arcade/arcade_game_images/doubledr.png b/Presets/OrionsAngel_Arcade/arcade_game_images/doubledr.png new file mode 100644 index 0000000..dbd9297 Binary files /dev/null and b/Presets/OrionsAngel_Arcade/arcade_game_images/doubledr.png differ diff --git a/Presets/OrionsAngel_Arcade/arcade_game_images/galaga.png b/Presets/OrionsAngel_Arcade/arcade_game_images/galaga.png new file mode 100644 index 0000000..c0c1b3d Binary files /dev/null and b/Presets/OrionsAngel_Arcade/arcade_game_images/galaga.png differ diff --git a/Presets/OrionsAngel_Arcade/arcade_game_images/ghoulsu.png b/Presets/OrionsAngel_Arcade/arcade_game_images/ghoulsu.png new file mode 100644 index 0000000..ad6f0ca Binary files /dev/null and b/Presets/OrionsAngel_Arcade/arcade_game_images/ghoulsu.png differ diff --git a/Presets/OrionsAngel_Arcade/arcade_game_images/goldnaxe.png b/Presets/OrionsAngel_Arcade/arcade_game_images/goldnaxe.png new file mode 100644 index 0000000..787e428 Binary files /dev/null and b/Presets/OrionsAngel_Arcade/arcade_game_images/goldnaxe.png differ diff --git a/Presets/OrionsAngel_Arcade/arcade_game_images/hippodrm.png b/Presets/OrionsAngel_Arcade/arcade_game_images/hippodrm.png new file mode 100644 index 0000000..f0df694 Binary files /dev/null and b/Presets/OrionsAngel_Arcade/arcade_game_images/hippodrm.png differ diff --git a/Presets/OrionsAngel_Arcade/arcade_game_images/joust.png b/Presets/OrionsAngel_Arcade/arcade_game_images/joust.png new file mode 100644 index 0000000..46637fe Binary files /dev/null and b/Presets/OrionsAngel_Arcade/arcade_game_images/joust.png differ diff --git a/Presets/OrionsAngel_Arcade/arcade_game_images/lostwrld.png b/Presets/OrionsAngel_Arcade/arcade_game_images/lostwrld.png new file mode 100644 index 0000000..dad0a6d Binary files /dev/null and b/Presets/OrionsAngel_Arcade/arcade_game_images/lostwrld.png differ diff --git a/Presets/OrionsAngel_Arcade/arcade_game_images/marble.png b/Presets/OrionsAngel_Arcade/arcade_game_images/marble.png new file mode 100644 index 0000000..24359ba Binary files /dev/null and b/Presets/OrionsAngel_Arcade/arcade_game_images/marble.png differ diff --git a/Presets/OrionsAngel_Arcade/arcade_game_images/narc.png b/Presets/OrionsAngel_Arcade/arcade_game_images/narc.png new file mode 100644 index 0000000..db3c510 Binary files /dev/null and b/Presets/OrionsAngel_Arcade/arcade_game_images/narc.png differ diff --git a/Presets/OrionsAngel_Arcade/arcade_game_images/robotron.png b/Presets/OrionsAngel_Arcade/arcade_game_images/robotron.png new file mode 100644 index 0000000..375ca9b Binary files /dev/null and b/Presets/OrionsAngel_Arcade/arcade_game_images/robotron.png differ diff --git a/Presets/OrionsAngel_Arcade/arcade_game_images/strider.png b/Presets/OrionsAngel_Arcade/arcade_game_images/strider.png new file mode 100644 index 0000000..a5b90ed Binary files /dev/null and b/Presets/OrionsAngel_Arcade/arcade_game_images/strider.png differ diff --git a/Presets/OrionsAngel_Arcade/arcade_game_images/vr.png b/Presets/OrionsAngel_Arcade/arcade_game_images/vr.png new file mode 100644 index 0000000..5ca383f Binary files /dev/null and b/Presets/OrionsAngel_Arcade/arcade_game_images/vr.png differ diff --git a/Presets/OrionsAngel_Arcade/arcade_game_images/xevious.png b/Presets/OrionsAngel_Arcade/arcade_game_images/xevious.png new file mode 100644 index 0000000..ac948e5 Binary files /dev/null and b/Presets/OrionsAngel_Arcade/arcade_game_images/xevious.png differ diff --git a/Presets/OrionsAngel_Arcade/arkanoid__STD.slangp b/Presets/OrionsAngel_Arcade/arkanoid__STD.slangp deleted file mode 100644 index a65d574..0000000 --- a/Presets/OrionsAngel_Arcade/arkanoid__STD.slangp +++ /dev/null @@ -1,37 +0,0 @@ -#reference "../../../../shaders_slang/bezel/Mega_Bezel/Presets/MBZ__3__STD.slangp" - -ScreenPlacementImage = arkanoid.png -BackgroundImage = arkanoid.png -BackgroundVertImage = arkanoid.png - -// Scale and Position image inside the transparent area -HSM_USE_IMAGE_FOR_PLACEMENT = "1.000000" -HSM_PLACEMENT_IMAGE_USE_HORIZONTAL = "1.000000" -HSM_NON_INTEGER_SCALE_OFFSET = "93" - -// Small horizontal offset because the images have the transparent area off center -// HSM_SCREEN_POSITION_X = "0.000000" -// HSM_SCREEN_POSITION_Y = "0.000000" - -HSM_BZL_WIDTH = "200.000000" -HSM_BZL_HEIGHT = "200.000000" - -// HSM_REFLECT_CORNER_ROTATION_OFFSET_TOP = "5.000000" -// HSM_REFLECT_CORNER_ROTATION_OFFSET_BOTTOM = "8.000000" - -// Put the CRT and Bezel Under the Background -HSM_CRT_LAYER_ORDER = 0 - -// Put Background above CRT -HSM_BG_LAYER_ORDER = 1 - -// Matte with white -HSM_BG_SOURCE_MATTE_TYPE = 1 -HSM_BG_BLEND_MODE = 1 - -// HSM_BZL_OPACITY = "0.000000" -// HSM_BZL_WIDTH = "168.000000" -// HSM_BZL_HEIGHT = "149.000000" -// HSM_SCREEN_POSITION_Y = "-4.000000" -// HSM_BZL_OUTER_CORNER_RADIUS_SCALE = "0.000000" -HSM_FRM_OPACITY = "0.000000" \ No newline at end of file