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Custom pawn sliding around hills and sloped surfaces #9

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devonak opened this issue Aug 31, 2018 · 2 comments
Open

Custom pawn sliding around hills and sloped surfaces #9

devonak opened this issue Aug 31, 2018 · 2 comments

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@devonak
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devonak commented Aug 31, 2018

When I set custom pawn to gravity direction for standing and falling orientation I notice the pawn will slide around the surface as if they have no friction. Would you happen to know which methods in the regular Character Movement Component stop this from occuring? I'd like to implement them into the Custom Gravity Movement Component. The effect is pretty jarring as it can make it seem extra difficult to run up hills and even harder to stand still on the side of one. Ideally this would be moderated by the surface normal | gravity direction dot product. Anyhow, the plugin is pretty interesting - thanks for all the hard work.

@KnIfER
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KnIfER commented Oct 25, 2018

moreover,the pawn can stick on a vertical wall for a while.

@KnIfER
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KnIfER commented Oct 25, 2018

I think for planet gravity we can blend point gravity with surface normal gravity,as space engineer dose.

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