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view.c
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view.c
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/*
* Cage: A Wayland kiosk.
*
* Copyright (C) 2018-2021 Jente Hidskes
*
* See the LICENSE file accompanying this file.
*/
#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_scene.h>
#include "output.h"
#include "seat.h"
#include "server.h"
#include "view.h"
#if CAGE_HAS_XWAYLAND
#include "xwayland.h"
#endif
char *
view_get_title(struct cg_view *view)
{
const char *title = view->impl->get_title(view);
if (!title) {
return NULL;
}
return strndup(title, strlen(title));
}
bool
view_is_primary(struct cg_view *view)
{
return view->impl->is_primary(view);
}
bool
view_is_transient_for(struct cg_view *child, struct cg_view *parent)
{
return child->impl->is_transient_for(child, parent);
}
void
view_activate(struct cg_view *view, bool activate)
{
view->impl->activate(view, activate);
}
static bool
view_extends_output_layout(struct cg_view *view, struct wlr_box *layout_box)
{
int width, height;
view->impl->get_geometry(view, &width, &height);
return (layout_box->height < height || layout_box->width < width);
}
static void
view_maximize(struct cg_view *view, struct wlr_box *layout_box)
{
view->lx = layout_box->x;
view->ly = layout_box->y;
if (view->scene_tree) {
wlr_scene_node_set_position(&view->scene_tree->node, view->lx, view->ly);
}
view->impl->maximize(view, layout_box->width, layout_box->height);
}
static void
view_center(struct cg_view *view, struct wlr_box *layout_box)
{
int width, height;
view->impl->get_geometry(view, &width, &height);
view->lx = (layout_box->width - width) / 2;
view->ly = (layout_box->height - height) / 2;
if (view->scene_tree) {
wlr_scene_node_set_position(&view->scene_tree->node, view->lx, view->ly);
}
}
void
view_position(struct cg_view *view)
{
struct wlr_box layout_box;
wlr_output_layout_get_box(view->server->output_layout, NULL, &layout_box);
if (view_is_primary(view) || view_extends_output_layout(view, &layout_box)) {
view_maximize(view, &layout_box);
} else {
view_center(view, &layout_box);
}
}
void
view_position_all(struct cg_server *server)
{
struct cg_view *view;
wl_list_for_each (view, &server->views, link) {
view_position(view);
}
}
void
view_unmap(struct cg_view *view)
{
wl_list_remove(&view->link);
wlr_scene_node_destroy(&view->scene_tree->node);
view->wlr_surface->data = NULL;
view->wlr_surface = NULL;
}
void
view_map(struct cg_view *view, struct wlr_surface *surface)
{
view->scene_tree = wlr_scene_subsurface_tree_create(&view->server->scene->tree, surface);
if (!view->scene_tree) {
wl_resource_post_no_memory(surface->resource);
return;
}
view->scene_tree->node.data = view;
view->wlr_surface = surface;
surface->data = view;
#if CAGE_HAS_XWAYLAND
/* We shouldn't position override-redirect windows. They set
their own (x,y) coordinates in handle_wayland_surface_map. */
if (view->type != CAGE_XWAYLAND_VIEW || xwayland_view_should_manage(view))
#endif
{
view_position(view);
}
wl_list_insert(&view->server->views, &view->link);
seat_set_focus(view->server->seat, view);
}
void
view_destroy(struct cg_view *view)
{
struct cg_server *server = view->server;
if (view->wlr_surface != NULL) {
view_unmap(view);
}
view->impl->destroy(view);
/* If there is a previous view in the list, focus that. */
bool empty = wl_list_empty(&server->views);
if (!empty) {
struct cg_view *prev = wl_container_of(server->views.next, prev, link);
seat_set_focus(server->seat, prev);
}
}
void
view_init(struct cg_view *view, struct cg_server *server, enum cg_view_type type, const struct cg_view_impl *impl)
{
view->server = server;
view->type = type;
view->impl = impl;
}
struct cg_view *
view_from_wlr_surface(struct wlr_surface *surface)
{
assert(surface);
return surface->data;
}