You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Nickname command check for name already in use or duplicate.
Proposed Feature Functionality:
Username: MsEDok
When setting the nickname to MrEDok while Player MrEDok online/offline should not be possible.
When a player is offline with nickname "test" i should not be able to have the same nickname as test
currently when player 1 set their nickname to test and log out or server restart
player 2 can join and set their nickname to test
now when both of them are online we will have "2" player with nickname test which make it very confusing to know who is who.
Functionality should be that
when a player try to set their nickname
plugin check for online player nickname
offline nickname
and the username of the offline
so they cannot impersonate (i know plugin can add ~to the name but it can still be confusing)
I also notice that if a player didn't do anything on the server their data doesn't get saved to the database it only happen when a player change their nickname or ignore someone then it will save.
if the data always get saved to database regardless of data change or not it should prob be easier to also check what their username, nickname is neing set to.
The text was updated successfully, but these errors were encountered:
Proposed Feature Description:
Nickname command check for name already in use or duplicate.
Proposed Feature Functionality:
Username: MsEDok
When setting the nickname to MrEDok while Player MrEDok online/offline should not be possible.
When a player is offline with nickname "test" i should not be able to have the same nickname as test
currently when player 1 set their nickname to test and log out or server restart
player 2 can join and set their nickname to test
now when both of them are online we will have "2" player with nickname test which make it very confusing to know who is who.
Functionality should be that
so they cannot impersonate (i know plugin can add ~to the name but it can still be confusing)
I also notice that if a player didn't do anything on the server their data doesn't get saved to the database it only happen when a player change their nickname or ignore someone then it will save.
if the data always get saved to database regardless of data change or not it should prob be easier to also check what their username, nickname is neing set to.
The text was updated successfully, but these errors were encountered: