From 4d199edac2d4c5d9c87b160b615121e5907f3f8d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marvin=20J=C3=A9r=C3=B4me=20Stephan?= <58423784+HerzogVonWiesel@users.noreply.github.com> Date: Mon, 26 Jun 2023 17:16:32 +0200 Subject: [PATCH] Added demo to README --- README.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/README.md b/README.md index 59e50f4..3dbdff6 100644 --- a/README.md +++ b/README.md @@ -32,3 +32,7 @@ TexToMatO has two modes: Either you can import all textures inside a folder to c * `Miscellaneous` * `Use Sprite node for opacity` : You can decide whether the opacity texture gets plugged into the Standard Material's opacity channel or whether it should be used as a sprite node (more efficient, but only binary opacity). + + +https://github.com/HerzogVonWiesel/TexToMatO/assets/58423784/97296862-e080-4ad1-b7c0-f7dbe042e90b +