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CrowdedSheriff.csproj
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CrowdedSheriff.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<Version>1.2.0</Version>
<GameVersion>2020.12.9s</GameVersion>
<Mappings>NuclearPowered/Mappings:0.1.0</Mappings>
<Description>Among us sheriff role</Description>
<Authors>Galster - Ported to Reactor by Herysia</Authors>
</PropertyGroup>
<ItemGroup>
<Deobfuscate Include="$(AmongUs)\BepInEx\plugins\Reactor-$(GameVersion).dll" />
<PackageReference Include="Reactor.OxygenFilter.MSBuild" Version="0.2.3" />
</ItemGroup>
<ItemGroup>
<Reference Include="LobbyOptionsAPI">
<HintPath>..\LobbyOptionsAPI\LobbyOptionsAPI\bin\Release\netstandard2.1\reobfuscated\LobbyOptionsAPI-2020.12.9s.dll</HintPath>
</Reference>
</ItemGroup>
<Target Name="Copy" AfterTargets="Reobfuscate">
<Copy SourceFiles="$(OutputPath)reobfuscated/$(AssemblyName)-$(GameVersion).dll" DestinationFolder="$(AmongUs)/BepInEx/plugins/" />
</Target>
</Project>