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I'm trying to install on a Paspberry Pi 3, running Raspbian (most recent version). Compiling from source also failed.
Here's the output when I run HPlayer.
pi@PocketVJ:~/HPlayer $ ./HPlayer [notice ] -HP- WOKE UP [notice ] ofAppEGLWindow: setupRPiNativeWindow(): screenRect: 640x480 [notice ] ofAppEGLWindow: setupRPiNativeWindow(): windowRect: 640x480 [notice ] ofAppEGLWindow: createSurface(): setting up EGL Display [notice ] ofAppEGLWindow: createSurface(): EGL Display correctly set 0x1 [notice ] ofAppEGLWindow: createSurface(): no current renderer selected [notice ] ofAppEGLWindow: createSurface(): GLES2 renderer detected [notice ] ofAppEGLWindow: createSurface(): surface created correctly [notice ] ofAppEGLWindow: createSurface(): API bound correctly [notice ] ofAppEGLWindow: createSurface(): -----EGL----- [notice ] ofAppEGLWindow: createSurface(): EGL_VERSION_MAJOR = 1 [notice ] ofAppEGLWindow: createSurface(): EGL_VERSION_MINOR = 4 [notice ] ofAppEGLWindow: createSurface(): EGL_CLIENT_APIS = OpenGL_ES OpenVG [notice ] ofAppEGLWindow: createSurface(): EGL_VENDOR = Broadcom [notice ] ofAppEGLWindow: createSurface(): EGL_VERSION = 1.4 [notice ] ofAppEGLWindow: createSurface(): EGL_EXTENSIONS = EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_vg_parent_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_lock_surface [notice ] ofAppEGLWindow: createSurface(): GL_RENDERER = VideoCore IV HW [notice ] ofAppEGLWindow: createSurface(): GL_VERSION = OpenGL ES 2.0 [notice ] ofAppEGLWindow: createSurface(): GL_VENDOR = Broadcom [notice ] ofAppEGLWindow: createSurface(): ------------- [notice ] ofAppEGLWindow: setupPeripherals(): peripheral setup complete [notice ] ofAppEGLWindow: setupNativeUDev(): created udev object [notice ] ofAppEGLWindow: setupMouse(): unabled to find mouse [ error ] ofAppEGLWindow: setupMouse(): did not open mouse [ error ] ofAppEGLWindow: setupMouse(): did not open mouse, mouse_fd < 0 [warning] ofAppEGLWindow: setupKeyboard(): unabled to find keyboard [ error ] ofAppEGLWindow: setupKeyboard(): did not open keyboard [ error ] ofAppEGLWindow: setupKeyboard(): did not open keyboard, keyboard_fd < 0 [notice ] ofAppEGLWindow: setupPeripherals(): native event setup complete [warning] ofShader: GL_VERTEX_SHADER shader reports: Compiled [warning] precision mediump float; #define IN attribute #define OUT varying #define TEXTURE texture2D #define TARGET_OPENGLES uniform mat4 modelViewMatrix; uniform mat4 projectionMatrix; uniform mat4 textureMatrix; uniform mat4 modelViewProjectionMatrix; uniform float usingTexture; uniform float usingColors; uniform vec4 globalColor; IN vec4 position; IN vec4 color; IN vec4 normal; IN vec2 texcoord; OUT vec4 colorVarying; OUT vec2 texCoordVarying; void main(){ gl_Position = modelViewProjectionMatrix * position; if(usingTexture>.5) texCoordVarying = (textureMatrix*vec4(texcoord.x,texcoord.y,0,1)).xy; if(usingColors>.5) colorVarying = color; else colorVarying = globalColor; }
[warning] ofShader: GL_FRAGMENT_SHADER shader reports: Compiled [warning] precision mediump float; #define IN varying #define OUT #define TEXTURE texture2D #define FRAG_COLOR gl_FragColor #define TARGET_OPENGLES uniform sampler2D src_tex_unit0; uniform float usingTexture; uniform float bitmapText; IN vec4 colorVarying; IN vec2 texCoordVarying; void main(){ vec4 tex; if(usingTexture>.5){ tex = TEXTURE(src_tex_unit0, texCoordVarying); if(bitmapText>.5 && tex.a < 0.5){ discard; }else{ FRAG_COLOR = colorVarying*tex; } }else{ FRAG_COLOR = colorVarying; } }
[ error ] OMXReader::OpenFile - [notice ] bool ofxOMXPlayerEngine::didReadFile(bool): didOpenMovie TOOK 0 MS [warning] bool ofxOMXPlayerEngine::setup(ofxOMXPlayerSettings&): FAST PATH MOVE OPEN FAILED - LIKELY A STREAM, TRYING SLOW PATH [ error ] OMXReader::OpenFile - [notice ] bool ofxOMXPlayerEngine::didReadFile(bool): didOpenMovie TOOK 0 MS [ error ] omxReader open moviePath FAIL: [ error ] bool ofxOMXPlayer::openEngine(int): engine->setup FAIL
The text was updated successfully, but these errors were encountered:
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I'm trying to install on a Paspberry Pi 3, running Raspbian (most recent version).
Compiling from source also failed.
Here's the output when I run HPlayer.
pi@PocketVJ:~/HPlayer $ ./HPlayer
[notice ] -HP- WOKE UP
[notice ] ofAppEGLWindow: setupRPiNativeWindow(): screenRect: 640x480
[notice ] ofAppEGLWindow: setupRPiNativeWindow(): windowRect: 640x480
[notice ] ofAppEGLWindow: createSurface(): setting up EGL Display
[notice ] ofAppEGLWindow: createSurface(): EGL Display correctly set 0x1
[notice ] ofAppEGLWindow: createSurface(): no current renderer selected
[notice ] ofAppEGLWindow: createSurface(): GLES2 renderer detected
[notice ] ofAppEGLWindow: createSurface(): surface created correctly
[notice ] ofAppEGLWindow: createSurface(): API bound correctly
[notice ] ofAppEGLWindow: createSurface(): -----EGL-----
[notice ] ofAppEGLWindow: createSurface(): EGL_VERSION_MAJOR = 1
[notice ] ofAppEGLWindow: createSurface(): EGL_VERSION_MINOR = 4
[notice ] ofAppEGLWindow: createSurface(): EGL_CLIENT_APIS = OpenGL_ES OpenVG
[notice ] ofAppEGLWindow: createSurface(): EGL_VENDOR = Broadcom
[notice ] ofAppEGLWindow: createSurface(): EGL_VERSION = 1.4
[notice ] ofAppEGLWindow: createSurface(): EGL_EXTENSIONS = EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_vg_parent_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_lock_surface
[notice ] ofAppEGLWindow: createSurface(): GL_RENDERER = VideoCore IV HW
[notice ] ofAppEGLWindow: createSurface(): GL_VERSION = OpenGL ES 2.0
[notice ] ofAppEGLWindow: createSurface(): GL_VENDOR = Broadcom
[notice ] ofAppEGLWindow: createSurface(): -------------
[notice ] ofAppEGLWindow: setupPeripherals(): peripheral setup complete
[notice ] ofAppEGLWindow: setupNativeUDev(): created udev object
[notice ] ofAppEGLWindow: setupMouse(): unabled to find mouse
[ error ] ofAppEGLWindow: setupMouse(): did not open mouse
[ error ] ofAppEGLWindow: setupMouse(): did not open mouse, mouse_fd < 0
[warning] ofAppEGLWindow: setupKeyboard(): unabled to find keyboard
[ error ] ofAppEGLWindow: setupKeyboard(): did not open keyboard
[ error ] ofAppEGLWindow: setupKeyboard(): did not open keyboard, keyboard_fd < 0
[notice ] ofAppEGLWindow: setupPeripherals(): native event setup complete
[warning] ofShader: GL_VERTEX_SHADER shader reports:
Compiled
[warning] precision mediump float;
#define IN attribute
#define OUT varying
#define TEXTURE texture2D
#define TARGET_OPENGLES
uniform mat4 modelViewMatrix; uniform mat4 projectionMatrix; uniform mat4 textureMatrix; uniform mat4 modelViewProjectionMatrix; uniform float usingTexture; uniform float usingColors; uniform vec4 globalColor; IN vec4 position; IN vec4 color; IN vec4 normal; IN vec2 texcoord; OUT vec4 colorVarying; OUT vec2 texCoordVarying; void main(){ gl_Position = modelViewProjectionMatrix * position; if(usingTexture>.5) texCoordVarying = (textureMatrix*vec4(texcoord.x,texcoord.y,0,1)).xy; if(usingColors>.5) colorVarying = color; else colorVarying = globalColor; }
[warning] ofShader: GL_FRAGMENT_SHADER shader reports:
Compiled
[warning] precision mediump float;
#define IN varying
#define OUT
#define TEXTURE texture2D
#define FRAG_COLOR gl_FragColor
#define TARGET_OPENGLES
uniform sampler2D src_tex_unit0; uniform float usingTexture; uniform float bitmapText; IN vec4 colorVarying; IN vec2 texCoordVarying; void main(){ vec4 tex; if(usingTexture>.5){ tex = TEXTURE(src_tex_unit0, texCoordVarying); if(bitmapText>.5 && tex.a < 0.5){ discard; }else{ FRAG_COLOR = colorVarying*tex; } }else{ FRAG_COLOR = colorVarying; } }
[ error ] OMXReader::OpenFile -
[notice ] bool ofxOMXPlayerEngine::didReadFile(bool): didOpenMovie TOOK 0 MS
[warning] bool ofxOMXPlayerEngine::setup(ofxOMXPlayerSettings&): FAST PATH MOVE OPEN FAILED - LIKELY A STREAM, TRYING SLOW PATH
[ error ] OMXReader::OpenFile -
[notice ] bool ofxOMXPlayerEngine::didReadFile(bool): didOpenMovie TOOK 0 MS
[ error ] omxReader open moviePath FAIL:
[ error ] bool ofxOMXPlayer::openEngine(int): engine->setup FAIL
The text was updated successfully, but these errors were encountered: