diff --git a/Alien-Invasion.vcxproj b/Alien-Invasion.vcxproj
index 67e189b..07b23f0 100644
--- a/Alien-Invasion.vcxproj
+++ b/Alien-Invasion.vcxproj
@@ -30,6 +30,13 @@
+
+
+
+
+
+
+
17.0
diff --git a/UnitClasses/AlienDrone.h b/UnitClasses/AlienDrone.h
new file mode 100644
index 0000000..66f7d38
--- /dev/null
+++ b/UnitClasses/AlienDrone.h
@@ -0,0 +1,9 @@
+#ifndef ALIENDRONE_H
+#define ALIENDRONE_H
+
+#include "Unit.h"
+class AlienDrone :public Unit
+{
+
+};
+#endif
diff --git a/UnitClasses/AlienMonster.h b/UnitClasses/AlienMonster.h
new file mode 100644
index 0000000..95c12a7
--- /dev/null
+++ b/UnitClasses/AlienMonster.h
@@ -0,0 +1,9 @@
+#ifndef ALIENMONSTER_H
+#define ALIENMONSTER_H
+
+#include "Unit.h"
+class AlienMonster :public Unit
+{
+
+};
+#endif
diff --git a/UnitClasses/AlienSolider.h b/UnitClasses/AlienSolider.h
new file mode 100644
index 0000000..1567bb7
--- /dev/null
+++ b/UnitClasses/AlienSolider.h
@@ -0,0 +1,9 @@
+#ifndef ALIENSOLIDER_H
+#define ALIENSOLIDER_H
+
+#include "Unit.h"
+class AlienSolider :public Unit
+{
+
+};
+#endif
diff --git a/UnitClasses/EarthGunnery.h b/UnitClasses/EarthGunnery.h
new file mode 100644
index 0000000..d0dada2
--- /dev/null
+++ b/UnitClasses/EarthGunnery.h
@@ -0,0 +1,10 @@
+#ifndef EARTHGUNNERY_H
+#define EARTHGUNNERY_H
+
+#include "Unit.h"
+class EearthGunnery :public Unit
+{
+
+};
+#endif
+
diff --git a/UnitClasses/EarthSolider.h b/UnitClasses/EarthSolider.h
new file mode 100644
index 0000000..55b23ca
--- /dev/null
+++ b/UnitClasses/EarthSolider.h
@@ -0,0 +1,10 @@
+#ifndef EARTHSOLIDER_H
+#define EARTHSOLIDER_H
+
+#include "Unit.h"
+class EearthSolider :public Unit
+{
+
+};
+#endif
+
diff --git a/UnitClasses/EarthTank.h b/UnitClasses/EarthTank.h
new file mode 100644
index 0000000..5e1bcb5
--- /dev/null
+++ b/UnitClasses/EarthTank.h
@@ -0,0 +1,10 @@
+#ifndef EARTHTANK_H
+#define EARTHTANK_H
+
+#include "Unit.h"
+class EearthTank :public Unit
+{
+
+};
+#endif
+
diff --git a/UnitClasses/Unit.h b/UnitClasses/Unit.h
new file mode 100644
index 0000000..5870a3d
--- /dev/null
+++ b/UnitClasses/Unit.h
@@ -0,0 +1,28 @@
+#ifndef UNIT_H
+#define UNIT_H
+
+enum UnitType
+{
+ ES, EG, ET,
+ AS, AD, AM
+};
+class Unit
+{
+ UnitType unitType;
+ int id;
+ int joinTime;
+ int health;
+ int power;
+ int attackCapacity;
+public:
+ void recieveDamage(int loss);
+ virtual void print() = 0;
+ virtual void attack(Unit* aUnit) = 0; //shouldn't it be passed a list??? will check later
+
+};
+#endif
+
+void Unit:: recieveDamage(int loss)
+{
+ health -= loss;
+}