diff --git a/common/src/constants.ts b/common/src/constants.ts index b8157c54d..e4a555b9f 100644 --- a/common/src/constants.ts +++ b/common/src/constants.ts @@ -43,7 +43,7 @@ const inventorySlotTypings = Object.freeze([ItemType.Gun, ItemType.Gun, ItemType export const GameConstants = freezeDeep({ // !!!!! NOTE: Increase this every time a bit stream change is made between latest release and master // or a new item is added to a definition list - protocolVersion: 36, + protocolVersion: 37, gridSize: 32, maxPosition: Constants.MAX_POSITION, modeName: "normal" satisfies Mode as Mode, diff --git a/package.json b/package.json index be31e4c05..f35642213 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "suroi", - "version": "0.21.6", + "version": "0.21.7", "description": "An open-source 2D battle royale game inspired by surviv.io", "private": true, "scripts": {