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Fixed AnimFactory
Windows Compile #48: Commit 7ef1cc9 pushed by KiritoDv
March 11, 2024 03:23 2m 49s main
March 11, 2024 03:23 2m 49s
Fixed anim format
Windows Compile #47: Commit 36a5caf pushed by KiritoDv
March 11, 2024 02:15 2m 50s main
March 11, 2024 02:15 2m 50s
Added info on some sf64 anim edge cases
Windows Compile #46: Commit 6f3b194 pushed by KiritoDv
March 11, 2024 01:57 3m 20s main
March 11, 2024 01:57 3m 20s
Fixed error validation on sf64 anims
Windows Compile #45: Commit 9e2e7f9 pushed by KiritoDv
March 11, 2024 01:52 3m 59s main
March 11, 2024 01:52 3m 59s
Cleaned up
Windows Compile #44: Commit d90bdca pushed by KiritoDv
March 11, 2024 01:48 3m 31s main
March 11, 2024 01:48 3m 31s
Used to_string instead
Windows Compile #43: Commit 70800a9 pushed by KiritoDv
March 10, 2024 22:26 2m 54s main
March 10, 2024 22:26 2m 54s
Changed hex to dec on count factories
Windows Compile #42: Commit 914e7e6 pushed by KiritoDv
March 10, 2024 22:24 3m 14s main
March 10, 2024 22:24 3m 14s
Added sizes on more factories
Windows Compile #41: Commit e2372f4 pushed by KiritoDv
March 10, 2024 22:17 3m 10s main
March 10, 2024 22:17 3m 10s
Replaced displaylists and vertices with size:, and added debug for te…
Windows Compile #40: Commit 951e84d pushed by KiritoDv
March 10, 2024 22:09 3m 28s main
March 10, 2024 22:09 3m 28s
Skipped autogenerated assets
Windows Compile #39: Commit ef6befa pushed by KiritoDv
March 10, 2024 21:58 3m 47s main
March 10, 2024 21:58 3m 47s
Skipped autogenerated assets
Windows Compile #38: Commit 866e132 pushed by KiritoDv
March 10, 2024 21:52 3m 8s new_vtx_overlap
March 10, 2024 21:52 3m 8s
Fixed windows compilation
Windows Compile #37: Commit 8fe6b2f pushed by KiritoDv
March 10, 2024 05:44 2m 44s new_vtx_overlap
March 10, 2024 05:44 2m 44s
Update IsDebug (#25)
Windows Compile #36: Commit c4bb1ad pushed by KiritoDv
March 10, 2024 05:42 2m 27s main
March 10, 2024 05:42 2m 27s
Refactored vtx overlap function
Windows Compile #35: Commit 371f814 pushed by KiritoDv
March 10, 2024 05:12 3m 31s new_vtx_overlap
March 10, 2024 05:12 3m 31s
Updated with Main
Windows Compile #34: Commit 0d1e136 pushed by KiritoDv
March 9, 2024 13:51 2m 15s vtx_overlaps
March 9, 2024 13:51 2m 15s
Add mk64 factories
Windows Compile #33: Commit a2d735c pushed by KiritoDv
March 9, 2024 13:39 2m 27s main
March 9, 2024 13:39 2m 27s
Detect Compression Type and Improve Yaml Structure (#21)
Windows Compile #32: Commit f06ed73 pushed by KiritoDv
March 8, 2024 20:25 3m 26s main
March 8, 2024 20:25 3m 26s
Fix SearchVTXOverlaps
Windows Compile #31: Commit c6810e2 pushed by MegaMech
March 8, 2024 02:19 4m 36s vtx_overlaps
March 8, 2024 02:19 4m 36s
Fixed pad using hex generation sometimes
Windows Compile #30: Commit cfd2ec3 pushed by KiritoDv
March 5, 2024 06:57 3m 18s main
March 5, 2024 06:57 3m 18s
Included filename into pad generation
Windows Compile #29: Commit a20e0a3 pushed by KiritoDv
March 5, 2024 06:09 3m 36s main
March 5, 2024 06:09 3m 36s
SF64:ObjectInit Factory v0
Windows Compile #28: Commit 8912f52 pushed by KiritoDv
March 5, 2024 06:05 3m 10s vtx_overlaps
March 5, 2024 06:05 3m 10s
Fixed vtx overlaps
Windows Compile #27: Commit 1712d54 pushed by KiritoDv
March 4, 2024 03:13 3m 0s vtx_overlaps
March 4, 2024 03:13 3m 0s
Fixed windows compilation
Windows Compile #26: Commit 1682451 pushed by KiritoDv
February 22, 2024 03:06 3m 2s main
February 22, 2024 03:06 3m 2s
Added stdint on stb_image_write
Windows Compile #25: Commit 1fcad7f pushed by KiritoDv
February 22, 2024 02:58 3m 36s main
February 22, 2024 02:58 3m 36s
Fixed windows compilation
Windows Compile #24: Commit 0fd8f65 pushed by KiritoDv
February 22, 2024 02:52 2m 34s main
February 22, 2024 02:52 2m 34s
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