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I came across this while messing with tree bonking behavior in the holiday build, in #3171 an additional branch was added, leaving a hanging additional else condition, I'm honestly surprised it compiles and not really sure how it behaves in practice, but we should fix this, and maybe even VB-ify the behavior.
I came across this while messing with tree bonking behavior in the holiday build, in #3171 an additional branch was added, leaving a hanging additional
else
condition, I'm honestly surprised it compiles and not really sure how it behaves in practice, but we should fix this, and maybe even VB-ify the behavior.soh/src/overlays/actors/ovl_En_Wood02/z_en_wood02.c
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