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Due to the hacky room detection used, which relies on the existence of a skulltula, an enemy rando seed that does not have skultullas can cause the cutscene skip to never get set, allowing it to play.
The text was updated successfully, but these errors were encountered:
Due to the hacky room detection used, which relies on the existence of a skulltula, an enemy rando seed that does not have skultullas can cause the cutscene skip to never get set, allowing it to play.
The text was updated successfully, but these errors were encountered: