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Building on Windows 10 x64 with Visual Studio 2019 #11
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I've left a comment over there re. the 64bit thing. I think it would be best to just remove the GStremer-0.10 stuff and then drop the |
I believe this is fixed by #16 and moreover, as the Windows build is now tested as part of CI, it hopefully shouldn't regress. |
I am not able to test right now, but I checked the PR and it looks great.
The CI setup is good reference for how to build it, and the availability of
binaries simplifies usage a lot. Thank you!
FYI, we are working on a paper referencing GstPEAQ these days.
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Hi,
thank a lot for this open implementation of PEAQ! It built, installed and ran without issues on my Arch Linux system.
However on Windows 10 with Visual Studio 2019 I had a couple of minor issues. I installed Gstreamer 1.x for x64 per the instructions. Then when using the provided Visual Studio files from git (develop branch), I got the following issues.
v142
in my casemsvcrt
. To fix this I addeducrt.lib
andvcruntime.lib
to the linker config. Some random forum post says this is expected VS versions post 2015. This made the .dll and .exe link correctly.peaq
Gstreamer element was not found, despite using--gst-plugin-load
. To fix, renamed gstpeaq-1.0 to gstpeaq.dll - as per A confusing execute error #7 (comment)I have made the Visual Studio changes in this branch: https://github.com/jonnor/gstpeaq/tree/fix-build-vs2019
Not sure it is pull request quality, but hopefully it can be useful for others along with the hints in this post.
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