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FractalPlasmEffect.lpi
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FractalPlasmEffect.lpi
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<?xml version="1.0" encoding="UTF-8"?>
<CONFIG>
<ProjectOptions>
<Version Value="12"/>
<PathDelim Value="\"/>
<General>
<SessionStorage Value="InProjectDir"/>
<Title Value="FractalPlasmEffect"/>
<Scaled Value="True"/>
<ResourceType Value="res"/>
<UseXPManifest Value="True"/>
<XPManifest>
<DpiAware Value="True"/>
</XPManifest>
<Icon Value="0"/>
</General>
<BuildModes>
<Item Name="Default" Default="True"/>
<Item Name="Debug">
<CompilerOptions>
<Version Value="11"/>
<PathDelim Value="\"/>
<Target>
<Filename Value="FractalPlasmEffect"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir)"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<Parsing>
<SyntaxOptions>
<IncludeAssertionCode Value="True"/>
</SyntaxOptions>
</Parsing>
<CodeGeneration>
<Checks>
<IOChecks Value="True"/>
<RangeChecks Value="True"/>
<OverflowChecks Value="True"/>
<StackChecks Value="True"/>
</Checks>
<VerifyObjMethodCallValidity Value="True"/>
</CodeGeneration>
<Linking>
<Debugging>
<DebugInfoType Value="dsDwarf3"/>
<UseHeaptrc Value="True"/>
<TrashVariables Value="True"/>
<UseExternalDbgSyms Value="True"/>
</Debugging>
<Options>
<Win32>
<GraphicApplication Value="True"/>
</Win32>
</Options>
</Linking>
<Other>
<CompilerMessages>
<IgnoredMessages idx6058="True"/>
</CompilerMessages>
</Other>
</CompilerOptions>
</Item>
<Item Name="Release">
<CompilerOptions>
<Version Value="11"/>
<PathDelim Value="\"/>
<Target>
<Filename Value="FractalPlasmEffect"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir)"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<CodeGeneration>
<SmartLinkUnit Value="True"/>
<Optimizations>
<OptimizationLevel Value="3"/>
</Optimizations>
</CodeGeneration>
<Linking>
<Debugging>
<GenerateDebugInfo Value="False"/>
<RunWithoutDebug Value="True"/>
</Debugging>
<LinkSmart Value="True"/>
<Options>
<Win32>
<GraphicApplication Value="True"/>
</Win32>
</Options>
</Linking>
<Other>
<CompilerMessages>
<IgnoredMessages idx6058="True"/>
</CompilerMessages>
</Other>
</CompilerOptions>
</Item>
</BuildModes>
<PublishOptions>
<Version Value="2"/>
<UseFileFilters Value="True"/>
</PublishOptions>
<RunParams>
<FormatVersion Value="2"/>
</RunParams>
<RequiredPackages>
<Item>
<PackageName Value="LCL"/>
</Item>
</RequiredPackages>
<Units>
<Unit>
<Filename Value="FractalPlasmEffect.lpr"/>
<IsPartOfProject Value="True"/>
</Unit>
<Unit>
<Filename Value="UnitMain.pas"/>
<IsPartOfProject Value="True"/>
<ComponentName Value="FormMain"/>
<HasResources Value="True"/>
<ResourceBaseClass Value="Form"/>
</Unit>
<Unit>
<Filename Value="BitmapPixels.pas"/>
<IsPartOfProject Value="True"/>
</Unit>
</Units>
</ProjectOptions>
<CompilerOptions>
<Version Value="11"/>
<PathDelim Value="\"/>
<Target>
<Filename Value="FractalPlasmEffect"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir)"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<Linking>
<Debugging>
<DebugInfoType Value="dsDwarf3"/>
</Debugging>
<Options>
<Win32>
<GraphicApplication Value="True"/>
</Win32>
</Options>
</Linking>
<Other>
<CompilerMessages>
<IgnoredMessages idx6058="True"/>
</CompilerMessages>
</Other>
</CompilerOptions>
<Debugging>
<Exceptions>
<Item>
<Name Value="EAbort"/>
</Item>
<Item>
<Name Value="ECodetoolError"/>
</Item>
<Item>
<Name Value="EFOpenError"/>
</Item>
</Exceptions>
</Debugging>
</CONFIG>