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ConcurrentLinkedDeque.java
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ConcurrentLinkedDeque.java
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/*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
/*
* This file is available under and governed by the GNU General Public
* License version 2 only, as published by the Free Software Foundation.
* However, the following notice accompanied the original version of this
* file:
*
* Written by Doug Lea and Martin Buchholz with assistance from members of
* JCP JSR-166 Expert Group and released to the public domain, as explained
* at http://creativecommons.org/publicdomain/zero/1.0/
*/
package java.util.concurrent;
import java.io.IOException;
import java.io.Serializable;
import java.lang.invoke.MethodHandles;
import java.lang.invoke.VarHandle;
import java.util.AbstractCollection;
import java.util.Arrays;
import java.util.Collection;
import java.util.Deque;
import java.util.Iterator;
import java.util.NoSuchElementException;
import java.util.Objects;
import java.util.Queue;
import java.util.Spliterator;
import java.util.Spliterators;
import java.util.function.Consumer;
import java.util.function.Predicate;
/**
* An unbounded concurrent {@linkplain Deque deque} based on linked nodes.
* Concurrent insertion, removal, and access operations execute safely
* across multiple threads.
* A {@code ConcurrentLinkedDeque} is an appropriate choice when
* many threads will share access to a common collection.
* Like most other concurrent collection implementations, this class
* does not permit the use of {@code null} elements.
*
* <p>Iterators and spliterators are
* <a href="package-summary.html#Weakly"><i>weakly consistent</i></a>.
*
* <p>Beware that, unlike in most collections, the {@code size} method
* is <em>NOT</em> a constant-time operation. Because of the
* asynchronous nature of these deques, determining the current number
* of elements requires a traversal of the elements, and so may report
* inaccurate results if this collection is modified during traversal.
*
* <p>Bulk operations that add, remove, or examine multiple elements,
* such as {@link #addAll}, {@link #removeIf} or {@link #forEach},
* are <em>not</em> guaranteed to be performed atomically.
* For example, a {@code forEach} traversal concurrent with an {@code
* addAll} operation might observe only some of the added elements.
*
* <p>This class and its iterator implement all of the <em>optional</em>
* methods of the {@link Deque} and {@link Iterator} interfaces.
*
* <p>Memory consistency effects: As with other concurrent collections,
* actions in a thread prior to placing an object into a
* {@code ConcurrentLinkedDeque}
* <a href="package-summary.html#MemoryVisibility"><i>happen-before</i></a>
* actions subsequent to the access or removal of that element from
* the {@code ConcurrentLinkedDeque} in another thread.
*
* <p>This class is a member of the
* <a href="{@docRoot}/java.base/java/util/package-summary.html#CollectionsFramework">
* Java Collections Framework</a>.
*
* @since 1.7
* @author Doug Lea
* @author Martin Buchholz
* @param <E> the type of elements held in this deque
*/
/*
* 链式无界双向队列,线程安全(CAS)
*/
public class ConcurrentLinkedDeque<E> extends AbstractCollection<E> implements Deque<E>, Serializable {
/*
* This is an implementation of a concurrent lock-free deque
* supporting interior removes but not interior insertions, as
* required to support the entire Deque interface.
*
* We extend the techniques developed for ConcurrentLinkedQueue and
* LinkedTransferQueue (see the internal docs for those classes).
* Understanding the ConcurrentLinkedQueue implementation is a
* prerequisite for understanding the implementation of this class.
*
* The data structure is a symmetrical doubly-linked "GC-robust"
* linked list of nodes. We minimize the number of volatile writes
* using two techniques: advancing multiple hops with a single CAS
* and mixing volatile and non-volatile writes of the same memory
* locations.
*
* A node contains the expected E ("item") and links to predecessor
* ("prev") and successor ("next") nodes:
*
* class Node<E> { volatile Node<E> prev, next; volatile E item; }
*
* A node p is considered "live" if it contains a non-null item
* (p.item != null). When an item is CASed to null, the item is
* atomically logically deleted from the collection.
*
* At any time, there is precisely one "first" node with a null
* prev reference that terminates any chain of prev references
* starting at a live node. Similarly there is precisely one
* "last" node terminating any chain of next references starting at
* a live node. The "first" and "last" nodes may or may not be live.
* The "first" and "last" nodes are always mutually reachable.
*
* A new element is added atomically by CASing the null prev or
* next reference in the first or last node to a fresh node
* containing the element. The element's node atomically becomes
* "live" at that point.
*
* A node is considered "active" if it is a live node, or the
* first or last node. Active nodes cannot be unlinked.
*
* A "self-link" is a next or prev reference that is the same node:
* p.prev == p or p.next == p
* Self-links are used in the node unlinking process. Active nodes
* never have self-links.
*
* A node p is active if and only if:
*
* p.item != null ||
* (p.prev == null && p.next != p) ||
* (p.next == null && p.prev != p)
*
* The deque object has two node references, "head" and "tail".
* The head and tail are only approximations to the first and last
* nodes of the deque. The first node can always be found by
* following prev pointers from head; likewise for tail. However,
* it is permissible for head and tail to be referring to deleted
* nodes that have been unlinked and so may not be reachable from
* any live node.
*
* There are 3 stages of node deletion;
* "logical deletion", "unlinking", and "gc-unlinking".
*
* 1. "logical deletion" by CASing item to null atomically removes
* the element from the collection, and makes the containing node
* eligible for unlinking.
*
* 2. "unlinking" makes a deleted node unreachable from active
* nodes, and thus eventually reclaimable by GC. Unlinked nodes
* may remain reachable indefinitely from an iterator.
*
* Physical node unlinking is merely an optimization (albeit a
* critical one), and so can be performed at our convenience. At
* any time, the set of live nodes maintained by prev and next
* links are identical, that is, the live nodes found via next
* links from the first node is equal to the elements found via
* prev links from the last node. However, this is not true for
* nodes that have already been logically deleted - such nodes may
* be reachable in one direction only.
*
* 3. "gc-unlinking" takes unlinking further by making active
* nodes unreachable from deleted nodes, making it easier for the
* GC to reclaim future deleted nodes. This step makes the data
* structure "gc-robust", as first described in detail by Boehm
* (http://portal.acm.org/citation.cfm?doid=503272.503282).
*
* GC-unlinked nodes may remain reachable indefinitely from an
* iterator, but unlike unlinked nodes, are never reachable from
* head or tail.
*
* Making the data structure GC-robust will eliminate the risk of
* unbounded memory retention with conservative GCs and is likely
* to improve performance with generational GCs.
*
* When a node is dequeued at either end, e.g. via poll(), we would
* like to break any references from the node to active nodes. We
* develop further the use of self-links that was very effective in
* other concurrent collection classes. The idea is to replace
* prev and next pointers with special values that are interpreted
* to mean off-the-list-at-one-end. These are approximations, but
* good enough to preserve the properties we want in our
* traversals, e.g. we guarantee that a traversal will never visit
* the same element twice, but we don't guarantee whether a
* traversal that runs out of elements will be able to see more
* elements later after enqueues at that end. Doing gc-unlinking
* safely is particularly tricky, since any node can be in use
* indefinitely (for example by an iterator). We must ensure that
* the nodes pointed at by head/tail never get gc-unlinked, since
* head/tail are needed to get "back on track" by other nodes that
* are gc-unlinked. gc-unlinking accounts for much of the
* implementation complexity.
*
* Since neither unlinking nor gc-unlinking are necessary for
* correctness, there are many implementation choices regarding
* frequency (eagerness) of these operations. Since volatile
* reads are likely to be much cheaper than CASes, saving CASes by
* unlinking multiple adjacent nodes at a time may be a win.
* gc-unlinking can be performed rarely and still be effective,
* since it is most important that long chains of deleted nodes
* are occasionally broken.
*
* The actual representation we use is that p.next == p means to
* goto the first node (which in turn is reached by following prev
* pointers from head), and p.next == null && p.prev == p means
* that the iteration is at an end and that p is a (static final)
* dummy node, NEXT_TERMINATOR, and not the last active node.
* Finishing the iteration when encountering such a TERMINATOR is
* good enough for read-only traversals, so such traversals can use
* p.next == null as the termination condition. When we need to
* find the last (active) node, for enqueueing a new node, we need
* to check whether we have reached a TERMINATOR node; if so,
* restart traversal from tail.
*
* The implementation is completely directionally symmetrical,
* except that most public methods that iterate through the list
* follow next pointers, in the "forward" direction.
*
* We believe (without full proof) that all single-element Deque
* operations that operate directly at the two ends of the Deque
* (e.g., addFirst, peekLast, pollLast) are linearizable (see
* Herlihy and Shavit's book). However, some combinations of
* operations are known not to be linearizable. In particular,
* when an addFirst(A) is racing with pollFirst() removing B, it
* is possible for an observer iterating over the elements to
* observe first [A B C] and then [A C], even though no interior
* removes are ever performed. Nevertheless, iterators behave
* reasonably, providing the "weakly consistent" guarantees.
*
* Empirically, microbenchmarks suggest that this class adds about
* 40% overhead relative to ConcurrentLinkedQueue, which feels as
* good as we can hope for.
*/
private static final int HOPS = 2;
/**
* A node from which the first node on list (that is, the unique node p
* with p.prev == null && p.next != p) can be reached in O(1) time.
* Invariants:
* - the first node is always O(1) reachable from head via prev links
* - all live nodes are reachable from the first node via succ()
* - head != null
* - (tmp = head).next != tmp || tmp != head
* - head is never gc-unlinked (but may be unlinked)
* Non-invariants:
* - head.item may or may not be null
* - head may not be reachable from the first or last node, or from tail
*/
private transient volatile Node<E> head;
/**
* A node from which the last node on list (that is, the unique node p
* with p.next == null && p.prev != p) can be reached in O(1) time.
* Invariants:
* - the last node is always O(1) reachable from tail via next links
* - all live nodes are reachable from the last node via pred()
* - tail != null
* - tail is never gc-unlinked (but may be unlinked)
* Non-invariants:
* - tail.item may or may not be null
* - tail may not be reachable from the first or last node, or from head
*/
private transient volatile Node<E> tail;
private static final Node<Object> PREV_TERMINATOR, NEXT_TERMINATOR;
// VarHandle mechanics
private static final VarHandle HEAD;
private static final VarHandle TAIL;
private static final VarHandle PREV;
private static final VarHandle NEXT;
private static final VarHandle ITEM;
static {
PREV_TERMINATOR = new Node<Object>();
PREV_TERMINATOR.next = PREV_TERMINATOR;
NEXT_TERMINATOR = new Node<Object>();
NEXT_TERMINATOR.prev = NEXT_TERMINATOR;
try {
MethodHandles.Lookup l = MethodHandles.lookup();
HEAD = l.findVarHandle(ConcurrentLinkedDeque.class, "head", Node.class);
TAIL = l.findVarHandle(ConcurrentLinkedDeque.class, "tail", Node.class);
PREV = l.findVarHandle(Node.class, "prev", Node.class);
NEXT = l.findVarHandle(Node.class, "next", Node.class);
ITEM = l.findVarHandle(Node.class, "item", Object.class);
} catch (ReflectiveOperationException e) {
throw new ExceptionInInitializerError(e);
}
}
/*▼ 构造器 ████████████████████████████████████████████████████████████████████████████████┓ */
/**
* Constructs an empty deque.
*/
public ConcurrentLinkedDeque() {
head = tail = new Node<E>();
}
/**
* Constructs a deque initially containing the elements of
* the given collection, added in traversal order of the
* collection's iterator.
*
* @param c the collection of elements to initially contain
*
* @throws NullPointerException if the specified collection or any
* of its elements are null
*/
public ConcurrentLinkedDeque(Collection<? extends E> c) {
// Copy c into a private chain of Nodes
Node<E> h = null, t = null;
for(E e : c) {
Node<E> newNode = newNode(Objects.requireNonNull(e));
if(h == null) {
h = t = newNode;
} else {
NEXT.set(t, newNode);
PREV.set(newNode, t);
t = newNode;
}
}
initHeadTail(h, t);
}
/*▲ 构造器 ████████████████████████████████████████████████████████████████████████████████┛ */
/*▼ 入队 ████████████████████████████████████████████████████████████████████████████████┓ */
/**
* Inserts the specified element at the front of this deque.
* As the deque is unbounded, this method will never return {@code false}.
*
* @return {@code true} (as specified by {@link Deque#offerFirst})
*
* @throws NullPointerException if the specified element is null
*/
// 从队头入队,线程安全
public boolean offerFirst(E e) {
linkFirst(e);
return true;
}
/**
* Inserts the specified element at the end of this deque.
* As the deque is unbounded, this method will never return {@code false}.
*
* <p>This method is equivalent to {@link #add}.
*
* @return {@code true} (as specified by {@link Deque#offerLast})
*
* @throws NullPointerException if the specified element is null
*/
// 从队尾入队,线程安全
public boolean offerLast(E e) {
linkLast(e);
return true;
}
/**
* Inserts the specified element at the tail of this deque.
* As the deque is unbounded, this method will never return {@code false}.
*
* @return {@code true} (as specified by {@link Queue#offer})
*
* @throws NullPointerException if the specified element is null
*/
// 从队尾入队,线程安全
public boolean offer(E e) {
return offerLast(e);
}
/**
* Inserts the specified element at the front of this deque.
* As the deque is unbounded, this method will never throw
* {@link IllegalStateException}.
*
* @throws NullPointerException if the specified element is null
*/
// 从队头入队,线程安全
public void addFirst(E e) {
linkFirst(e);
}
/**
* Inserts the specified element at the end of this deque.
* As the deque is unbounded, this method will never throw
* {@link IllegalStateException}.
*
* <p>This method is equivalent to {@link #add}.
*
* @throws NullPointerException if the specified element is null
*/
// 从队尾入队,线程安全
public void addLast(E e) {
linkLast(e);
}
/**
* Inserts the specified element at the tail of this deque.
* As the deque is unbounded, this method will never throw
* {@link IllegalStateException} or return {@code false}.
*
* @return {@code true} (as specified by {@link Collection#add})
*
* @throws NullPointerException if the specified element is null
*/
// 从队尾入队,线程安全
public boolean add(E e) {
return offerLast(e);
}
/**
* Appends all of the elements in the specified collection to the end of
* this deque, in the order that they are returned by the specified
* collection's iterator. Attempts to {@code addAll} of a deque to
* itself result in {@code IllegalArgumentException}.
*
* @param c the elements to be inserted into this deque
*
* @return {@code true} if this deque changed as a result of the call
*
* @throws NullPointerException if the specified collection or any
* of its elements are null
* @throws IllegalArgumentException if the collection is this deque
*/
// 将容器中所有元素复制到队列当中
public boolean addAll(Collection<? extends E> c) {
if(c == this) {
// As historically specified in AbstractQueue#addAll
throw new IllegalArgumentException();
}
// Copy c into a private chain of Nodes
Node<E> beginningOfTheEnd = null, last = null;
for(E e : c) {
Node<E> newNode = newNode(Objects.requireNonNull(e));
if(beginningOfTheEnd == null) {
beginningOfTheEnd = last = newNode;
} else {
NEXT.set(last, newNode);
PREV.set(newNode, last);
last = newNode;
}
}
if(beginningOfTheEnd == null) {
return false;
}
// Atomically append the chain at the tail of this collection
restartFromTail:
for(; ; ) {
for(Node<E> t = tail, p = t, q; ; ) {
if((q = p.next) != null && (q = (p = q).next) != null) {
// Check for tail updates every other hop.
// If p == q, we are sure to follow tail instead.
p = (t != (t = tail)) ? t : q;
} else if(p.prev == p) {
// NEXT_TERMINATOR
continue restartFromTail;
} else {
// p is last node
PREV.set(beginningOfTheEnd, p); // CAS piggyback
if(NEXT.compareAndSet(p, null, beginningOfTheEnd)) {
// Successful CAS is the linearization point
// for all elements to be added to this deque.
if(!TAIL.weakCompareAndSet(this, t, last)) {
// Try a little harder to update tail,
// since we may be adding many elements.
t = tail;
if(last.next == null) {
TAIL.weakCompareAndSet(this, t, last);
}
}
return true;
}
// Lost CAS race to another thread; re-read next
}
}
}
}
/*▲ 入队 ████████████████████████████████████████████████████████████████████████████████┛ */
/*▼ 出队 ████████████████████████████████████████████████████████████████████████████████┓ */
// 从队头出队,线程安全。队空时返回null
public E pollFirst() {
restart:
for(; ; ) {
for(Node<E> first = first(), p = first; ; ) {
final E item;
if((item = p.item) != null) {
// recheck for linearizability
if(first.prev != null) {
continue restart;
}
if(ITEM.compareAndSet(p, item, null)) {
unlink(p);
return item;
}
}
if(p == (p = p.next)) {
continue restart;
}
if(p == null) {
if(first.prev != null) {
continue restart;
}
return null;
}
}
}
}
// 从队尾出队,线程安全。队空时返回null
public E pollLast() {
restart:
for(; ; ) {
for(Node<E> last = last(), p = last; ; ) {
final E item;
if((item = p.item) != null) {
// recheck for linearizability
if(last.next != null)
continue restart;
if(ITEM.compareAndSet(p, item, null)) {
unlink(p);
return item;
}
}
if(p == (p = p.prev))
continue restart;
if(p == null) {
if(last.next != null)
continue restart;
return null;
}
}
}
}
// 从队头出队,线程安全。队空时返回null
public E poll() {
return pollFirst();
}
/**
* @throws NoSuchElementException {@inheritDoc}
*/
// 从队头出队,线程安全。队空时抛异常
public E removeFirst() {
return screenNullResult(pollFirst());
}
/**
* @throws NoSuchElementException {@inheritDoc}
*/
// 从队尾出队,线程安全。队空时抛异常
public E removeLast() {
return screenNullResult(pollLast());
}
/**
* @throws NoSuchElementException {@inheritDoc}
*/
// 从队头出队,线程安全。队空时抛异常
public E remove() {
return removeFirst();
}
/**
* Removes the first occurrence of the specified element from this deque.
* If the deque does not contain the element, it is unchanged.
* More formally, removes the first element {@code e} such that
* {@code o.equals(e)} (if such an element exists).
* Returns {@code true} if this deque contained the specified element
* (or equivalently, if this deque changed as a result of the call).
*
* @param o element to be removed from this deque, if present
*
* @return {@code true} if the deque contained the specified element
*
* @throws NullPointerException if the specified element is null
*/
// 从前往后遍历队列,移除首个包含指定元素的结点
public boolean removeFirstOccurrence(Object o) {
Objects.requireNonNull(o);
for(Node<E> p = first(); p != null; p = succ(p)) {
final E item;
if((item = p.item) != null && o.equals(item) && ITEM.compareAndSet(p, item, null)) {
unlink(p);
return true;
}
}
return false;
}
/**
* Removes the last occurrence of the specified element from this deque.
* If the deque does not contain the element, it is unchanged.
* More formally, removes the last element {@code e} such that
* {@code o.equals(e)} (if such an element exists).
* Returns {@code true} if this deque contained the specified element
* (or equivalently, if this deque changed as a result of the call).
*
* @param o element to be removed from this deque, if present
*
* @return {@code true} if the deque contained the specified element
*
* @throws NullPointerException if the specified element is null
*/
// 从后往前遍历队列,移除首个包含指定元素的结点
public boolean removeLastOccurrence(Object o) {
Objects.requireNonNull(o);
for(Node<E> p = last(); p != null; p = pred(p)) {
final E item;
if((item = p.item) != null && o.equals(item) && ITEM.compareAndSet(p, item, null)) {
unlink(p);
return true;
}
}
return false;
}
/**
* Removes the first occurrence of the specified element from this deque.
* If the deque does not contain the element, it is unchanged.
* More formally, removes the first element {@code e} such that
* {@code o.equals(e)} (if such an element exists).
* Returns {@code true} if this deque contained the specified element
* (or equivalently, if this deque changed as a result of the call).
*
* <p>This method is equivalent to {@link #removeFirstOccurrence(Object)}.
*
* @param o element to be removed from this deque, if present
*
* @return {@code true} if the deque contained the specified element
*
* @throws NullPointerException if the specified element is null
*/
// 从前往后遍历队列,移除首个包含指定元素的结点
public boolean remove(Object o) {
return removeFirstOccurrence(o);
}
/**
* @throws NullPointerException {@inheritDoc}
*/
// 移除所有满足过滤条件的元素,不阻塞(线程安全)
public boolean removeIf(Predicate<? super E> filter) {
Objects.requireNonNull(filter);
return bulkRemove(filter);
}
/**
* @throws NullPointerException {@inheritDoc}
*/
// (匹配则移除)移除队列中所有与给定容器中的元素匹配的元素,不阻塞(线程安全)
public boolean removeAll(Collection<?> c) {
Objects.requireNonNull(c);
return bulkRemove(e -> c.contains(e));
}
/**
* @throws NullPointerException {@inheritDoc}
*/
// (不匹配则移除)移除队列中所有与给定容器中的元素不匹配的元素,不阻塞(线程安全)
public boolean retainAll(Collection<?> c) {
Objects.requireNonNull(c);
return bulkRemove(e -> !c.contains(e));
}
/**
* Removes all of the elements from this deque.
*/
// 清空,即移除所有元素,不阻塞(线程安全)
public void clear() {
while(pollFirst() != null)
;
}
/*▲ 出队 ████████████████████████████████████████████████████████████████████████████████┛ */
/*▼ 栈式操作 ████████████████████████████████████████████████████████████████████████████████┓ */
/**
* @throws NullPointerException {@inheritDoc}
*/
// 从队头入队,线程安全。队满时抛异常(栈式操作)
public void push(E e) {
addFirst(e);
}
/**
* @throws NoSuchElementException {@inheritDoc}
*/
// 从队头出队,线程安全。队空时抛异常(栈式操作)
public E pop() {
return removeFirst();
}
/*▲ 栈式操作 ████████████████████████████████████████████████████████████████████████████████┛ */
/*▼ 取值 ████████████████████████████████████████████████████████████████████████████████┓ */
/**
* @throws NoSuchElementException {@inheritDoc}
*/
// 获取队头元素,线程安全。队空时抛出异常
public E element() {
return getFirst();
}
/**
* @throws NoSuchElementException {@inheritDoc}
*/
// 获取队头元素,线程安全。队空时抛出异常
public E getFirst() {
return screenNullResult(peekFirst());
}
// 获取队头元素,线程安全。队空时返回null
public E peek() {
return peekFirst();
}
// 获取队头元素,线程安全。队空时返回null
public E peekFirst() {
restart:
for(; ; ) {
E item;
Node<E> first = first(), p = first;
while((item = p.item) == null) {
if(p == (p = p.next)) {
continue restart;
}
if(p == null) {
break;
}
}
// recheck for linearizability
if(first.prev != null) {
continue restart;
}
return item;
}
}
/**
* @throws NoSuchElementException {@inheritDoc}
*/
// 获取队尾元素,线程安全。队空时抛出异常
public E getLast() {
return screenNullResult(peekLast());
}
// 获取队尾元素,线程安全。队空时返回null
public E peekLast() {
restart:
for(; ; ) {
E item;
Node<E> last = last(), p = last;
while((item = p.item) == null) {
if(p == (p = p.prev)) {
continue restart;
}
if(p == null) {
break;
}
}
// recheck for linearizability
if(last.next != null) {
continue restart;
}
return item;
}
}
/*▲ 取值 ████████████████████████████████████████████████████████████████████████████████┛ */
/*▼ 包含查询 ████████████████████████████████████████████████████████████████████████████████┓ */
/**
* Returns {@code true} if this deque contains the specified element.
* More formally, returns {@code true} if and only if this deque contains
* at least one element {@code e} such that {@code o.equals(e)}.
*
* @param o element whose presence in this deque is to be tested
*
* @return {@code true} if this deque contains the specified element
*/
// 判断队列中是否包含元素o
public boolean contains(Object o) {
if(o != null) {
for(Node<E> p = first(); p != null; p = succ(p)) {
final E item;
if((item = p.item) != null && o.equals(item))
return true;
}
}
return false;
}
/*▲ 包含查询 ████████████████████████████████████████████████████████████████████████████████┛ */
/*▼ 视图 ████████████████████████████████████████████████████████████████████████████████┓ */
/**
* Returns an array containing all of the elements in this deque, in
* proper sequence (from first to last element).
*
* <p>The returned array will be "safe" in that no references to it are
* maintained by this deque. (In other words, this method must allocate
* a new array). The caller is thus free to modify the returned array.
*
* <p>This method acts as bridge between array-based and collection-based
* APIs.
*
* @return an array containing all of the elements in this deque
*/
public Object[] toArray() {
return toArrayInternal(null);
}
/**
* Returns an array containing all of the elements in this deque,
* in proper sequence (from first to last element); the runtime
* type of the returned array is that of the specified array. If
* the deque fits in the specified array, it is returned therein.
* Otherwise, a new array is allocated with the runtime type of
* the specified array and the size of this deque.
*
* <p>If this deque fits in the specified array with room to spare
* (i.e., the array has more elements than this deque), the element in
* the array immediately following the end of the deque is set to
* {@code null}.
*
* <p>Like the {@link #toArray()} method, this method acts as
* bridge between array-based and collection-based APIs. Further,
* this method allows precise control over the runtime type of the
* output array, and may, under certain circumstances, be used to
* save allocation costs.
*
* <p>Suppose {@code x} is a deque known to contain only strings.
* The following code can be used to dump the deque into a newly
* allocated array of {@code String}:
*
* <pre> {@code String[] y = x.toArray(new String[0]);}</pre>
*
* Note that {@code toArray(new Object[0])} is identical in function to
* {@code toArray()}.
*
* @param a the array into which the elements of the deque are to
* be stored, if it is big enough; otherwise, a new array of the
* same runtime type is allocated for this purpose
*
* @return an array containing all of the elements in this deque
*
* @throws ArrayStoreException if the runtime type of the specified array
* is not a supertype of the runtime type of every element in
* this deque
* @throws NullPointerException if the specified array is null
*/
@SuppressWarnings("unchecked")
public <T> T[] toArray(T[] a) {
if(a == null) {
throw new NullPointerException();
}
return (T[]) toArrayInternal(a);
}
/*▲ 视图 ████████████████████████████████████████████████████████████████████████████████┛ */
/*▼ 迭代 ████████████████████████████████████████████████████████████████████████████████┓ */
/**
* @throws NullPointerException {@inheritDoc}
*/
// 遍历所有元素,并执行相应的择取操作
public void forEach(Consumer<? super E> action) {
Objects.requireNonNull(action);
E item;
for(Node<E> p = first(); p != null; p = succ(p)) {
if((item = p.item) != null) {
action.accept(item);
}
}
}
/**
* Returns an iterator over the elements in this deque in proper sequence.
* The elements will be returned in order from first (head) to last (tail).
*
* <p>The returned iterator is
* <a href="package-summary.html#Weakly"><i>weakly consistent</i></a>.
*
* @return an iterator over the elements in this deque in proper sequence
*/
// 返回当前队列的顺序迭代器
public Iterator<E> iterator() {
return new Itr();
}
/**
* Returns an iterator over the elements in this deque in reverse
* sequential order. The elements will be returned in order from
* last (tail) to first (head).
*
* <p>The returned iterator is
* <a href="package-summary.html#Weakly"><i>weakly consistent</i></a>.
*
* @return an iterator over the elements in this deque in reverse order
*/
// 返回当前队列的逆序迭代器
public Iterator<E> descendingIterator() {
return new DescendingItr();
}
/**
* Returns a {@link Spliterator} over the elements in this deque.
*
* <p>The returned spliterator is
* <a href="package-summary.html#Weakly"><i>weakly consistent</i></a>.
*
* <p>The {@code Spliterator} reports {@link Spliterator#CONCURRENT},
* {@link Spliterator#ORDERED}, and {@link Spliterator#NONNULL}.
*
* @return a {@code Spliterator} over the elements in this deque
*
* @implNote The {@code Spliterator} implements {@code trySplit} to permit limited
* parallelism.
* @since 1.8
*/
// 返回描述此队列中元素的Spliterator
public Spliterator<E> spliterator() {
return new CLDSpliterator();
}
/*▲ 迭代 ████████████████████████████████████████████████████████████████████████████████┛ */
/*▼ 杂项 ████████████████████████████████████████████████████████████████████████████████┓ */
/**
* Returns the number of elements in this deque. If this deque
* contains more than {@code Integer.MAX_VALUE} elements, it
* returns {@code Integer.MAX_VALUE}.
*