A tactical realism mod for Doom, inspired by Hideous Destructor ("HD"), Receiver, Arma, and other games which don’t forgive.
Tranquility already exists in limited form on the ZDoom forums, and received a positive response from various people. This is a complete refactor of the basic idea to encompass as many advanced "realism" features as possible while maintaining smooth, intuitive playability. Also a proof-of-concept for various game concepts which I’ve had over the years.
Note: This repository does not contain compiled ACS bytecode. You must compile scripts in acs_src in order for this to work.