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I haven't looked at the Marlin support for utf16 yet. I wasn`t planning to add support for non-latin languages. I will take a look at what is supported in Marlin when I get to work on it in a few months.
Interesting. To work with other languages as well, the screen firmware will have to be setup correctly and the transfer of the text to the screen as well. I know this part only supports 8bits for now.
Marlin has no proper support of unicode filenames but maybe useful for localisations.
Dgus text controls has encoding=unicode. It accepts utf16.
caveat: first char byte can be 00, so no null-terminate C-style strings.
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