Releases: GregTechCEu/GregTech
2.4.1-beta
HOTFIX
What's Changed
New Features
- Adding machine recipes for several Treated Wood items by @pat2rome in #1128
- Update boiler production tooltip from /s to /t by @Quarri6343 in #1143
Bug Fixes
- Remove machine fluid filtering by @PrototypeTrousers in #1151
- Check against the CT ingredient's internal object by @Caedis in #1155
New Contributors
Full Changelog: v2.4.0...v2.4.1
2.4.0-beta
What's Changed
New Features
- Add the Cleanroom by @TechLord22 in #618
- Add more emissive ores by @ALongStringOfNumbers in #1068
- Add textures and models for all gems in the FLINT iconset by @TechLord22 in #1094
- Add time in seconds display to the debug scanner by @ALongStringOfNumbers in #1079
- Make part sharing depend on the Multiblock Part by @ALongStringOfNumbers in #1080
- GTI Recipe Lookups - Supersedes #530 by @Rongmario in #666
- Enable UHV Energy Converters by @Syrcan in #1109
- Log Errors in Material Related Logs Better by @TechLord22 in #1108
- Add MaterialInfo Event by @TechLord22 in #1121
- Allow Batteries to charge FE items by @ALongStringOfNumbers in #1083
- Add Machine Particles by @TechLord22 in #1082
- Add Processing Array compatibility for Rock Breaker by @tracer4b in #1099
Bug Fixes
- Fix portal crashing clients when teleporting on a server by @Zalgo239 in #1067
- Fix Quantum Chest and Tank allow input from output side not saving by @Caedis in #1101
- Fix crash with distinct buses and no buses by @ALongStringOfNumbers in #1096
- Prevent placing some blocks where they can't be placed by @ALongStringOfNumbers in #1097
- Fix unlocalized text in the central monitor by @ALongStringOfNumbers in #1102
- Fix Crash without JEI Present by @TechLord22 in #1073
- Various Overclocking Bonus fixes by @ALongStringOfNumbers in #1078
- Add decomposition recipes for vanilla planks by @ALongStringOfNumbers in #1081
- Fix shortcut with magnetic dusts by @ALongStringOfNumbers in #1064
- Fix NPE with Ender Fluid Link Cover by @Syrcan in #1106
- Fix RecipeMap Text Overlaps in JEI by @TechLord22 in #1098
- Fix cable facades all black with Optifine shaders enabled by @arisudesu in #1113
- Fix doubled tanks in TOP for Multi-Fluid Hatches by @ALongStringOfNumbers in #1117
- Fix a NPE when clicking on unpowered Central Monitor by @ALongStringOfNumbers in #1118
- Apply Recycling voltage multiplier to magnetic materials if applicable by @ALongStringOfNumbers in #1115
- update ref to the itemstack copy by @PrototypeTrousers in #1126
- Fix Addon Recipe Removal and Addition Bug by @TechLord22 in #1119
- Fix parallel logic append EUt consumption by @PrototypeTrousers in #1120
- Attempt to fix the Wireless Digital Interface Cover by @ALongStringOfNumbers in #1131
- Fix property storage null + dimension property list issues by @Rongmario in #1129
- Fix OpV Machine Casing Lang Key by @TechLord22 in #1136
- Prevent Chisel Concrete from Conflicting with GT Concrete by @bruberu in #1146
- extend ShapedOreRecipe along with implementing a fluid ingredient for crafting recipes by @PrototypeTrousers in #1127
- Fix being able to dupe items via Machine Access Interface by @ALongStringOfNumbers in #1021
- Fix some issues when crafting with Electric items by @ALongStringOfNumbers in #1130
- Make fluid pipes drainable by @brachy84 in #1091
- Expose combined inventory of Quantum Chest via capability by @ALongStringOfNumbers in #1111
Internal Changes
- Remove Wrought Iron Round by @ALongStringOfNumbers in #1145
Translation Changes
- Updated ru_ru.file "Cleanroom update" by @marisathewitch in #1087
- Fix zh_cn.lang pipe transfer rate unit by @704009905 in #1122
- Update ja_jp.lang by @MrKono in #1103
- Update ru_ru.lang for #1102 by @marisathewitch in #1110
- Update ja_jp by @MrKono in #1142
- Update zh_cn.lang by @Wegifan in #1139
New Contributors
- @Caedis made their first contribution in #1101
- @arisudesu made their first contribution in #1113
- @704009905 made their first contribution in #1122
- @Wegifan made their first contribution in #1139
Full Changelog: v2.3.4...v2.4.0
2.3.4-beta
2.3.4
BETA RELEASE (hotfix)
Featured Changes:
- Fixed game crash with multiblock explosions
- Fixed active multiblock heating coils deforming structures
2.3.3-beta
2.3.3
BETA RELEASE (hotfix)
Featured Changes:
- Fixed game crash when transferring items or fluids from machines
2.3.2-beta
2.3.2
BETA RELEASE
Featured Changes:
-
Added a Heating Coil Registry with CT Support for adding and removing Coils
-
Fixed fluid tanks being shown twice in TheOneProbe
-
Fixed machines overclocking too many times
-
Overhauled and redesigned TheOneProbe providers for GT machines
-
Overhauled Explosion Configs: machines can now explode in rain, water, and more
-
Fixed Electric Blast Furnace recipes of Magnetic Dusts
-
Fixed UHV Energy Hatch recipes
-
Disabled wrench rotation of the Clipboard
-
Increased machine speed of GT recipes for vanilla items and GT covers
-
Added Soft Hammer toggles for Item and Fluid I/O hatch auto-input/output
-
Allowed Steam Solar Boilers to work in the desert when raining
-
Fixed Steam Solar Boilers working in dimensions with no sun (The End)
-
Changed Hermetic Casings to use a custom model and non-hardcoded textures
-
Fixed crash with recursive nodes in the Terminal Recipe Chart App
-
Improved multiblock JEI page block list ItemBlock accuracy
-
Fixed crashes from Bedrock Fluid Veins
-
Fixed being able to Silk Touch VariantActiveBlocks, such as Heating Coils
-
Blacklisted the Crafting Station from the Terminal Console App
-
Fixed multiblock coil bonuses not applying when not overclocking
-
Fixed Wireless Digital Interface Cover creating highlight boxes in the wrong dimension
-
Fixed Prospector Scanners showing Galacticraft planet blocks as Copper Ore
-
Fixed Digital Interface Covers having unbounded slot selection
-
Fixed Digital Interface Cover energy bar overflow
-
Fixed fluids being extractable from input hatches with pipes
-
Cleaned up Steam Multiblock tooltips
-
Added fluid input minimum to Large Miners
-
Fixed Supply Exact on Robot Arms not working above 1 stack of items
-
Fixed numerous recipe conflicts in the Large Chemical Reactor
-
Updated Russian Translation
-
Internal: Updated Repository README with attribution and relevant links
-
Internal: Stopped using some helper methods from CodeChickenLib
-
Internal: Added Integer and String Block Unlisted Properties
-
Internal: Changes to fluid related methods in MetaTileEntity
- Added
fillInternalTankFromFluidContainer(IFluidHandler fluidHandler)
- Added
fillContainerFromInternalTank(IFluidHandler fluidHandler)
- Removed
fillInternalTankFromFluidContainer(IItemHandlerModifiable importItems, IItemHandlerModifiable exportItems, int inputSlot, int outputSlot)
- Removed
fillContainerFromInternalTank(IItemHandlerModifiable importItems, IItemHandlerModifiable exportItems, int inputSlot, int outputSlot)
- Added
2.3.1-beta
2.3.1
BETA RELEASE (hotifx)
Featured Changes:
- Fixed Frameboxes and Casings not being mineable with the Wrench Requirement config enabled
2.3.0-beta
2.3.0
BETA RELEASE
Featured Changes:
-
MANY Bug Fixes
- Fixed item duplication exploits with Crafting Tweaks and GregTech MetaItems
- Fixed machines overclocking too many times
- Fixed bug causing machine back-stuffing lag
- Fixed Item Fluid Containers accepting fluids they shouldn't be allowed to hold
-
Added missing Coal Gas recipe using Coal Blocks
-
Fixed Ex Nihilo hammers not working properly
-
Fixed wires/cables not dropping when mined with a pickaxe
-
Fixed crash when mining some GregTech blocks of Materials
-
Fixed translation keys in the GregTech recipe check command
-
Fixed Nano/Quark Boots providing infinite Step-Assist
-
Fixed Night Vision Goggles removing canceling night vision potions
-
Fixed incorrect tooltip on the Wooden Wall Block
-
Fixed extraneous fluid information tooltips on lighters
-
Fixed Universal Fluid Cells requiring full buckets of fluid
-
Fixed the Multiblock Preview JEI Page not clearing items when switching previews
-
Added dust extrusion recipes for Polyphenylene Sulfide and Polyvinyl Butyral
-
Fixed Rubber and Treated Wood Planks not having recycling recipes
-
Fixed GregTech transparent blocks using the wrong RenderLayer
-
Fixed machines not appearing in the JEI Ore Byproduct Page
-
Fixed crash when clicking pipes onto other framed pipes
-
Added pipe position for pipe error logging
-
Exposed Material components to CraftTweaker
-
Improved tooltips for Drums and Rock Breakers
-
Fixed the Spray Can sound being too loud
-
Fixed missing texture run particles on cables and other blocks
-
Updated ja_jp translation
-
Updated zh_cn translation
-
Internal: Exposed many Cover related methods for addons
-
Internal: Material Id Range 20000-20999 is claimed for Gregification
-
Internal: MAJOR Large refactor of AbstractRecipeLogic
- Overclocking logic functions were moved to
api/recipes/logic/OverclockingLogic.java
- Removed
negativeEU
parameters - Removed old
runOverclockingLogic()
- Removed
enableOverclockVoltage()
- Renamed
overclockRecipe()
->runOverclockingLogic()
- Renamed
getOverclockingTier()
->getOverclockForTier()
- Renamed
getOverclockVoltage()
->getMaximumOverclockVoltage()
- Renamed
setOverclockVoltage()
->setMaximumOverclockVoltage()
- Overclocking logic functions were moved to
2.2.3-beta
2.2.3
BETA RELEASE (hotfix)
- Fixed crash with the Ore Byproduct JEI page initializing earlier than its displayed machines
- Fixed crash with mods using harvest levels of GT blocks of materials without DustProperties
2.2.2-beta
2.2.2
BETA RELEASE
Featured Changes:
-
Fluid Pipe and Container Overhaul
- Fluid pipes now have specific properties which determine what they can carry
- Acids require pipes like Gold or Stainless Steel, Cryogenics require pipes like Iridium, and Plasmas use pipes like Duranium
- Consequences for using incompatible pipes and fluids are more vigorous and do not destroy pipes immediately
- Drums and Cells also have this treatment, and the new Glass Vials are used for early game portable acid storage
-
Framed Pipes
- Item and Fluid Pipes can now be placed inside of Frameboxes for aesthetics
- Fluid pipe contact damage is also negated while framed
-
Mining Level Rework
- Most GT blocks have adjusted mining levels
- Fixed vanilla tools ignoring mining level under some circumstances
- Using pickaxes on blocks requiring wrenches is 25% slower
-
Teleporter Terminal App
- Opens a portal between any two locations and is unlocked at ZPM tier
-
Primitive Blast Furnace Burning
- Falling into a PBF will now hurt the one inside
-
Item Handling for Tanks
- Super Tanks, fluid hatches, and similar can now be filled with fluid containing items using automation
- This makes some changes to machine NBT, make sure to BACKUP before updating just in case!
- The Canning Machine still remains a viable alternative
-
Fixed superconductors added without critical temperatures not being superconductors
-
Fixed wrong voltage tier displayed in TOP for generators
-
Added many new guides for the Terminal
-
Optimized the JEI multiblock page, reducing ram usage by 10+ MB
-
Fixed Game Hang/Crash when attempting to change Multiblock Miner radius when not formed
-
Materials or MetaItems not found in CraftTweaker scripts now display the name in the CT Log
-
Fixed ULV and IV components using different cables when crafted vs. in the assembler
-
Fixed recipe conflicts for Ore Drilling Plants
-
Cleaned up some useless autogenerated recipes
-
Fixed Robot Arm Covers using Ore Dictionary Filters hiding the transfer amount
-
Only show the TOP Maintenance display when the multiblock is formed
-
Fixed issues with Item Pipes and Cables not working
-
Item Pipes now respect blocking and covers between pipes
-
Fixed crash with players dying while using the Crafting Station
-
Framed Pipes: Fluid and Item pipes can be placed inside of Frameboxes
-
Debug Tricorder scanner now shows BlockState info of scanned blocks
-
Added numerous new decorative Hazard Signs
-
Fixed many recipe logic issues and did some clean up
-
Improved Russian Translation
-
Added translation keys for battery related tooltips
-
Added more translation keys for various terminal apps
-
Internal/Addons: Ore stone types are automatically added to the JEI ore byproduct page
-
Internal: Updated Javadocs for the RecipeMaps class
-
Internal: Moved block related classes to the API package:
- Location:
gregtech.common.blocks.VariantBlock
->gregtech.api.block.VariantBlock
- Location:
gregtech.common.blocks.VariantActiveBlock
->gregtech.api.block.VariantActiveBlock
- Location:
gregtech.common.blocks.VariantItemBlock
->gregtech.api.block.VariantItemBlock
- Location:
gregtech.common.blocks.DelayedStateBlock
->gregtech.api.block.DelayedStateBlock
- Location:
2.2.1-beta
2.2.1
BETA RELEASE (hotfix)
- Allowed Shutter Covers to be controlled with Machine Controller Covers
- At present, this does not work between Item Pipes or Wires/Cables
- Fixed Text Formatting issue with TOP integration
- Fixed Voiding Mode saving issues with the Advanced Item Voiding Cover
- Fixed lighting issues with GT glass blocks
- Fixed Crash with CraftTweaker and the Gas Collector
- Changed Hashing Strategy for Ore Dictionary Filters to improve memory usage
- Fixed memory strain and "leak" when handling packets on machines
- Updated Chinese Translation