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Releases: GregTechCEu/GregTech

2.4.1-beta

24 Aug 04:12
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HOTFIX

What's Changed

New Features

Bug Fixes

New Contributors

Full Changelog: v2.4.0...v2.4.1

2.4.0-beta

19 Aug 03:03
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What's Changed

New Features

Bug Fixes

Internal Changes

Translation Changes

New Contributors

Full Changelog: v2.3.4...v2.4.0

2.3.4-beta

05 Jul 02:12
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2.3.4

BETA RELEASE (hotfix)

Featured Changes:

  • Fixed game crash with multiblock explosions
  • Fixed active multiblock heating coils deforming structures

2.3.3-beta

28 Jun 17:10
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2.3.3

BETA RELEASE (hotfix)

Featured Changes:

  • Fixed game crash when transferring items or fluids from machines

2.3.2-beta

27 Jun 21:02
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2.3.2

BETA RELEASE

Featured Changes:

  • Added a Heating Coil Registry with CT Support for adding and removing Coils

  • Fixed fluid tanks being shown twice in TheOneProbe

  • Fixed machines overclocking too many times

  • Overhauled and redesigned TheOneProbe providers for GT machines

  • Overhauled Explosion Configs: machines can now explode in rain, water, and more

  • Fixed Electric Blast Furnace recipes of Magnetic Dusts

  • Fixed UHV Energy Hatch recipes

  • Disabled wrench rotation of the Clipboard

  • Increased machine speed of GT recipes for vanilla items and GT covers

  • Added Soft Hammer toggles for Item and Fluid I/O hatch auto-input/output

  • Allowed Steam Solar Boilers to work in the desert when raining

  • Fixed Steam Solar Boilers working in dimensions with no sun (The End)

  • Changed Hermetic Casings to use a custom model and non-hardcoded textures

  • Fixed crash with recursive nodes in the Terminal Recipe Chart App

  • Improved multiblock JEI page block list ItemBlock accuracy

  • Fixed crashes from Bedrock Fluid Veins

  • Fixed being able to Silk Touch VariantActiveBlocks, such as Heating Coils

  • Blacklisted the Crafting Station from the Terminal Console App

  • Fixed multiblock coil bonuses not applying when not overclocking

  • Fixed Wireless Digital Interface Cover creating highlight boxes in the wrong dimension

  • Fixed Prospector Scanners showing Galacticraft planet blocks as Copper Ore

  • Fixed Digital Interface Covers having unbounded slot selection

  • Fixed Digital Interface Cover energy bar overflow

  • Fixed fluids being extractable from input hatches with pipes

  • Cleaned up Steam Multiblock tooltips

  • Added fluid input minimum to Large Miners

  • Fixed Supply Exact on Robot Arms not working above 1 stack of items

  • Fixed numerous recipe conflicts in the Large Chemical Reactor

  • Updated Russian Translation

  • Internal: Updated Repository README with attribution and relevant links

  • Internal: Stopped using some helper methods from CodeChickenLib

  • Internal: Added Integer and String Block Unlisted Properties

  • Internal: Changes to fluid related methods in MetaTileEntity

    • Added fillInternalTankFromFluidContainer(IFluidHandler fluidHandler)
    • Added fillContainerFromInternalTank(IFluidHandler fluidHandler)
    • Removed fillInternalTankFromFluidContainer(IItemHandlerModifiable importItems, IItemHandlerModifiable exportItems, int inputSlot, int outputSlot)
    • Removed fillContainerFromInternalTank(IItemHandlerModifiable importItems, IItemHandlerModifiable exportItems, int inputSlot, int outputSlot)

2.3.1-beta

29 May 06:48
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2.3.1

BETA RELEASE (hotifx)

Featured Changes:

  • Fixed Frameboxes and Casings not being mineable with the Wrench Requirement config enabled

2.3.0-beta

26 May 05:21
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2.3.0

BETA RELEASE

Featured Changes:

  • MANY Bug Fixes

    • Fixed item duplication exploits with Crafting Tweaks and GregTech MetaItems
    • Fixed machines overclocking too many times
    • Fixed bug causing machine back-stuffing lag
    • Fixed Item Fluid Containers accepting fluids they shouldn't be allowed to hold
  • Added missing Coal Gas recipe using Coal Blocks

  • Fixed Ex Nihilo hammers not working properly

  • Fixed wires/cables not dropping when mined with a pickaxe

  • Fixed crash when mining some GregTech blocks of Materials

  • Fixed translation keys in the GregTech recipe check command

  • Fixed Nano/Quark Boots providing infinite Step-Assist

  • Fixed Night Vision Goggles removing canceling night vision potions

  • Fixed incorrect tooltip on the Wooden Wall Block

  • Fixed extraneous fluid information tooltips on lighters

  • Fixed Universal Fluid Cells requiring full buckets of fluid

  • Fixed the Multiblock Preview JEI Page not clearing items when switching previews

  • Added dust extrusion recipes for Polyphenylene Sulfide and Polyvinyl Butyral

  • Fixed Rubber and Treated Wood Planks not having recycling recipes

  • Fixed GregTech transparent blocks using the wrong RenderLayer

  • Fixed machines not appearing in the JEI Ore Byproduct Page

  • Fixed crash when clicking pipes onto other framed pipes

  • Added pipe position for pipe error logging

  • Exposed Material components to CraftTweaker

  • Improved tooltips for Drums and Rock Breakers

  • Fixed the Spray Can sound being too loud

  • Fixed missing texture run particles on cables and other blocks

  • Updated ja_jp translation

  • Updated zh_cn translation

  • Internal: Exposed many Cover related methods for addons

  • Internal: Material Id Range 20000-20999 is claimed for Gregification

  • Internal: MAJOR Large refactor of AbstractRecipeLogic

    • Overclocking logic functions were moved to api/recipes/logic/OverclockingLogic.java
    • Removed negativeEU parameters
    • Removed old runOverclockingLogic()
    • Removed enableOverclockVoltage()
    • Renamed overclockRecipe() -> runOverclockingLogic()
    • Renamed getOverclockingTier() -> getOverclockForTier()
    • Renamed getOverclockVoltage() -> getMaximumOverclockVoltage()
    • Renamed setOverclockVoltage() -> setMaximumOverclockVoltage()

2.2.3-beta

09 May 02:29
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2.2.3

BETA RELEASE (hotfix)

  • Fixed crash with the Ore Byproduct JEI page initializing earlier than its displayed machines
  • Fixed crash with mods using harvest levels of GT blocks of materials without DustProperties

2.2.2-beta

08 May 05:30
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2.2.2

BETA RELEASE

Featured Changes:

  • Fluid Pipe and Container Overhaul

    • Fluid pipes now have specific properties which determine what they can carry
    • Acids require pipes like Gold or Stainless Steel, Cryogenics require pipes like Iridium, and Plasmas use pipes like Duranium
    • Consequences for using incompatible pipes and fluids are more vigorous and do not destroy pipes immediately
    • Drums and Cells also have this treatment, and the new Glass Vials are used for early game portable acid storage
  • Framed Pipes

    • Item and Fluid Pipes can now be placed inside of Frameboxes for aesthetics
    • Fluid pipe contact damage is also negated while framed
  • Mining Level Rework

    • Most GT blocks have adjusted mining levels
    • Fixed vanilla tools ignoring mining level under some circumstances
    • Using pickaxes on blocks requiring wrenches is 25% slower
  • Teleporter Terminal App

    • Opens a portal between any two locations and is unlocked at ZPM tier
  • Primitive Blast Furnace Burning

    • Falling into a PBF will now hurt the one inside
  • Item Handling for Tanks

    • Super Tanks, fluid hatches, and similar can now be filled with fluid containing items using automation
    • This makes some changes to machine NBT, make sure to BACKUP before updating just in case!
    • The Canning Machine still remains a viable alternative
  • Fixed superconductors added without critical temperatures not being superconductors

  • Fixed wrong voltage tier displayed in TOP for generators

  • Added many new guides for the Terminal

  • Optimized the JEI multiblock page, reducing ram usage by 10+ MB

  • Fixed Game Hang/Crash when attempting to change Multiblock Miner radius when not formed

  • Materials or MetaItems not found in CraftTweaker scripts now display the name in the CT Log

  • Fixed ULV and IV components using different cables when crafted vs. in the assembler

  • Fixed recipe conflicts for Ore Drilling Plants

  • Cleaned up some useless autogenerated recipes

  • Fixed Robot Arm Covers using Ore Dictionary Filters hiding the transfer amount

  • Only show the TOP Maintenance display when the multiblock is formed

  • Fixed issues with Item Pipes and Cables not working

  • Item Pipes now respect blocking and covers between pipes

  • Fixed crash with players dying while using the Crafting Station

  • Framed Pipes: Fluid and Item pipes can be placed inside of Frameboxes

  • Debug Tricorder scanner now shows BlockState info of scanned blocks

  • Added numerous new decorative Hazard Signs

  • Fixed many recipe logic issues and did some clean up

  • Improved Russian Translation

  • Added translation keys for battery related tooltips

  • Added more translation keys for various terminal apps

  • Internal/Addons: Ore stone types are automatically added to the JEI ore byproduct page

  • Internal: Updated Javadocs for the RecipeMaps class

  • Internal: Moved block related classes to the API package:

    • Location: gregtech.common.blocks.VariantBlock -> gregtech.api.block.VariantBlock
    • Location: gregtech.common.blocks.VariantActiveBlock -> gregtech.api.block.VariantActiveBlock
    • Location: gregtech.common.blocks.VariantItemBlock -> gregtech.api.block.VariantItemBlock
    • Location: gregtech.common.blocks.DelayedStateBlock -> gregtech.api.block.DelayedStateBlock

2.2.1-beta

11 Apr 04:42
ffc98c2
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2.2.1

BETA RELEASE (hotfix)

  • Allowed Shutter Covers to be controlled with Machine Controller Covers
    • At present, this does not work between Item Pipes or Wires/Cables
  • Fixed Text Formatting issue with TOP integration
  • Fixed Voiding Mode saving issues with the Advanced Item Voiding Cover
  • Fixed lighting issues with GT glass blocks
  • Fixed Crash with CraftTweaker and the Gas Collector
  • Changed Hashing Strategy for Ore Dictionary Filters to improve memory usage
  • Fixed memory strain and "leak" when handling packets on machines
  • Updated Chinese Translation