Spicierspace153
released this
25 Nov 08:30
·
52 commits
to 1.20.1
since this release
Version 1.5.4 for 1.20.1
Added
- Add ability to orient large miners upside down (Nether ores stand no chance)
- Add higher tier Fisher Machines, which have an improved fishing pool (Free fish anyone?)
- Add ladder behavior to Frame Boxes (You can make the jungle gym of your dreams)
- Add ability to scroll to set the Ghost Circuit config in machines
- Add prospecting information when breaking surface indicators
- Add directionality to Fluid Filters
- Add Machine Pausing description to Mallet tooltip
- Add Machine Pausing to certain specialized machines
- Add depletion time to Electric Tool tooltips
- Add Voltage, Amperage, and Capacity information to Energy Hatch tooltips
- Add Steam Boiler heat information to Jade
Fixed
- Fix Item Tag Filter bricking worlds (Sorry)
- Fix fluids dragged from EMI/JEI causing improper behavior in ghost slots
- Fix chance logic not adjusting roll chance in small parallel situations (This one is for you, Pansmith)
- Fix battery timer sometimes showing incorrect time units
- Fix large numbers sometimes being improperly rounded due to localization
- Fix battery slots allowing more than one battery at a time
- Fix NVGs giving infinite night vision
- Fix Recipe Output crash for TOP
- Fix environmental hazard tooltips showing when disabled
- Fix ME Parts not handling items/fluids correctly in certain cases
- Fix cases where machines would not calculate the correct number of parallel recipes to run
- Fix Large Boilers causing integer overflow
Changed
- Change Ore Processing Widget to now show the raw ore instead of ore block
- Rework Fluid Slot behavior - they will now try to fill/drain to your cursor, if possible
- Remove Distinct functionality from Output Parts
- Remove ability to machine magnetized materials into magnetic parts