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Releases: GregTechCEu/GregTech-Modern

1.20.1-1.5.5 SNAPSHOT 20241210

10 Dec 19:11
ac947ed
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Pre-release

The latest build of GTM for Minecraft 1.20.1.
Please report any issues.

What's Changed

Fixed

Changed

  • Rework representative recipes and category interactions by @krossgg in #2525

GregTechCEu v1.5.4 - MC 1.20.1

25 Nov 08:30
93d026a
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Version 1.5.4 for 1.20.1

Added

  • Add ability to orient large miners upside down (Nether ores stand no chance)
  • Add higher tier Fisher Machines, which have an improved fishing pool (Free fish anyone?)
  • Add ladder behavior to Frame Boxes (You can make the jungle gym of your dreams)
  • Add ability to scroll to set the Ghost Circuit config in machines
  • Add prospecting information when breaking surface indicators
  • Add directionality to Fluid Filters
  • Add Machine Pausing description to Mallet tooltip
  • Add Machine Pausing to certain specialized machines
  • Add depletion time to Electric Tool tooltips
  • Add Voltage, Amperage, and Capacity information to Energy Hatch tooltips
  • Add Steam Boiler heat information to Jade

Fixed

  • Fix Item Tag Filter bricking worlds (Sorry)
  • Fix fluids dragged from EMI/JEI causing improper behavior in ghost slots
  • Fix chance logic not adjusting roll chance in small parallel situations (This one is for you, Pansmith)
  • Fix battery timer sometimes showing incorrect time units
  • Fix large numbers sometimes being improperly rounded due to localization
  • Fix battery slots allowing more than one battery at a time
  • Fix NVGs giving infinite night vision
  • Fix Recipe Output crash for TOP
  • Fix environmental hazard tooltips showing when disabled
  • Fix ME Parts not handling items/fluids correctly in certain cases
  • Fix cases where machines would not calculate the correct number of parallel recipes to run
  • Fix Large Boilers causing integer overflow

Changed

  • Change Ore Processing Widget to now show the raw ore instead of ore block
  • Rework Fluid Slot behavior - they will now try to fill/drain to your cursor, if possible
  • Remove Distinct functionality from Output Parts
  • Remove ability to machine magnetized materials into magnetic parts

GregTechCEu v1.5.3 - MC 1.20.1

16 Nov 02:57
48363d0
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Version 1.5.3 for 1.20.1

Fixed

  • Fixed recipe deserialization again so that both SP and MP worlds load (#2376)

GregTechCEu v1.5.2 - MC 1.20.1

15 Nov 09:18
aaea9ab
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Version 1.5.2 for Minecraft 1.20.1

Fixed

  • Fix more critical bugs regarding Dedicated Servers (Sorry!)
  • Fix Conveyor and Pump Covers crashing the game when you interacted with the UI
  • Fix Prospector crashing the game when you clicked to add a waypoint in Fluid Mode
  • Fix Multiblock Machines starting up instantly when reformed even when paused
  • Fix Large Miner tooltip showing double the working area
  • Fix duplicate lens maceration recipes
  • Fix Advanced Item/Fluid detectors not actually having RS Latch behavior

Changed

  • Tweak and add various Recipe Categories to declutter the important pages
  • Move Harder Dye recipes into a config option

GregTechCEu v1.5.1 for Minecraft 1.20.1

14 Nov 04:12
197a03b
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Version 1.5.1 for Minecraft 1.20.1

Fixed

  • Fix critical bug affecting Dedicated Servers
  • Fix Large Miner tooltip not displaying its working range
  • Fix Pump and Conveyor String format issue
  • Fix potential pipe collision bug

Extra patch notes from 1.5.0

  • Fix Long Distance Pipelines having issues with the endpoints
  • Fix covers being buggy when placed using the 3D Machine GUI
  • Fix ME parts crashing if you point an AE bus into them
  • Fix covers not updating if you change the neighboring block
  • Various QoL features have been added
    • Locked output hatches will be prioritized for machine output
    • Fluid Tanks in machine UIs now show GT fluid properties
    • Filled Fluid Cells now show GT fluid properties
    • Creative Tanks and Chests now show an infinity symbol
    • Creative Tanks and Chests can now be set and cleared using your held item (or lack thereof)
    • Creative Tanks now fully fill your held item if it can
    • Quantum Chests now store all valid items in your inventory on double right-click

GregTechCEu v1.5.0 for Minecraft 1.20.1

13 Nov 04:00
3d3f91b
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Version 1.5.0 for Minecraft 1.20.1

!! BREAKING CHANGES for Addon Devs

  • We have moved from using LDLib's IFluidTransfer and IItemTransfer to Forge's native IFluidHandler and IItemHandler. This includes the FluidStack class.
  • If you made use of these at all, you may have to make the according changes. See the PRs here and here.

Added

  • Add selective voiding and ME Output Hatch capabilities to the Distillation Towers (4000B of Nitrogen going straight to the ME system)
    • You can now leave out hatches on layers, which will cause that layer's outputs to be completely voided.
  • Add the ability to pause machines after they complete a recipe cycle (You can upgrade your EBF without voiding ingredients)
    • Done via shift + right-click with a soft mallet
  • Add Smart Filters that filter materials based on the selected mode (Electrolyzer, Sifter, and Centrifuge) (Your oreproc is saved)
  • Add Visual Prospecting, which marks your minimap when you prospect or find surface indicators (Ores are on your map now!)
    • You can also click on a vein in your prospector to create a waypoint
  • Add Recipe Categories for recycling recipes (No need to sift through 1000 pages of arc furnace recipes)
  • Add Tier-Boosted Chance overlay and tooltip line in Recipe Viewers (Mental math may not be your strong suit)
  • Add Power Substation battery capacity to the tooltip
  • Add coloring to the Power Substation UI
  • Add OP bypass for machine ownership
  • Add Fusion Tier to recipes in Recipe Viewers
  • Add BlastBuilder and Vacuum Freezer recipe overrides (for addon/pack devs)
  • Add more information to Large Turbine tooltip

Fixed

  • Fix Large/Extreme Combustion Engines consuming excess oxygen and lubricant (Maybe your freezer can keep up now)
  • Fix Large/Extreme Combustion Engines not consuming enough fuel per cycle (Sorry Moni players)
  • Fix Research Stations halving computation cost when overclocked
    • They now give you a partial discount if you overclock them
  • Fix tape slot in Maintenance Hatches (We require more tape)
  • Fix GT Axe Tree Felling behavior (Sorry, not sorry, no free trees)
  • Fix Research Stations allowing more than two energy hatches
  • Fix rare gems not being able to be macerated
  • Fix Large Bronze Boiler GUI
  • Fix Power Substation in-world preview
  • Fix Power Substation display when there is no input or output
  • Fix Aluminium Cell not showing its contained fluid in its texture
  • Fix input/output tooltip mismatch
  • Fix ME Part IO category
  • Fix Cables emitting smoke on first tick
  • Fix multi output lines not showing on a per item time evaluation
  • Fix bonemeal and bone dust recipe collision

Changed

  • Rework the Tag Filter so that it actually works (Jank begone)
  • Change various material blast temperatures; Nichrome now requires EV to blast
  • Swap Red and Blue Steel composition and usage - you will need to change any autocrafting patterns
  • Change non-consumable recipe ingredients to catalysts - this will exclude it from AE2 patterns and EMI crafting trees
  • Change Jade to show proper mB/t for Steam Machines (Your steam machines are not that hungry, I promise)
  • Swap emitter/sensor ingredient for Laser Input/Output Hatches
  • Change EV-tier Voltage Coil material to Platinum
  • Change Wooden Tank Valve recipe to use copper rotor instead of lead rotor
  • Change Machine Ownership Config Wording
  • Hide converters if they're disabled
  • Increase density of Realgar in Copper/Tin Veins
  • Change Tungstensteel heating components with RTM Alloy ones
  • Change the gas-filter texture to be semi-isometric like circuits/lenses/etc

Misc

  • Add debug option for superflat ore gen
  • Update zh_cn.json
  • Update jp_jp.json
  • Update zh_tw.json
  • Update ru_ru.json

1.21-1.4.7 SNAPSHOT 20241106

06 Nov 10:36
da603d5
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Pre-release

The latest build of GTM for Minecraft 1.21.
Please report any issues.

What's Changed

GregTechCEu v1.4.6

14 Oct 20:56
aa41aba
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Version 1.4.6

Added

  • EMI now treats programmed circuits in machine recipes as catalysts, meaning they won't show up in recipe trees (batch craft away)

Fixed

  • Fixed bugs that broke some people's games

GregTechCEu v1.4.5

13 Oct 09:00
bcba229
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Version 1.4.5

Added

  • Ownership integration with FTBTeams/Argonauts for Machines
  • Add Storage Covers for your machines! (Like the alloy smelter or the extruder)
  • Add dough and various baking recipes (GT cookies yay)
  • Add ability to craft fluid recipes using drums (you can finally batch craft treated wood)
  • Add ability to place torches using hammers and pickaxes
  • Add output text for Multiblock UIs
  • Add magnetic pull for mob drops on kill
  • Add tags for GT components
  • Add in-line filtering for item and fluid pipes
  • Add placable surface rock items
  • Add cutting recipe for stained glass panes
  • Add ability to set ghost circuit using held circuit item
  • Add missing sign & trapdoor recipes

Fixed

  • Fix machines inside Cleanroom not registering properly (you don't need to open your door anymore)
  • Fix fluid drilling rig not working with 2 energy hatches (sorry)
  • Singleblock pump machines now properly find and pump fluid
  • Fix coil temperature not providing an EU discount in EBF-type machines
  • Fix Heat Capacity not showing in ABS and RHF
  • Copy the EBF's temperature tooltip to the ABS and RHF
  • Fix Steam Multiblocks allowing greater than LV recipes
  • Fix broken treated wood recipes
  • Fix miner pipes not being destroyed when the miner is finished
  • Fix tools not generating properly due to missing flags
  • Fix ME part visual connection to ME cables
  • Fix progress UI lines for some machines
  • Fix Wooden sign recipes
  • Fix Lighter interactions and behaviors
  • Fix Large Miner not requiring an output bus
  • Fix Assembly Line not respecting ordering for certain orientation
  • Fix Gem downcrafting recipes
  • Fix drums not respecting material properties as an inventory item
  • Fix rubber wood and rubber logs
  • Fix Frame Block being deleted upon shift-click with pipe
  • Fix Debrominated Brine not having any usage
  • Fix voltage floor formula causing negative values
  • Fix insertion and extraction of rotors in rotor holders
  • Fix magnetic double plate overlay
  • Fix various recipe and item issues

Changed

  • Update tooltip capitalization for consistency
  • Remove sand from Ore Veins
  • Replace wrench with plate in bender recipe
  • Change Wooden Multiblock Tank recipe to use copper instead of lead
  • Change Steam Multiblocks to be able to have variable parallel amounts
  • Rework seed oil recipes
  • Change iron rounds -> iron rings for a few recipes
  • Update for ru_RU
  • Update zh_cn.json

1.4.5-SNAPSHOT

06 Oct 08:07
b312167
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What's Changed

New Features

Other Changes

Full Changelog: 1.20.1-1.4.5-build_1162...1.20.1-1.4.5-build_1169