-
Notifications
You must be signed in to change notification settings - Fork 149
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[BUG] Cannot chop down trees with GTCE axes #1704
Comments
This looks like it would be relatively simple to fix. In ToolMetaItem:
In IToolStats:
Then implement it for each tool, e.g. in ToolAxe:
It should be easy to figure out the classes for each tool by looking at canMineBlock() |
I don't understand much about this, but if you fix it, it will help my modpack a lot :) |
The same problem is with the hoe, I can't use the hoe(GT) to plow the TFC land. |
Fixing it is not the problem. Getting it accepted into the codebase is hard. |
I got it. In this case, we expect. Or there is an option to offer this solution for GTCEu |
I outlined the fix above, if they want to implement it in GTCEu they can, but I don't work on forks. |
okaay, thanks anyway |
There are a lot of things going on at any point in this repository, and a limited number of people who have the knowledge and authority to review pull requests. We have to triage issues based on severity and sometimes things take a while to get to. As for the proposed solution for this issue, based on what the folks over at dynamictreestfc have stated the issue is, this seems like a reasonable approach. |
Describe the bug
You can't break trees from the DynamicTrees TFC mod
Versions
Forge: 2855
GTCE: 1.17.0
Modpack: TerraFirmaGreg-1.12.2-R2.7.5
Addons: -
Setup + Steps To Reproduce
I also found a problem on GitHub Dynamic trees TFC, but they say that this is a GTCE problem.
Gaelmare/dynamictreestfc#31
The text was updated successfully, but these errors were encountered: