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Any players that disconnects in round should be automatically killed to prevent stalling the round if they are a traitor.
AKA anyone with an active SSD indicator should instead just be killed instead.
The text was updated successfully, but these errors were encountered:
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Description
Any players that disconnects in round should be automatically killed to prevent stalling the round if they are a traitor.
AKA anyone with an active SSD indicator should instead just be killed instead.
The text was updated successfully, but these errors were encountered: