From a7138cd2b2e46e085672c7be1b7218e5267932d0 Mon Sep 17 00:00:00 2001 From: Simon <63975668+Simyon264@users.noreply.github.com> Date: Wed, 23 Oct 2024 12:45:47 +0200 Subject: [PATCH] Make "the nuclear option" trigger the timer on damage instead of instantly exploding --- .../Entities/Objects/Weapons/Throwable/grenades.yml | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml index 5ad5d0f9bb..449c4e1b96 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml @@ -293,9 +293,7 @@ !type:DamageTrigger damage: 50 behaviors: - - !type:TriggerBehavior - - !type:DoActsBehavior - acts: ["Destruction"] + - !type:TimerStartBehavior - type: Appearance - type: TimerTriggerVisuals primingSound: