diff --git a/loot.lua b/loot.lua index 245e106..8cab5a1 100755 --- a/loot.lua +++ b/loot.lua @@ -442,7 +442,7 @@ function GogoLoot:AnnounceNeeds() end end -function GogoLoot:EventHandler(evt, arg, message, a, b, c, ...) +function GogoLoot:EventHandler(events, evt, arg, message, a, b, c, ...) --debug(evt) --if ("LOOT_READY" == evt or "LOOT_OPENED" == evt) and not canLoot then -- canOpenWindow = true @@ -458,7 +458,12 @@ function GogoLoot:EventHandler(evt, arg, message, a, b, c, ...) GogoLoot:TradeEvent(evt, arg, message, a, b, c, ...) - if "LOOT_READY" == evt then + if ("ADDON_LOADED" == evt) then + if ("GogoLoot" == arg) then + events:UnregisterEvent("ADDON_LOADED") + GogoLoot:Initialize(events) + end + elseif "LOOT_READY" == evt then lootAPIOpen = true elseif ("LOOT_OPENED" == evt) and canLoot then debug("LootReady! " .. evt) @@ -780,7 +785,10 @@ function GogoLoot:EventHandler(evt, arg, message, a, b, c, ...) end local events = CreateFrame('Frame') -events:SetScript("OnEvent", function() +events:RegisterEvent("ADDON_LOADED") +events:SetScript("OnEvent", function(event, ...) GogoLoot.EventHandler(self, event, ...) end) + +function GogoLoot:Initialize(events) local function capitalize(str) return (str:gsub("^%l", string.upper)) end @@ -849,7 +857,6 @@ events:SetScript("OnEvent", function() SLASH_TG1 = "/tg" - local events = CreateFrame("Frame") local canLoot = true local lootAPIOpen = false local lootTicker = nil @@ -884,7 +891,6 @@ events:SetScript("OnEvent", function() events:RegisterEvent("PLAYER_REGEN_DISABLED") events:RegisterEvent("PLAYER_REGEN_ENABLED") - local lastItemHidden = false --[[ -- auto confirm @@ -897,52 +903,10 @@ events:SetScript("OnEvent", function() end end)]] - events:SetScript("OnEvent", GogoLoot.EventHandler) - LootFrame.selectedQuality = GetLootThreshold() - -- hook loot menu to add common/poor - UnitPopupMenus["LOOT_THRESHOLD"] = { "ITEM_QUALITY0_DESC", "ITEM_QUALITY1_DESC", "ITEM_QUALITY2_DESC_GL", "ITEM_QUALITY3_DESC_GL", "ITEM_QUALITY4_DESC_GL", "CANCEL" } - - UnitPopupButtons["ITEM_QUALITY4_DESC_GL"] = { text = ITEM_QUALITY4_DESC, color = ITEM_QUALITY_COLORS[4], checkable = 1 } -- implement custom options for existing thresholds, the logic is set up to convert the index in the list to the loot threshold, so it doesn't work with additional entries - UnitPopupButtons["ITEM_QUALITY3_DESC_GL"] = { text = ITEM_QUALITY3_DESC, color = ITEM_QUALITY_COLORS[3], checkable = 1 } - UnitPopupButtons["ITEM_QUALITY2_DESC_GL"] = { text = ITEM_QUALITY2_DESC, color = ITEM_QUALITY_COLORS[2], checkable = 1 } - - UnitPopupButtons["ITEM_QUALITY1_DESC"] = { text = ITEM_QUALITY1_DESC, color = ITEM_QUALITY_COLORS[1], checkable = 1 } - UnitPopupButtons["ITEM_QUALITY0_DESC"] = { text = ITEM_QUALITY0_DESC, color = ITEM_QUALITY_COLORS[0], checkable = 1 } - - local lookup = { - ["ITEM_QUALITY4_DESC_GL"] = 4, - ["ITEM_QUALITY3_DESC_GL"] = 3, - ["ITEM_QUALITY2_DESC_GL"] = 2, - ["ITEM_QUALITY1_DESC"] = 1, - ["ITEM_QUALITY0_DESC"] = 0 - } - - hooksecurefunc("UnitPopup_OnClick", function(self) - local qual = lookup[self.value] - - if qual then - UIDropDownMenu_SetButtonText(self:GetParent().parentLevel, self:GetParent().parentID, UnitPopupButtons[self.value].text, ITEM_QUALITY_COLORS[qual].hex) - local method, index, index2 = GetLootMethod() - - if 0 == index then -- the player - index = GogoLoot:UnitName("Player") - elseif index2 then - index = GogoLoot:UnitName("raid"..tostring(index2)) - elseif index then - index = GogoLoot:UnitName("party"..tostring(index)) - end - - SetLootMethod(method, method == "master" and index or qual, method == "master" and qual or nil) - end - - end) - GogoLoot:HookTrades(events) - -end) -events:RegisterEvent('PLAYER_LOGIN') +end internalIgnoreList = valToKey( { -- manual blacklist