Implement BlockData in chunks [$50] #31
Labels
bounty
essential
A feature that must be implemented for 1.13 base support.
network
A feature involving networking code.
serialization
A feature involving data serialization/deserialization.
This issue is part of the 1.13.x compatibility Epic.
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inspired by or based upon content from Mojang or third-party projects that are based on such content (CraftBukkit, Spigot, Forge, ...).
Description:
We need to implement BlockData to be saved in
ChunkSection
s and sent inChunkData
packets.Reference Documentation:
https://pokechu22.github.io/Burger/1.13.2.html
https://wiki.vg/index.php?title=Protocol&oldid=14889
https://wiki.vg/index.php?title=Pre-release_protocol&oldid=13966
Relevant Code:
https://github.com/GlowstoneMC/Glowstone/blob/1.13/src/main/java/net/glowstone/chunk/ChunkSection.java
https://github.com/GlowstoneMC/Glowstone/blob/1.13/src/main/java/net/glowstone/net/codec/play/game/ChunkDataCodec.java
https://github.com/GlowstoneMC/Glowstone/blob/1.13/src/main/java/net/glowstone/net/message/play/game/ChunkDataMessage.java
Related to:
#3
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