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Map4_Crossing_West_Gate.xml
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Map4_Crossing_West_Gate.xml
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<?xml version="1.0" encoding="utf-8"?>
<zone name="Crossing West Gate" id="4">
<node id="1" name="Mycthengelde, Flatlands">
<description>Well-worn paths lead through a grove of trees to a gate in The Crossing's western wall. Now and again you hear birds calling to one another in the branches, or the bustling of a merchant's cart as it makes its way past. A handful of adventurers nod at you in greeting as they make their way into town. An aromatic mix of wildflowers mingles with wyndwood, oak and juniper trees as the grove stretches north and south, while to the west, you can see grassy flatlands through a small clearing.</description>
<position x="-20" y="40" z="0" />
<arc exit="northwest" move="northwest" destination="2" />
<arc exit="go" move="go western gate" destination="14" />
<arc exit="go" move="go path" destination="16" />
<arc exit="go" move="go narrow trail" destination="220" />
<arc exit="climb" move="climb town wall" destination="266" />
</node>
<node id="2" name="Mycthengelde, Flatlands" note="RTZ04|RT-XW-KC" color="#C2B280">
<description>The path winds through a thick grove of trees running north and south along the walls of The Crossing. The pleasant smell of flowers mixed with damp earth permeates the air, and birds sing cheerfully from their homes in the foliage. Directly south, the trees part to reveal a grassy expanse stretching towards a low series of hills.</description>
<position x="-40" y="20" z="0" />
<arc exit="southeast" move="southeast" destination="1" />
<arc exit="west" move="west" destination="3" />
<arc exit="go" move="go stone pillars" destination="268" />
<arc exit="climb" move="climb town wall" destination="267" />
</node>
<node id="3" name="Mycthengelde, Flatlands">
<description>Several low-growing shrubs dance in the wind that rolls across the grassy plains. The tight forest grove which spreads to the north tapers and disappears behind an expansive knoll cresting to the west. Southward, you can see a series of low hills.</description>
<description>You brush against low-growing shrubs as you make your way through the darkness. The shadowy silhouette of the forest grove tapers northward and disappears behind what looks like a wall of black to the west.</description>
<position x="-60" y="20" z="0" />
<arc exit="east" move="east" destination="2" />
<arc exit="southwest" move="southwest" destination="10" />
<arc exit="northwest" move="northwest" destination="4" />
</node>
<node id="4" name="Mycthengelde, Flatlands">
<description>The sound of boughs dancing in the wind provide rhythmic accompaniment to the dried leaves crunching beneath your feet. As you travel the northern edge of the Mycthengelde, you are struck by the changing temperature on the trail. Nearest the trees, the air is cool and moist, while the occasional breeze from the plains is arid.</description>
<description>Tree boughs swaying overhead appear to sweep the stars from the sky from time to time. Dried leaves on the trail crunch beneath your feet in the darkness.</description>
<position x="-80" y="0" z="0" />
<arc exit="southeast" move="southeast" destination="3" />
<arc exit="northwest" move="northwest" destination="5" />
</node>
<node id="5" name="Mycthengelde, Flatlands">
<description>Level ground gives way to a slow incline, and the occasional juniper and spreading oak are all that adorn the otherwise featureless plain. Irregular patches of flowering dirdel provide pockets of color in the endless green landscape which stretches north, west and south.</description>
<description>Level ground gives way to a slow incline, and the occasional juniper and spreading oak loom like shadows upon the otherwise featureless plain.</description>
<position x="-100" y="-20" z="0" />
<arc exit="southeast" move="southeast" destination="4" />
<arc exit="northwest" move="northwest" destination="6" />
<arc exit="go" move="go jade tower" destination="472" />
</node>
<node id="6" name="Mycthengelde, Flatlands" note="RTZ05|RT-XW-WC" color="#C2B280">
<description>Droplets of perspiration dot your brow as you travel northward on the plain. A section of grass has been sheared away, leaving nothing but hard-packed earth. A dry breeze blows by, offering little refreshment. </description>
<description>Several constellations twinkle in the sky above as you travel the Mycthengelde.</description>
<position x="-120" y="-40" z="0" />
<arc exit="southeast" move="southeast" destination="5" />
<arc exit="northwest" move="northwest" destination="7" />
</node>
<node id="7" name="Mycthengelde, Flatlands">
<description>Just to the north, a gentle knoll crests above the unremarkable flatness of the Mycthengelde, obscuring your view in that direction. Here and there, the grasses have been trampled and matted, though you can't discern any real path through the area. A ring-tailed pheasant suddenly launches from its hiding place in the grasses and vaults clumsily skyward.</description>
<description>Just to the north, a gentle knoll crests above the unremarkable flatness of the Mycthengelde, obscuring a portion of the starlit sky. Here and there, the grasses have been trampled and matted, though you can't discern any real path through the area.</description>
<position x="-140" y="-60" z="0" />
<arc exit="north" move="north" destination="8" />
<arc exit="southeast" move="southeast" destination="6" />
</node>
<node id="8" name="Mycthengelde, Knoll">
<description>The slope of the knoll drops away to reveal a steep hollow etched into the plain. A delightful little lake at the hollow's center is surrounded by vividly-colored flowers and curious trees which glint as if made of metal. The northern edge of the hollow is ringed by a thick forest which curves along its far slope before curling into the hollow's western edge amidst a dense bank of fog. Southward, the hollow rises softly to meet the Mycthengelde.</description>
<description>The slope of the knoll drops away to reveal a steep hollow etched into the plain. A dark patch of shimmering water lies at the hollow's center, surrounded by curious trees which glint in the moonlight as if made of metal. The northern edge of the hollow is ringed by a dark stand of trees.</description>
<position x="-140" y="-80" z="0" />
<arc exit="north" move="north" destination="9" />
<arc exit="south" move="south" destination="7" />
</node>
<node id="9" name="Mycthengelde, Knoll">
<description>Here at the highest point of the knoll, you can see clearly in every direction. Far to the south, a series of low hills mark the southern horizon, while to the southeast you glimpse part of The Crossing's western wall. Trees seem to stretch endlessly to the east and north, fringing the level area of the Mycthengelde and curling into a foggy area near the westernmost rim of the hollow.</description>
<description>Here at the highest point of the knoll, you are met by a cool breeze rising up from the hollow. Tiny fireflies meander through the darkness, congregating more heavily near the shimmering trees and moonlit lake.</description>
<position x="-140" y="-100" z="0" />
<arc exit="south" move="rt south" destination="8" />
<arc exit="go" move="rt go rough trench" destination="15" />
</node>
<node id="10" name="Mycthengelde, Flatlands">
<description>Patches of thistle grow tall along the trail, waving softly in the breeze. You stumble across some wild-growing almagarus flowers, their deep red petals a sharp contrast to the seemingly endless carpet of green. Now and again you can see a group of travelers making their way north towards The Crossing, while the undulating vista of the Siergelde is visible to the southwest, breaking the otherwise flat horizon.</description>
<position x="-100" y="60" z="0" />
<arc exit="northeast" move="northeast" destination="3" />
<arc exit="southwest" move="southwest" destination="11" />
</node>
<node id="11" name="Mycthengelde, Flatlands">
<description>A depression in the ground nearly causes you to stumble. On closer examination, you discover it is a shallow trough plowed into the soil. Its subtle lines, marked by differing heights in the grass, suggest it was an irrigation ditch at a time when this had been a farming area. The walls of The Crossing rise to the east, disappearing behind a grove of trees.</description>
<position x="-120" y="80" z="0" />
<arc exit="northeast" move="northeast" destination="10" />
<arc exit="south" move="south" destination="12" />
</node>
<node id="12" name="Mycthengelde, Flatlands">
<description>Tall grasses sway gently in a soothing breeze. Tiny field mice dart about an old log lying nearby, and the throaty call of an emerald pheasant reaches you from the distance.</description>
<position x="-120" y="100" z="0" />
<arc exit="north" move="north" destination="11" />
<arc exit="west" move="west" destination="13" />
</node>
<node id="13" name="Mycthengelde, Flatlands">
<description>Wispy clouds streak the azure sky, their shadows rolling across the dew-kissed grasses at your feet. You detect movement in the tall reeds, but can't quite make out the tiny creature which skitters to avoid your footfalls. To the southwest, the Siergelde rises gently amidst spreading trees and a variety of shrubs.</description>
<description>A myriad of stars sparkle clearly in the night sky. Tall reeds of wild grass brush against your legs as you progress through this quiet clearing. To the southwest, the sky is obliterated by the black outline of the Siergelde.</description>
<position x="-140" y="100" z="0" />
<arc exit="east" move="east" destination="12" />
<arc exit="southwest" move="southwest" destination="342" />
</node>
<node id="14" name="The Crossing, Western Gate" note="Map1_Crossing.xml|Crossing|W Gate">
<description>Camels, oxen, and mules compete with Elves, Gor'Togs, and Humans to pass through the narrow gate which breaches the stone wall between town and the western reaches. The lowing of animals, and the bellowing of irate travelers become almost indistinguishable the more you listen. After a few minutes, so do the unmistakable odors of unwashed sojourners and domestic beasts of burden. It begins to dawn on you why folks are anxious to pass through customs, whatever the cost, as quickly as possible.</description>
<position x="20" y="40" z="0" />
<arc exit="east" move="east" />
<arc exit="go" move="go western gate" destination="1" />
<arc exit="go" move="go stone stairs" destination="14" />
</node>
<node id="15" name="Laakvor" note="Map2_Lake_of_Dreams.xml|Lake of Dreams">
<description>At the base of the eastern slope of this hollow, the grasses are a deep, emerald green. Tall stalks of lovely bell-shaped flowers in brilliant hues of pink, red, and purple grow along a lightly-trodden path that winds west toward some silvery trees. The air is cool and invigorating, and the plush carpet beneath your feet makes each footfall a delight.</description>
<description>At the base of the eastern slope of this hollow, the grasses are deep and moist. The moonlight reveals lovely stalks of bell-shaped flowers growing along a lightly-trodden path that winds west toward some silvery trees. The air is cool and invigorating, and the plush carpet beneath your feet makes each footfall a delight.</description>
<position x="-140" y="-120" z="0" />
<arc exit="west" move="west" />
<arc exit="go" move="rt go rough trench" destination="9" />
</node>
<node id="16" name="Grassland Road, Meadow">
<description>An endless vista of meadows and grasslands stretches out to the west, traveled by this meandering dirt road compacted to a hard surface by years of trekking feet, hooves and wheels. A path leads to the bustling gate of the Crossing to the east.</description>
<position x="-160" y="40" z="0" />
<arc exit="west" move="west" destination="17" />
<arc exit="go" move="go well-worn path" destination="1" />
</node>
<node id="17" name="Grassland Road, Meadow">
<description>A covered merchant's wagon trundles eastward, toward the high walls of the Crossing which are barely visible above their surrounding treetops. The Gor'Tog merchant gives you a polite nod as he urges his horses on at an eager pace. Meadows stretch out from either side of the path as far as the eye can see.</description>
<description>The faint rustle of trees is the predominant sound here. Occasionally a shriek from the nearby Crossing is carried on the wind, but whether it is laughter or some fool meeting a painful death you cannot tell.</description>
<position x="-180" y="40" z="0" />
<arc exit="east" move="east" destination="16" />
<arc exit="west" move="west" destination="18" />
</node>
<node id="18" name="Grassland Road, Meadow">
<description>The road makes a slight bend through the grassy meadows brightened with sunny yellow creeping buttercup and milkweed pods bursting with snowy white fluff.</description>
<description>The sickly sweet smell of buttercups and other flowers fills the air. The crunching sound underfoot announces your presence to everyone and everything else in the vicinity.</description>
<position x="-200" y="40" z="0" />
<arc exit="east" move="east" destination="17" />
<arc exit="south" move="south" destination="19" />
<arc exit="northwest" move="northwest" destination="43" />
</node>
<node id="19" name="Grassland Road, Meadow">
<description>Gently rolling pastureland stretches for miles on all sides. Only the occasional vreeland tree, gravid with fruit, stands out from the expanse of slowly swaying grass.</description>
<position x="-200" y="60" z="0" />
<arc exit="north" move="north" destination="18" />
<arc exit="south" move="south" destination="20" />
</node>
<node id="20" name="Grassland Road, Meadow">
<description>This sheltered knoll is dominated by a massive vreeland pear tree, leaning precariously to one side, its roots half-exposed but hale and hearty for all that. Tufts of purple variwinkles surround it, swirling deliciously in the cool breeze.</description>
<position x="-200" y="80" z="0" />
<arc exit="north" move="north" destination="19" />
<arc exit="south" move="south" destination="21" />
<arc exit="climb" move="climb pear tree" destination="403" />
</node>
<node id="21" name="Grassland Road, Meadow">
<description>Snake grass undulates slowly underfoot in a soft, constant breeze, grasping without thought at your ankles. The hint of a windchime peals delicately to the southwest behind a small hillock, while to the north you see a large tree angled as though it will fall over in a few minutes time.</description>
<position x="-200" y="100" z="0" />
<arc exit="north" move="north" destination="20" />
<arc exit="southwest" move="southwest" destination="22" />
</node>
<node id="22" name="Grassland Road, Hillock">
<description>From the top of this small rise a checkerboard carpet of crops, orchards and lush pastureland stretches out luxuriously on all sides before your gaze -- save to the south. In that direction you distantly perceive a building. Antlike figures scurry in and out of it.</description>
<position x="-220" y="120" z="0" />
<arc exit="northeast" move="northeast" destination="21" />
<arc exit="south" move="south" destination="33" />
<arc exit="southwest" move="southwest" destination="23" />
</node>
<node id="23" name="Grassland Road, Meadow">
<description>The main road shrinks to a pleasantly ambling path, snaking over small hillocks the color of bedewed grass at dawn. Farm buildings and crops dot the horizon in bright checkerboard formation. The smell of freshly cut hay pervades the air.</description>
<description>The main road shrinks to a pleasantly ambling path, snaking over small hillocks that fade into pleasant shadows. The smell of freshly cut hay pervades the air, borne on a cool breeze.</description>
<position x="-240" y="140" z="0" />
<arc exit="northeast" move="northeast" destination="22" />
<arc exit="southwest" move="southwest" destination="24" />
</node>
<node id="24" name="Grassland Road, Orchard" note="Orchard">
<description>This is the eastern perimeter of a small apple orchard. Small in several senses, for the thick tree trunks hug the ground, being much shorter than their leafy crowns would imply. The cultivation for such a breed becomes abundantly clear when you observe several Halfling-made netted hooks reaching up to snag apples.</description>
<description>This is the eastern perimeter of a small apple orchard. Small in several senses, for the thick tree trunks hug the ground, being much shorter than their leafy crowns would imply. The cultivation for such a breed becomes abundantly clear when you observe netted hookpoles lying on the ground.</description>
<position x="-260" y="160" z="0" />
<arc exit="northeast" move="northeast" destination="23" />
<arc exit="west" move="west" destination="25" />
</node>
<node id="25" name="Grassland Road, Orchard">
<description>Dwarf apple trees surround you as far as the eye can see, red stars winking in a green sea that continues in the distance until it meets the horizon. The sound of voices laughing and singing approaches distantly from the north.</description>
<position x="-280" y="160" z="0" />
<arc exit="north" move="north" destination="30" />
<arc exit="east" move="east" destination="24" />
<arc exit="south" move="south" destination="27" />
<arc exit="west" move="west" destination="26" />
</node>
<node id="26" name="Grassland Road, Orchard">
<description>A single broad, squat apple tree reigns over this portion of the orchard, sloping across precariously over a steep embankment to the west. Its boughs sag with the weight of apples, and the air is heavy with birdsong. A couple of large wicker cages lean against the deeply wrinkled trunk, securely tied to it.</description>
<position x="-300" y="160" z="0" />
<arc exit="east" move="east" destination="25" />
</node>
<node id="27" name="Grassland Road, Orchard">
<description>A roof of leafy green apple trees idling under the sun stretches away from this restful spot to the north, east and west. To the south, a tall stone wall mired in a tangle of dense grapa vines prevents further passage. From its other side loud trampling movements occasionally emerge, though nothing can be seen.</description>
<description>A canopy of shadows stretches away from this dark area to the north, east and west. To the south, a large stone wall prevents further passage. From its other side chittering, scraping sounds occasionally emerge, though nothing can be seen.</description>
<position x="-280" y="180" z="0" />
<arc exit="north" move="north" destination="25" />
<arc exit="east" move="east" destination="29" />
<arc exit="west" move="west" destination="28" />
</node>
<node id="28" name="Grassland Road, Orchard">
<description>Dwarf apple trees cluster here in almost uncultivated profusion, their leafy canopies hanging thickly over a dried riverbed to the west. A vine-inured stone wall marks the southern boundary of the orchard. Beyond it the brush is too heavy for traveller or even light to penetrate, though occasional squeals and snarls indicate the presence of tenants.</description>
<description>Dwarf apple trees cluster here in almost uncultivated profusion, their leafy canopies hanging thickly over a dried riverbed to the west. A vine-inured stone wall marks the southern boundary of the orchard. Beyond it the brush is too heavy to penetrate, assuming the wall was scaleable. The snarling, unseen inhabitants might object, as well.</description>
<position x="-300" y="180" z="0" />
<arc exit="east" move="east" destination="27" />
</node>
<node id="29" name="Grassland Road, Orchard">
<description>Many ironbound oaken barrels covered with a heavy transparent tarp sit snugly next to a pair of large vreeland pear trees. Securely fastened by taut leather straps, the barrels bulge under the weight of hundreds of shiny dwarf apples. Burrowing holes in the ground nearby testify to the efforts of local vermin to get at the produce. The condition of the tarp and barrel contents testifies to their failure.</description>
<position x="-260" y="180" z="0" />
<arc exit="west" move="west" destination="27" />
</node>
<node id="30" name="Grassland Road, Orchard">
<description>You are at the northern edge of a dwarf apple orchard. Trees continue to the south, east and west, while further north lie a series of hills. They are not particularly large or dangerous-looking or awe-inspiring, as hills go. But lacking any road or other means of passage, they provide a stout barrier to whatever lies on the northern side.</description>
<position x="-280" y="140" z="0" />
<arc exit="northeast" move="northeast" destination="32" />
<arc exit="south" move="south" destination="25" />
<arc exit="west" move="west" destination="31" />
</node>
<node id="31" name="Grassland Road, Orchard">
<description>The route north through the apple orchard ends abruptly here, blocked by a grey, billowing mass of thrash scrub and grapa vines. More trees lie east and south, while the path to the west inclines slowly towards a dry riverbed.</description>
<position x="-300" y="140" z="0" />
<arc exit="east" move="east" destination="30" />
<arc exit="go" move="go dried riverbed" destination="228" />
</node>
<node id="32" name="Grassland Road, Orchard">
<description>The sweetly pungent perfume of dwarf apple is overwhelming in this northeastern corner of the orchard. The heavy scent sinks down from the trees to the south and west, gathering in the shadows of the hillside. Perched upon a ledge far above is a small farmhouse, its chimney smoking.</description>
<description>The sweetly pungent perfume of dwarf apple is overwhelming in this northeastern corner of the orchard. The heavy scent sinks down from the trees to the south and west, gathering in the shadows of the hillside. Perched upon a ledge far above is a small farmhouse, its windows flickering with warm firelight from within.</description>
<position x="-260" y="120" z="0" />
<arc exit="southwest" move="southwest" destination="30" />
</node>
<node id="33" name="Grassland Road, Meadow">
<description>Badly weathered granite paving stones line the well-worn path here, placed to prevent soil runoff sometime in the distant past. Burgeoning crops of wheat and corn wave eagerly as you watch. To the north a small hillock rises, while the ruins of a building appear further south.</description>
<position x="-220" y="140" z="0" />
<arc exit="north" move="north" destination="22" />
<arc exit="south" move="south" destination="34" />
</node>
<node id="34" name="Grassland Road, Meadow">
<description>Dozens of small blue warbels dot the sides of the road, their long stems bowing eagerly like new students attending their first class at Asemath Academy. The only feature on your horizon is a ruined building further south, its gutted walls half-blasted away.</description>
<position x="-220" y="160" z="0" />
<arc exit="north" move="north" destination="33" />
<arc exit="south" move="south" destination="35" />
</node>
<node id="35" name="Grassland Road, Meadow">
<description>A Halfling farmer stumbles and curses loudly enough to annoy a flock of idling grey geese. And no wonder: the road is littered with large, sharp-edged rocks, too heavy to move. They appear to derive from the wreckage of a building that lies further south.</description>
<description>A Halfling farmer stumbles and curses loudly enough to annoy a flock of idling grey geese. And no wonder: the road is littered with large, sharp-edged rocks, too heavy to move. They appear to derive from the wreckage of a building that lies further south.</description>
<position x="-220" y="180" z="0" />
<arc exit="north" move="north" destination="34" />
<arc exit="south" move="south" destination="36" />
</node>
<node id="36" name="Grassland Road, Meadow">
<description>Before you lies the remains of a building, long reduced to jagged foundations of porous, moss-stained tufa. Dark blades of weevil grass poke out of the rocky ground. You hear a clattering sound somewhere within the ruined structure, and a muffled oath.</description>
<description>Before you lies the remains of a building, long reduced to jagged foundations of porous, moss-stained tufa. Dark blades of weevil grass poke out of the rocky ground. You hear a clattering sound somewhere within the ruined structure and a muffled oath.</description>
<position x="-220" y="200" z="0" />
<arc exit="north" move="north" destination="35" />
<arc exit="go" move="go ruined building" destination="37" />
</node>
<node id="37" name="Ruined Farmhouse, Main Room" note="Ruined Farmhouse">
<description>There is no ceiling to this large, bare room, just fragments of stone walls that haven't yet eroded. The ground is littered with debris: rusted armor, broken weapons, huge, rough-hewn rocks. Occasionally the wind keens through, setting glistening shards of glass moving until they glisten like jewels. Only an enormous brick fireplace remains from older days, squat and stolid. Outside, the road continues north.</description>
<description>There is no ceiling to this large, bare room, just fragments of stone walls that haven't yet eroded. The ground is littered with debris: rusted armor, broken weapons, huge, rough-hewn rocks. Occasionally the wind keens through, setting glistening shards of glass moving until they glisten like jewels. Only an enormous brick fireplace remains from older days, squat and stolid. Outside, the road continues north.</description>
<position x="-220" y="200" z="0" />
<arc exit="east" move="east" destination="38" />
<arc exit="go" move="go road" destination="36" />
</node>
<node id="38" name="Ruined Farmhouse, Kitchen">
<description>A couple of lice-covered boards leaning against an inner stone wall, a metal bracket twisted free at one end to resemble a dead snake, a fireplace as large as a small mausoleum...nothing else remains of the kitchen that once stood in this farmhouse. Salt barrels, cabinets, provisions, even windows and outer walls are gone.</description>
<position x="-200" y="200" z="0" />
<arc exit="north" move="north" destination="39" />
<arc exit="west" move="west" destination="37" />
</node>
<node id="39" name="Ruined Farmhouse, Bedroom">
<description>The earthen floor to this room has a curiously bleached appearance -- a pale grey color and crumbly texture, as though long sucked dry of nutrients. There are no furnishings, and the walls are nothing more than a few jagged-edged teeth of stone. The only reasonably intact structure is part of a giant central fireplace.</description>
<position x="-200" y="180" z="0" />
<arc exit="south" move="south" destination="38" />
<arc exit="go" move="go giant fireplace" destination="40" />
</node>
<node id="40" name="Central Fireplace, Flue">
<description>There's enough room to comfortably fit a small group into the pit of this fireplace, which once must have served the feeding needs of a fairly large clan. You can see that it opens on all three farmhouse rooms -- a common enough practice in buildings that share a single heat source. Only the passageway to the bedroom is open.</description>
<position x="-200" y="160" z="0" />
<arc exit="go" move="go bedroom" destination="39" />
<arc exit="climb" move="climb ladder rungs" destination="41" />
</node>
<node id="41" name="Central Fireplace, Flue">
<description>The bottom of the starkly black chimney shaft is littered with bones, stone fragments and other small debris best left unexamined...particularly as some of it appears to slowly move. Outside you can make out a room that glows with a pale, sickly light.</description>
<position x="-200" y="140" z="0" />
<arc exit="go" move="go room" destination="42" />
<arc exit="climb" move="climb ladder rungs" destination="40" />
</node>
<node id="42" name="Ruined Farmhouse, Cellar">
<description>At one time this may have been a storage area for the farmhouse but the air is damp and fetid, now. Anything left would rot quicker than the flick of a S'Kra Mur's tail. The only light is a strong green glow from huge mushrooms that line the stone walls and spill across the packed earth floor.</description>
<position x="-200" y="120" z="0" />
<arc exit="go" move="go giant fireplace" destination="41" />
</node>
<node id="43" name="Grassland Road, Meadow">
<description>The vines of dewberry and blooming trumpet creeper twist and intertwine along the edge of the road, separating it from the vast stretch of grassland beyond. Far off to the east you can see the building tops of a large town.</description>
<position x="-220" y="20" z="0" />
<arc exit="southeast" move="southeast" destination="18" />
<arc exit="west" move="west" destination="44" />
</node>
<node id="44" name="Grassland Road, Meadow">
<description>Tall sharp blades of switch grass rustle and whisper in the breeze. Here and there small clumps of wild sweet cicely grow in the meadow, filling the air with a spicy scent.</description>
<position x="-240" y="20" z="0" />
<arc exit="east" move="east" destination="43" />
<arc exit="west" move="west" destination="45" />
</node>
<node id="45" name="Grassland Road, Meadow">
<description>Acre after acre of rich farmland stretches off to the west. The gracefully swaying green of Elanthia's vast grasslands is spread out to the east.</description>
<position x="-260" y="20" z="0" />
<arc exit="east" move="east" destination="44" />
<arc exit="northwest" move="northwest" destination="46" />
</node>
<node id="46" name="Grassland Road, Farmlands">
<description>A patchwork quilt of wheat, oat, barley and fruit trees, neatly planted in rectangular plots, is laid out in all directions. Several Gor'Tog men are working here repairing a roadside fence. A black and gold banner is prominently displayed overhead, supported by two wooden posts.</description>
<description>A faint flapping catches your attention. Moving closer to the roadside, you can barely make out a banner with a tiger embroidered on it.</description>
<position x="-280" y="0" z="0" />
<arc exit="southeast" move="southeast" destination="45" />
<arc exit="west" move="west" destination="47" />
</node>
<node id="47" name="Grassland Road, Farmlands">
<description>A group of Gor'Tog farmers wielding mattocks and clodding beetles work at breaking up clumps of soil in a recently harrowed field. They pause in their task to stare at you as you pass by, not with any animosity, but also without any friendliness.</description>
<description>For a moment you lose your sense of direction. Bending down to gain a better perspective of the lie of the land, you manage to identify several landmarks and reorient yourself.</description>
<position x="-300" y="0" z="0" />
<arc exit="north" move="north" destination="48" />
<arc exit="east" move="east" destination="46" />
<arc exit="west" move="west" destination="73" />
</node>
<node id="48" name="Farmland, Grain Fields" note="Farmland">
<description>To the south, a low wall made of intertwined vines obscures but does not block a winding roadway. Tall golden plants, each topped with a head of grain, appear to be almost ready for the reaper's scythe. Tidy rows run north and south with a slight bend that blocks your view after a dozen yards or so. The air is heavy with the fragrance of good earth and growing plants.</description>
<position x="-300" y="-20" z="0" />
<arc exit="north" move="north" destination="49" />
<arc exit="south" move="south" destination="47" />
</node>
<node id="49" name="Farmland, Grain Fields">
<description>Tall stalks rise in neat rows along the furrows in the rich earth. A few weeds have begun to creep in here and there, showing the land has not been tended in a while. The air is still and heavy, the wind being blunted by the thick plantings. Somewhere, there is a rustle in the leaves, then a faint squeak cut off. A tiny hunter feasts on tinier game.</description>
<position x="-300" y="-40" z="0" />
<arc exit="south" move="south" destination="48" />
<arc exit="northwest" move="northwest" destination="50" />
</node>
<node id="50" name="Farmland, Grain Fields">
<description>The neat rows of grain curve east slightly to the north and south. Perhaps the plowman followed some ancient curve in the land or merely fell asleep and let the team wander. In either event, the grain itself cares little, all it asks is sun and rain in good measure and soft ground to bear its roots.</description>
<position x="-320" y="-60" z="0" />
<arc exit="northeast" move="northeast" destination="51" />
<arc exit="southeast" move="southeast" destination="49" />
</node>
<node id="51" name="Farmland, Grain Fields">
<description>Grain rises high all around, blocking vision and making the field seem to close in around you. Even the furrows provide no view for they curve in both directions, hiding anything approaching. The air is heavy and still, almost stifling. There is the faintest whiff of something not right in the air. A bitter reek or foulness that haunts your mind's recesses. Nearby, a tumble-down barn sits, empty and decaying.</description>
<position x="-300" y="-80" z="0" />
<arc exit="northeast" move="northeast" destination="52" />
<arc exit="southwest" move="southwest" destination="50" />
</node>
<node id="52" name="Farmland, Open Area">
<description>Bare of grain or furrow, this small patch of land stands aloof in a sea of golden grain. A small barn, little more than a roof and four decaying walls, stands in the center of it all. To the south, neat rows of grain curve out of sight.</description>
<position x="-280" y="-100" z="0" />
<arc exit="southeast" move="southeast" destination="55" />
<arc exit="south" move="south" destination="68" />
<arc exit="southwest" move="southwest" destination="51" />
<arc exit="go" move="go small barn" destination="53" />
</node>
<node id="53" name="Farmland, Ruined Barn">
<description>Bare boards, riven with dry rot, barely hold up a roof that is missing more shingles than it retains. Bits of straw and chaff litter the ground all about. A few doves nest in the rafters, and your arrival has bestirred them to gentle cooing. The pleasant sound is offset by a rain of dung, as they do what birds normally do when disturbed. A rickety ladder leads to a small hayloft.</description>
<position x="-300" y="-100" z="0" />
<arc exit="out" move="out" destination="52" />
<arc exit="climb" move="climb rickety ladder" destination="54" />
</node>
<node id="54" name="Ruined Barn, Hayloft">
<description>The planks that make up the hayloft are warped and rotted, making the footing more than a trifle unsteady. Years of use by doves has also added to the challenge of keeping your footing. Bits of open sky peek in through numerous gaps in the roof overhead but there are a few spots still intact enough to keep things dry and almost snug.</description>
<position x="-300" y="-120" z="0" />
<arc exit="climb" move="climb rickety ladder" destination="53" />
</node>
<node id="55" name="Farmland, Grain Fields">
<description>To the northwest, a rotting barn stands empty and forlorn. Someone has begun harvesting the grain, but must have been called away, for the cut rows suddenly end and the grain rises, unshorn, on its heavy stalks.</description>
<position x="-260" y="-80" z="0" />
<arc exit="east" move="east" destination="56" />
<arc exit="south" move="south" destination="65" />
<arc exit="northwest" move="northwest" destination="52" />
</node>
<node id="56" name="Farmland, Harvested Field">
<description>A tall stubble of heavy stalks is all that remains of once-golden grain, now taken to harvest. Scattered seed heads show the rich nature of the crop. Here and there, something has been feeding on the gleanings, for the earth is marked with odd prints. The eastern end of the field is a mass of brambles and thorn bushes.</description>
<position x="-240" y="-80" z="0" />
<arc exit="north" move="north" destination="57" />
<arc exit="south" move="south" destination="58" />
<arc exit="west" move="west" destination="55" />
</node>
<node id="57" name="Farmland, Harvested Field">
<description>Harvest has come to this green and gold crop. The workers have laid out their crop in neat rows of well-tied sheaves. A jarring note enters this bucolic scene as you observe that to the south, the grain has been torn up and trampled into the mud, totally ruining it and what was stacked so carefully. Nearby, a ruined barn sits mutely, peeling paint and warped boards looking forlorn and neglected.</description>
<position x="-240" y="-100" z="0" />
<arc exit="south" move="south" destination="56" />
</node>
<node id="58" name="Farmland, Harvested Field">
<description>Stacks of gathered grain have been ransacked and torn apart, apparently by wild animals. You wonder where the farmhands are, for much labor went into making this land bear fruit, and you cannot imagine why it has been left in such disarray. A high thorn wall around the field looms nearby.</description>
<position x="-240" y="-60" z="0" />
<arc exit="north" move="north" destination="56" />
<arc exit="south" move="south" destination="59" />
</node>
<node id="59" name="Farmland, Ruined Field">
<description>Once-neat rows of grain are now flattened and mud-caked. It is as if an entire herd of wild pigs had torn through the crop unhindered. There is no evidence of anyone even taking note of what must be a serious loss to the farmer. Nearby, a gaping hole in a heavy thorn barrier leads into shadows.</description>
<position x="-240" y="-40" z="0" />
<arc exit="north" move="north" destination="58" />
<arc exit="go" move="go gaping hole" destination="60" />
</node>
<node id="60" name="Farmland, Thornbrake">
<description>More a tunnel than a hole, the path runs between thick growths of thorn-bush and dart-vine. Something big and heavy has forced its way through the bushes and vines. There are many broken and splintered limbs all about, and some appear to have been gnawed on.</description>
<position x="-220" y="-40" z="0" />
<arc exit="east" move="east" destination="61" />
<arc exit="out" move="out" destination="59" />
</node>
<node id="61" name="Farmland, Thornbrake">
<description>Dodging finger-length thorns sticking out from all directions, you wonder just what made this tunnel. Few creatures would have the persistance to chew and shove their way through such thorny and well-armed greenery. Thick runnels of dark sap ooze from broken branch-ends, while scattered clumps of thorns and dart-vine fragments make you watch your footing.</description>
<position x="-200" y="-40" z="0" />
<arc exit="east" move="east" destination="62" />
<arc exit="west" move="west" destination="60" />
</node>
<node id="62" name="Farmland, Thornbrake">
<description>Someone or something has formed an above-ground burrow here. Chewing away and breaking off wrist-thick lengths of thorn bush, some creature has formed a small cave-like hollow deep within this thorn fence. The ground has been churned into prickly mud that nothing you care to be near would find comfortable, yet these filthy hollows give every sign of being used as a lair. There is a thick, musky stench to the air that nearly blinds you and claws at your throat.</description>
<position x="-180" y="-40" z="0" />
<arc exit="south" move="south" destination="63" />
<arc exit="west" move="west" destination="61" />
</node>
<node id="63" name="Farmland, Thornbrake">
<description>The ground beneath your feet is a mixture of mud and dung and clumps of thorn. The air is thick enough to chew, but the taste of it is worse than an open sewer at high noon. Something disgusting has its lair here, and you pray to your gods you do not meet it before you can find your way out to cleaner air.</description>
<position x="-180" y="-20" z="0" />
<arc exit="north" move="north" destination="62" />
<arc exit="southwest" move="southwest" destination="64" />
</node>
<node id="64" name="Farmland, Thornbrake">
<description>The wall of thorns closes in around you as you realize this is a dead-end. The air tears at your throat, a sickening mixture of powerful musk, rotting droppings and undigested, spoiled food. You would hate to get trapped in this cul-de-sac.</description>
<position x="-200" y="0" z="0" />
<arc exit="northeast" move="northeast" destination="63" />
</node>
<node id="65" name="Farmland, Grain Fields">
<description>Somewhere nearby, there has been a disturbance. Stalks of grain are tossed about and broken, and there are numerous scattered sheaves on the ground. The soil shows many cloven hoofprints of large size, and a strange odor permeates the air.</description>
<position x="-260" y="-60" z="0" />
<arc exit="north" move="north" destination="55" />
<arc exit="south" move="south" destination="66" />
</node>
<node id="66" name="Farmland, Grain Fields">
<description>There is the smell of death in the air. Flies buzz around and the dark soil is churned up and muddy. The once-neat rows of grain are battered and broken. There is a taint in the wind beyond blood and death, a stench that makes your eyes water and your mouth go dry.</description>
<position x="-260" y="-40" z="0" />
<arc exit="north" move="north" destination="65" />
<arc exit="south" move="south" destination="67" />
</node>
<node id="67" name="Farmland, Grain Fields">
<description>Heavy vines weave their way through an old rail fence to form an impassable barrier to the south. Around you, rows of tall grain run in a slight curve blocking any distant view. The grain near you appears to have been trampled by something with sharp hooves and little respect for a farmer's hard work.</description>
<position x="-260" y="-20" z="0" />
<arc exit="north" move="north" destination="66" />
</node>
<node id="68" name="Farmland, Grain Fields">
<description>To the north, a rickety barn totters in the midst of a small open field. Southward, the tall grain hems in the view save for the hint of a small rise or mound. A few broken stalks and a muddled footprint in the soil show others have passed here before you.</description>
<position x="-280" y="-80" z="0" />
<arc exit="north" move="north" destination="52" />
<arc exit="south" move="south" destination="69" />
<arc exit="southwest" move="southwest" destination="72" />
</node>
<node id="69" name="Farmland, Old Well">
<description>Rising a short way above the plowed field, a mound is capped with a dark hole. The scent of water and a ruined bucket show this is a small well, perhaps little used now. The mound served to keep fertilizer and such out of the water supply.</description>
<position x="-280" y="-60" z="0" />
<arc exit="north" move="north" destination="68" />
<arc exit="south" move="south" destination="70" />
<arc exit="west" move="west" destination="72" />
</node>
<node id="70" name="Farmland, Grain Fields">
<description>Northward, the neat furrows curve around a low mound of earth. The golden rows of grain rise high on both sides like an adoring audience.</description>
<position x="-280" y="-40" z="0" />
<arc exit="north" move="north" destination="69" />
<arc exit="south" move="south" destination="71" />
<arc exit="northwest" move="northwest" destination="72" />
</node>
<node id="71" name="Farmland, Grain Fields">
<description>Tidy rows of grain end in a tangle of vines intertwined into a solid fence. The sweet smell of flowers mixes with the earthy scent of plowed earth in a pleasant combination.</description>
<position x="-280" y="-20" z="0" />
<arc exit="north" move="north" destination="70" />
</node>
<node id="72" name="Farmland, Grain Fields">
<description>The unbroken rows of grain give way in the east to a small mound of earth. The rows curve about it on both sides like waves parting to pass around a rock in the ocean.</description>
<position x="-300" y="-60" z="0" />
<arc exit="northeast" move="northeast" destination="68" />
<arc exit="east" move="east" destination="69" />
<arc exit="southeast" move="southeast" destination="70" />
</node>
<node id="73" name="Grassland Road, Orchard">
<description>Short stocky trees laden with fruit and nuts have been planted in this small grove. A Gor'Tog man clad in a leather apron with a bulging pocket stands under one of the nut trees knocking against its branches with a long wooden stave. He quickly gathers up the fallen nuts, stuffing them into the pocket.</description>
<description>Thwap! Thwap! Two noises in rapid succession almost have you diving for cover. Creeping around the trees, you discover several people busily and secretly harvesting something from the trees.</description>
<position x="-320" y="0" z="0" />
<arc exit="east" move="east" destination="47" />
<arc exit="southwest" move="southwest" destination="74" />
</node>
<node id="74" name="Grassland Road, Farmlands">
<description>A young mongrel dog barks excitedly at you as you pass by several men who are sowing seeds that they carry in small straw baskets hung around their necks. An enormous black crow descends from a nearby walnut tree, flapping its strong wings a few times before proceeding to raid an unattended seed bag. The dog bounds off toward it, giving a few warning barks, sending the crow screeching angrily back to its perch in the trees.</description>
<description>It is particularly dark and difficult to see anything clearly here. The soft gentle reassuring rustle of leaves suggests that you are in the company of a great many trees and very little danger.</description>
<position x="-340" y="20" z="0" />
<arc exit="northeast" move="northeast" destination="73" />
<arc exit="west" move="west" destination="75" />
</node>
<node id="75" name="Grassland Road, Farmlands">
<description>Young crops of spelt and emmer wheat are arranged in neat strips and furlongs in this active field. A Gor'Tog farmer, walking alongside a primitive ard pulled by two oxen, heads down the road to the west, surveying the fields as he walks.</description>
<description>Progress is slow here since you frequently have to stop and shake off the huge clods of damp soil that are sticking to your feet and becoming heavier by the footstep.</description>
<position x="-360" y="20" z="0" />
<arc exit="east" move="east" destination="74" />
<arc exit="west" move="west" destination="76" />
</node>
<node id="76" name="Grassland Road, Farmlands">
<description>The whooshing sound of the sickle meets your ears as you pass by a group of farmers moving through the wheat cutting stalks. A group of binders follows them, gathering the stalks and tying them into sheaves ready to be taken to the village to dry.</description>
<description>Strange shapes cause a momentary flutter of fear and worry, but further inspection reveals them to be nothing more than large sheafs of wheat stacked up and leaning against each other.</description>
<position x="-380" y="20" z="0" />
<arc exit="east" move="east" destination="75" />
<arc exit="northwest" move="northwest" destination="77" />
</node>
<node id="77" name="Grassland Path, Farmlands">
<description>This wide empty field lies fallow for the year, containing nothing but some dried out brush and a few felled trees. A few Gor'Tog peasants work together cutting brush and hauling out stumps.</description>
<description>The crackle of dried out brush echoes underfoot in this fallow field.</description>
<position x="-400" y="0" z="0" />
<arc exit="southeast" move="southeast" destination="76" />
<arc exit="northwest" move="northwest" destination="78" />
</node>
<node id="78" name="Grassland Path, Farmlands">
<description>Rows of trellises support the twisting and twining stalks of pea and bean plants, their branches filled with plump hanging pods. Several aproned Gor'Tog women stoop over the vines pulling peas, laughing and gossiping with each other as they work. A thick rock wall angles from the west around to the south where you glimpse the sparkle from the waters of the Segoltha River.</description>
<description>A thick rock wall angles from the west around to the south beyond which can be heard the soft lapping and gurgling sounds of what can only be the Segoltha River.</description>
<position x="-420" y="-20" z="0" />
<arc exit="southeast" move="southeast" destination="77" />
<arc exit="west" move="west" destination="79" />
</node>
<node id="79" name="Grassland Path, Village Gate">
<description>A long rock wall extends east and west bordered by the grassland path. Beyond the wall you can make out the thatched rooftops of the village homesteads. The massive village gate stands open, its wooden beams painted with colorful gold and black stripes.</description>
<position x="-440" y="-20" z="0" />
<arc exit="east" move="east" destination="78" />
<arc exit="west" move="west" destination="80" />
<arc exit="go" move="go village gate" destination="87" />
</node>
<node id="80" name="Grassland Path, Meadow">
<description>The river rock wall of the Tiger Clan Home bends around from the east to the south. Thick growths of wild oats and wood meadow grasses spread out from either side of the path. Several small seed-eating birds cling to the tall stalks, swaying in the breeze as they delicately pick at the oats. The dirt path leads into a forest a short distance to the northwest.</description>
<position x="-460" y="-20" z="0" />
<arc exit="east" move="east" destination="79" />
<arc exit="northwest" move="northwest" destination="81" />
</node>
<node id="81" name="Woodland Path, Forest's Edge" color="#008000">
<description>The path leads into a stand of majestic hemlock trees, the brilliant green of their leaves setting them apart from their neighboring trees. A riotous growth of wildflowers provides a multicolored carpet along the forest's edge. You can see the walls of a mid-sized village nestled in the farmlands stretching to the east.</description>
<position x="-480" y="-40" z="0" />
<arc exit="southeast" move="southeast" destination="80" />
<arc exit="south" move="south" destination="84" />
<arc exit="west" move="west" destination="82" />
</node>
<node id="82" name="Woodland Path, Dense Forest" color="#008000">
<description>A fallen thorn tree rests alongside the path, already covered with twisting vines and delicate moonwort ferns growing around it on the moist ground. The soft clicking of tiny woodland residents does little to break the deep hush of the forest.</description>
<position x="-500" y="-40" z="0" />
<arc exit="east" move="east" destination="81" />
<arc exit="west" move="west" destination="83" />
</node>
<node id="83" name="Woodland Path, Brook" color="#008000">
<description>A shallow brook cuts across the path here, meandering its way toward the wide Segoltha River to the south. Delicate water hyacinths and horsetail grasses flourish along the gurgling brook's pebbled shore. Dense growths of tall trees surround the area.</description>
<position x="-520" y="-40" z="0" />
<arc exit="east" move="east" destination="82" />
<arc exit="go" move="go shallow brook" destination="88" />
</node>
<node id="84" name="Woodlands, Forgotten Path" color="#008000">
<description>Creepers and trees have overgrown what was once a wide and spacious avenue. To the south, a still-sturdy wall rises, pierced by a heavy iron gate.</description>
<position x="-480" y="-20" z="0" />
<arc exit="north" move="north" destination="81" />
<arc exit="south" move="south" destination="85" />
</node>
<node id="85" name="Forgotten Path, Manor Gate" color="#008000">
<description>A high stone wall blocks any view of the land beyond. There is a gate of heavy iron, rusted but still sound set into the stonework. Above the wall, you can make out a few treetops waving in the breeze.</description>
<position x="-480" y="0" z="0" />
<arc exit="north" move="north" destination="84" />
<arc exit="go" move="go wrought-iron gate" destination="86" />
</node>
<node id="86" name="Hunting Preserve, Main Road" note="Hunting Preserve" color="#008000">
<description>A well-made road of tamped gravel runs in a straight line south from the gate to a ruined manor house some distance away. Next to the gate itself, a partially demolished gatehouse stands, roof open to the elements. Thickly overgrown trees run down to the road along the east side while a small path vanishes under the dark green canopy.</description>
<position x="-480" y="60" z="0" />
<arc exit="south" move="south" destination="138" />
<arc exit="go" move="go wrought-iron gate" destination="85" />
<arc exit="go" move="go small path" destination="247" />
</node>
<node id="87" name="Tiger Clan Home, Dirt Pathway" note="Map4a_Tiger_Clan.xml|Tiger Clan">
<description>A river-rock wall extends east to west, protecting the northern end of a rambling village. The open village gate looks out across a vast stretch of the fields worked by the villagers. A dirt pathway winds southward through a collection of cottages, shops and huts standing at odd angles, most with a fence or ditch fronting the path. Farmers, returning from a day in the fields, find fellowship and food in the conveniently-located pub, The Pig's Pannage, its open doors just a short walk from the gate.</description>
<position x="-440" y="0" z="0" />
<arc exit="south" move="south" />
<arc exit="go" move="go village gate" destination="79" />
<arc exit="go" move="go pig's pannage" />
</node>
<node id="88" name="Woodland Path, Brook" note="Brook" color="#0000FF">
<description>This shallow stream would probably only come chest-high on a short Halfling. The water moves lazily southward, but the shifting, sharp rocky floor makes crossing uncomfortable.</description>
<position x="-540" y="-40" z="0" />
<arc exit="north" move="swim north" destination="89" />
<arc exit="east" move="swim east" destination="83" />
<arc exit="west" move="swim west" destination="96" />
</node>
<node id="89" name="Woodland Brook" color="#0000FF">
<description>Water ripples rapidly around a rough-bark log of an old willow tree protruding out of the brook at an angle. Periwinkle creepers twist up the trunk, decorating it with deep purple flowers. High up on the log a kingfisher has made a nest, and occasionally the tiny blue and orange bird pokes an inquisitive head out and eyes the brook for prey.</description>
<position x="-540" y="-60" z="0" />
<arc exit="northeast" move="swim northeast" destination="95" />
<arc exit="south" move="swim south" destination="88" />
<arc exit="northwest" move="swim northwest" destination="90" />
</node>
<node id="90" name="Woodland Brook" color="#0000FF">
<description>The deep waters babble over grey speckled boulders that protrude out of the rocky brook bed. Golden yews grow close to the shore, their tawny yellow leaves contrasting with the deeper greens of the surrounding forest. A loud splashing can be heard coming from the northeast.</description>
<position x="-560" y="-80" z="0" />
<arc exit="northeast" move="swim northeast" destination="91" />
<arc exit="southeast" move="swim southeast" destination="89" />
</node>
<node id="91" name="Woodland Waterfall" color="#0000FF">
<description>A tiered waterfall splashes melodiously over ledges of rock forming a swirling pool before rushing off in southern directions. A charming little clearing sits beside the waterfall, completely sheltered by the encircling forest.</description>
<position x="-540" y="-100" z="0" />
<arc exit="southeast" move="swim southeast" destination="95" />
<arc exit="southwest" move="swim southwest" destination="90" />
<arc exit="go" move="go clearing" destination="92" />
<arc exit="go" move="go waterfall" destination="94" />
</node>
<node id="92" name="Hidden Clearing">
<description>A wild garden grows here with hawthorn and blackberry bushes that are plaited together by twisting vines of rambler roses. Pale pink rose petals are strewn across the well-tended grass. A stone urn filled with flowers sits on a pedestal in front of a wooden garden pavilion.</description>
<position x="-560" y="-100" z="0" />
<arc exit="go" move="go garden pavilion" destination="93" />
<arc exit="go" move="go pool" destination="91" />
</node>
<node id="93" name="Garden Pavilion" note="Garden Pavilion">
<description>A breathtaking view of the tiered waterfall splashing over white rocky ledges can be seen from this garden pavilion. A large, plump chaise lounge placed next to a wrought iron table spread with rich delicacies make it appear that this spot is ideal for a secret lovers' tryst.</description>
<position x="-560" y="-120" z="0" />
<arc exit="out" move="out" destination="92" />
</node>
<node id="94" name="Secret Grotto" note="Secret Grotto">
<description>Sunlight sparkles through the translucent veil of rushing water that seals off this small cave. The walls and ceiling have been painted with a lifelike mural depicting Lemicus, her head thrown back in laughter. Handsome mermen attend her, brushing out her long golden tresses. Through the babbling of the waterfall, one can almost hear her sweet laughter.</description>
<description>Faint moonlight streams through the translucent veil of rushing water that seals off this small cave, but does not provide enough illumination to reveal the surroundings.</description>
<position x="-540" y="-120" z="0" />
<arc exit="south" move="swim south" destination="91" />
</node>
<node id="95" name="Woodland Brook" color="#0000FF">
<description>The current is strong here, and the water hurries swiftly over a constantly shifty rocky bed. Feathery ferns grow on the shoreline between moss-covered boulders. A loud splashing can be heard coming from the northwest.</description>
<position x="-520" y="-80" z="0" />
<arc exit="southwest" move="swim southwest" destination="89" />
<arc exit="northwest" move="swim northwest" destination="91" />
</node>
<node id="96" name="Woodland Path, Brook" color="#0000FF">
<description>The brook cuts a narrow path through tall walls of stately trees. The gentle lapping of the mild current against the rocky shore gives the area a sense of peace and tranquility. Soft-blowing breezes bring fresh clean scents from the rushing waters of the Segoltha River to the south.</description>
<position x="-560" y="-40" z="0" />
<arc exit="east" move="swim east" destination="88" />
<arc exit="west" move="swim west" destination="97" />
</node>
<node id="97" name="Woodland Path, Brook" color="#008000">
<description>Tall, elegant bamboo stalks stand erect along a shallow bubbling brook that divides the path here. A long-legged heron scrutinizes the water around its feet. With a quick dart of its beak, it grasps a small, struggling fish and gulps it down hungrily.</description>
<position x="-580" y="-40" z="0" />
<arc exit="west" move="west" destination="98" />
<arc exit="go" move="go shallow brook" destination="96" />
</node>
<node id="98" name="Woodland Path, Dense Forest" color="#008000">
<description>The path leads from a narrow brook to the east twisting southwestward deeper into the forest. Yellow and gray-feathered flycatchers dart between the trees snatching unsuspecting insects from the air and occasionally pausing to rest on the downy velvetleaf plants that carpet the ground.</description>
<position x="-600" y="-40" z="0" />
<arc exit="east" move="east" destination="97" />
<arc exit="southwest" move="southwest" destination="99" />
</node>
<node id="99" name="Woodland Path, Dense Forest" color="#008000">
<description>Your eye is caught by a fluttering movement near the base of the trees. Dozens of white pine butterflies perform a graceful dance over creamcups and fairy slipper plants that grow in clusters there. Their fragile white wings sparkle iridescently from a single ray of sun that makes its way through the dense canopy of leaves overhead.</description>
<description>A rustling sound draws your attention to a nearby tree trunk where a nocturnal squirrel clings to the bark. Suddenly letting go, it spreads its legs and glides silently to the ground where it grabs an unsuspecting beetle and scurries quickly back up the tree. All around you the graceful descent is repeated by other members of the flying squirrel's family.</description>
<position x="-620" y="-20" z="0" />
<arc exit="northeast" move="northeast" destination="98" />
<arc exit="west" move="west" destination="100" />
</node>
<node id="100" name="Woodland Path, Dense Forest" color="#008000">
<description>A well-worn dirt path that travels eastward through the forest ends abruptly at this point. Towering trees spread out in all directions, standing silent and watchful like arboreal sentinels. Brambles and knotsweed cover the heavily shaded forest floor. You catch a glimpse of an ancient, crumbling tower through a break in the trees.</description>
<position x="-640" y="-20" z="0" />
<arc exit="north" move="north" destination="106" />
<arc exit="east" move="east" destination="99" />
<arc exit="south" move="south" destination="107" />
<arc exit="southwest" move="southwest" destination="108" />
<arc exit="west" move="west" destination="101" />
<arc exit="northwest" move="northwest" destination="105" />
<arc exit="go" move="go ancient tower" destination="238" />
</node>
<node id="101" name="Dense Forest" color="#008000">
<description>An array of mushrooms thrive here in the moist loamy soil, some pallid and saucer-shaped and others smoky brown with large rubbery caps. A nervous red fox moves cautiously through the trees with nose to the ground, anxiously scavenging the mushrooms. His lush red coat gleams brightly against the subtle greens and browns of the forest.</description>
<position x="-660" y="-20" z="0" />
<arc exit="north" move="north" destination="105" />
<arc exit="northeast" move="northeast" destination="106" />
<arc exit="east" move="east" destination="100" />
<arc exit="southeast" move="southeast" destination="107" />
<arc exit="south" move="south" destination="108" />
<arc exit="southwest" move="southwest" destination="109" />
<arc exit="west" move="west" destination="102" />
<arc exit="northwest" move="northwest" destination="104" />
</node>
<node id="102" name="Dense Forest" color="#008000">
<description>Pale green and beige patches of lichen cover the dark pebbly barks of many of the trees here. A fragile, perfectly-formed spider's web stretches between two of the tree trunks.</description>
<position x="-680" y="-20" z="0" />
<arc exit="north" move="north" destination="104" />
<arc exit="northeast" move="northeast" destination="105" />
<arc exit="east" move="east" destination="101" />
<arc exit="southeast" move="southeast" destination="108" />
<arc exit="south" move="south" destination="109" />
<arc exit="west" move="west" destination="103" />
</node>
<node id="103" name="Dense Forest">
<description>Stray beams of sunlight filter down through the dense, leafy trees, turning the floating dust motes into dancing fairies. The ground rises to the west, and turns rockier, the trees thinning out a bit in the less fertile soil.</description>
<description>Hooting calls and low hums and clicks signal the presence of woodland life, even though none of it is visible in the darkness. The dense, leafy trees cast deep shadows on the forest floor, dark patches that could be hiding almost anything. The land rises slightly to the west, and there seem to be more rocks in the soil in that direction.</description>
<position x="-700" y="-20" z="0" />
<arc exit="east" move="east" destination="102" />
<arc exit="climb" move="climb steep trail" destination="302" />
</node>
<node id="104" name="Dense Forest" color="#008000">
<description>Ancient ferns grow in abundance here, flourishing on the rich, dark forest floor shaded by lofty satinwood trees. Their graceful fronds quiver and sway, moved by light breezes.</description>
<position x="-680" y="-40" z="0" />
<arc exit="east" move="east" destination="105" />
<arc exit="southeast" move="southeast" destination="101" />
<arc exit="south" move="south" destination="102" />
<arc exit="climb" move="climb ironwood tree" destination="513" />
</node>
<node id="105" name="Dense Forest" color="#008000">
<description>Large clumps of evergreen whortleberry bushes grow among the trees here, their deep green branches laden with blue-black berries.</description>
<position x="-660" y="-40" z="0" />
<arc exit="east" move="east" destination="106" />
<arc exit="southeast" move="southeast" destination="100" />
<arc exit="south" move="south" destination="101" />
<arc exit="southwest" move="southwest" destination="102" />
<arc exit="west" move="west" destination="104" />
<arc exit="go" move="go brambles" destination="114" />
</node>
<node id="106" name="Dense Forest" color="#008000">
<description>With a furious flapping of glossy black wings, a large raven acknowledges your presence. He cocks his head peering down at you from his perch on a high branch and lets out a harsh metallic "Cuurruucc!" Having thus expressed his irritation, he busies himself with preening his wedge-shaped tail.</description>
<description>With a furious flapping of glossy black wings, a large raven acknowledges your presence. He cocks his head peering down at you from his perch on a high branch and lets out a harsh metallic Cuurruucc! Having thus expressed his irritation, he busies himself with preening his wedge-shaped tail.</description>
<position x="-640" y="-40" z="0" />
<arc exit="south" move="south" destination="100" />
<arc exit="southwest" move="southwest" destination="101" />
<arc exit="west" move="west" destination="105" />
</node>
<node id="107" name="Dense Forest" color="#008000">
<description>A nurse tree supporting several young hemlocks has sunk into the soil here, worn down by weather and the roots of other plants. Hundreds of tiny wingless springtails swarm over its now pulpy soft bark.</description>
<position x="-640" y="0" z="0" />
<arc exit="north" move="north" destination="100" />
<arc exit="west" move="west" destination="108" />
<arc exit="northwest" move="northwest" destination="101" />
</node>
<node id="108" name="Dense Forest" color="#008000">
<description>Thunderous drumming disrupts the tranquility of the timberland. You notice a chisel-billed wood borer balanced on a tree trunk while pounding into the wood seeking the small insects that live there. The bird pauses for a moment eyeing you. Then it calls out a loud Kik-kikkik-kik-kikkik and resumes its pounding.</description>
<position x="-660" y="0" z="0" />
<arc exit="north" move="north" destination="101" />
<arc exit="northeast" move="northeast" destination="100" />
<arc exit="east" move="east" destination="107" />
<arc exit="south" move="south" destination="110" />
<arc exit="west" move="west" destination="109" />
<arc exit="northwest" move="northwest" destination="102" />
</node>
<node id="109" name="Dense Forest" color="#008000">
<description>A small nest is in a nearby tree, crammed into the crook of one of the lower branches. A reddish-black tree mouse pokes his nose out of the nest, his whiskers quivering nervously. He steps hesitantly onto a branch and moves along it seeking fresh pine needles on which to feed.</description>
<position x="-680" y="0" z="0" />
<arc exit="north" move="north" destination="102" />
<arc exit="northeast" move="northeast" destination="101" />
<arc exit="east" move="east" destination="108" />
</node>
<node id="110" name="Wildulf Woods, Dense Forest" color="#008000">
<description>Towering trees grow close together here. Their silvery-green leaves rustle in the breeze and whisper softly to each other, adding to the hushed expectancy of the forest. A network of interwoven branches forms a canopy overhead with gaps of sky peeking through it. You catch a glimpse of a dark bird circling high above.</description>
<position x="-660" y="20" z="0" />
<arc exit="north" move="north" destination="108" />
<arc exit="east" move="east" destination="113" />
<arc exit="south" move="south" destination="111" />
</node>
<node id="111" name="Wildulf Woods, Dense Forest" note="RTZ17|RT-WC-K" color="#008000">
<description>Soft, damp masses of dead leaves carpet the ground, filling the air with a moist, unpleasant odor. Unsightly growths of a spongy, greenish-brown moss cover the trunks of many of the trees. You can hear the murmur of rippling water nearby. The carcass of a deer lays discarded on the ground. A large black bird is perched on the ribs, casually pecking at decaying remnants of flesh.</description>
<position x="-660" y="40" z="0" />
<arc exit="north" move="north" destination="110" />
<arc exit="east" move="east" destination="112" />
</node>
<node id="112" name="Wildulf Woods, Clearing" color="#008000">
<description>The foul stench of rotting flesh overwhelms you as soon as you enter the area. A narrow wooden platform has been constructed here with two upright posts topped by a stout crossbar. The crude frame displays a horrifying sight. A short length of hanging chain has been secured around the ankles of what had once been a Gor'tog. The body is now not much more than a bundle of bones held together by the rags and fragments of flesh that still cling to it.</description>
<position x="-640" y="40" z="0" />
<arc exit="north" move="north" destination="113" />
<arc exit="west" move="west" destination="111" />
<arc exit="go" move="go dense bushes" destination="115" />
</node>
<node id="113" name="Wildulf Woods, Dense Forest" color="#008000">
<description>Branches and roots of the closely-packed trees seem to reach out to hinder your passage, and thick coils of thorny vines caress your ankles. The silence of the dense forest is broken by the sudden snapping of a twig, and something moves in the underbrush nearby, shaking the leaves with its abrupt departure.</description>
<position x="-640" y="20" z="0" />
<arc exit="south" move="south" destination="112" />
<arc exit="west" move="west" destination="110" />
</node>
<node id="114" name="Wilderness, Deep Forest">
<description>Broken and trampled branches are the only signs of a trail winding through this large bramble patch. The torn and bloody remnants of a cloak snagged on the sharp bramble needles mark a failed attempt to forge a new path.</description>
<position x="-660" y="-60" z="0" />
<arc exit="northeast" move="northeast" destination="404" />
<arc exit="south" move="south" destination="105" />
</node>
<node id="115" name="Wildulf Woods, Needlenose Creek" color="#008000">
<description>A shallow creek cuts through the forest, lazily rippling and undulating over a bed of rocks and sunken logs. Hundreds of gnats hover and buzz in a cloud along the creek bank, where the ground is hard and smooth, as if trampled by many feet over a long period of time. The brush and trees have been cleared to form a pathway to the south, and a thin column of smoke emanates from somewhere in that direction.</description>
<position x="-640" y="60" z="0" />
<arc exit="south" move="south" destination="116" />
<arc exit="go" move="go dense bushes" destination="112" />
</node>
<node id="116" name="Wildulf Woods, Dirt Road" color="#008000">
<description>A dense tangle of thorns and creepers has been carefully cut back to allow easy passage along this well-worn pathway. The silence of the forest is suddenly broken by the frantic flapping of wings, followed by a low howl that rapidly builds in intensity and power, echoing through the trees. A second wailing voice joins it in eerie harmony.</description>
<position x="-640" y="80" z="0" />
<arc exit="north" move="north" destination="115" />
<arc exit="southwest" move="southwest" destination="117" />
</node>
<node id="117" name="Wildulf Woods, Dirt Road" note="RTZ18|RT-WC-XW" color="#008000">
<description>A wide dirt road cuts through impenetrable walls of timber and dense brush. A sudden movement in the trees catches your eye, but when you turn to look, the forest stands still and silent. You cannot shake the uncomfortable feeling that you are being watched and judged. Several rough buildings stand at the southern end of the road.</description>
<position x="-660" y="100" z="0" />
<arc exit="northeast" move="northeast" destination="116" />
<arc exit="south" move="south" destination="118" />
</node>
<node id="118" name="Wolf Clan Home, Dirt Road" note="Wolf Clan Home">
<description>A small community of wooden buildings stands in a clearing, sheltered by the dense, towering trees of Wildulf Woods. The timber dwellings are of primitive construction, but on closer inspection, you can see that they are clean and well-maintained. Several tall, stern-looking Human men, dressed in deer-skin leggings, stride purposefully down a dirt road, heading west toward a large lodge in the distance.</description>
<position x="-660" y="120" z="0" />
<arc exit="north" move="north" destination="117" />
<arc exit="west" move="west" destination="119" />
<arc exit="go" move="go outpost" destination="227" />
</node>
<node id="119" name="Wolf Clan Home, Dirt Road">
<description>A sooty cloud billows out of the smoke hole in the top of one of the wooden cabins that line the road. The building is fairly large but crudely constructed out of raw timber. Windows with hinged shutters and a rough plank door are the only features on this rustic dwelling. A small bed of blue forget-me-nots has been planted next to the door, providing an oddly colorful contrast to the starkness of its surroundings. An old shed stands off to one side.</description>
<position x="-700" y="120" z="0" />
<arc exit="east" move="east" destination="118" />
<arc exit="south" move="south" destination="123" />
<arc exit="west" move="west" destination="122" />
<arc exit="go" move="go window" destination="120" />
<arc exit="go" move="go old barn" destination="130" />
<arc exit="go" move="go old shed" destination="129" />
<arc exit="go" move="go plank door" destination="121" />
</node>
<node id="120" name="Wolf Clan Home, Ironbeard Dwelling">
<description>A large sleeping pallet covered with soft animal hides takes up most of the small room. Above the pallet a short shelf has been mounted to proudly display a massive jawbone. A deadly looking lance leans on the wall, resting against the shelf. In the corner of the room sits a small carved wooden chest with two bronze handles. Its polished sheen seems out of place in this rustic setting. A battered metal mirror has been hung on the wall above the chest.</description>
<position x="-680" y="100" z="0" />
<arc exit="west" move="west" destination="121" />
<arc exit="go" move="go window" destination="119" />
</node>
<node id="121" name="Wolf Clan Home, Ironbeard Dwelling" note="Ironbeard Dwelling">
<description>The interior of this primitive abode is sparsely furnished with a floor of compacted dried mud. A small fire glows in a stone pit in the center of the earth floor, and a pile of sawn logs and broken twigs lays beside it. A shelf of unfinished lunat wood, containing a number of earthenware pots, cups and dishes, has been mounted on one wall. The corner of the room is occupied by a large metal tub with a wooden crate placed next to it.</description>
<position x="-700" y="100" z="0" />
<arc exit="east" move="east" destination="120" />
<arc exit="go" move="go plank door" destination="119" />
</node>
<node id="122" name="Wolf Clan Home, Dirt Road">
<description>Ornamental lances, topped with white feathers and shells, border the road leading up to a large ceremonial lodge. The shells clatter against each other in the breeze, creating a ghostly percussive melody. A carved stone plaque is the only notable feature on the windowless lodge. The doorway is covered by a hanging flap of bear hide.</description>
<position x="-720" y="120" z="0" />
<arc exit="east" move="east" destination="119" />
<arc exit="go" move="go ceremonial lodge" destination="131" />
</node>
<node id="123" name="Wolf Clan Home, Dirt Road">
<description>The road gets thinner and less worn here, with only a few small wooden houses at its side. Children play on the lots in front of homes, running and laughing, making the whole area have a relaxed atmosphere. Curls of smoke rise from homes carrying with them the smell of meals being prepared.</description>
<description>Only small wooden houses occupy this area of the village. Candles lighting windows give faint light to the road, the only thing making it possible to see at all. Sometimes drifts of conversation can be heard from the otherwise silent houses.</description>
<position x="-700" y="140" z="0" />
<arc exit="north" move="north" destination="119" />
<arc exit="west" move="west" destination="124" />
</node>
<node id="124" name="Wolf Clan Home, Square">
<description>The road circles around a cleared area that has been planted with grass. In the middle a man sized statue stands, so life like it would seem that at any moment it will leap down and run away. As ominous as the statue looks, when people pass by they look at it with a warm smile and raise their head with pride.</description>
<description>The road circles around a cleared area that has been planted with grass. In the middle a man-sized statue stands, so lifelike it would seem that at any moment it will leap down and run away. As ominous as the statue looks, when people pass by they look at it with a warm smile and raise their head with pride.</description>
<position x="-740" y="140" z="0" />
<arc exit="east" move="east" destination="123" />
<arc exit="south" move="south" destination="125" />
<arc exit="go" move="go path" destination="520" />
</node>
<node id="125" name="Wolf Clan Home, Dirt Road">
<description>Buildings thicken this area of the village, making it seem larger than it really is, but the forest still looms at the edges as a reminder that this is still nature's part of the world. Hammers banging and the smell of tanning oils penetrate the air giving the feel of work and little leisure. The occasional trader or inhabitant walk down the road, intent on their destination.</description>
<description>Dark buildings clutter the side of the street, all silent and no sign of the constant work of day. Lanterns hanging from posts along the road give a faint wavering light, throwing shadows that make the area look nearly as alive as during the working hours.</description>
<position x="-740" y="180" z="0" />
<arc exit="north" move="north" destination="124" />
<arc exit="south" move="south" destination="126" />
<arc exit="go" move="go worn path" destination="132" />
</node>
<node id="126" name="Wolf Clan Home, Dirt Road">
<description>A small building, structured from logs and mud, stands on the side of the road. Skins hanging from the windows, and the smell of curing hides rolling out could almost dizzy the weak. Here and to the west the road looks a bit more trodden indicating that this is the business area of the village.</description>
<position x="-740" y="200" z="0" />
<arc exit="north" move="north" destination="125" />
<arc exit="west" move="west" destination="127" />
<arc exit="go" move="go small building" destination="134" />
</node>
<node id="127" name="Wolf Clan Home, Dirt Road">
<description>People begin to crowd the road here, roaming in and out of various buildings. A small cottage adorned with herbs hanging from the door sits down a small path. The sounds of laughing and sporadic music begin to touch the air.</description>
<position x="-760" y="200" z="0" />
<arc exit="east" move="east" destination="126" />
<arc exit="west" move="west" destination="128" />
</node>
<node id="128" name="Wolf Clan Home, Dirt Road">
<description>Happy sounds come from a building that seems to be the center of this area. Decorated more than any other building here it has been painted a dark green with a red door. People coming out look happy and content while people going in look anxious and excited. A sign hanging over the doorway is welcoming and colorful, the sight as a whole could put a smile on the hardest of adventurers.</description>
<position x="-780" y="200" z="0" />
<arc exit="east" move="east" destination="127" />
<arc exit="go" move="go red door" destination="477" />
</node>
<node id="129" name="Wolf Clan Home, Old Shed">
<description>Although the shed has been kept scrupulously clean, you detect the faint, unpleasant odor of chemicals and decayed flesh. Several cured hides hang on the otherwise bare walls, and a large empty vat occupies the center of the small room.</description>
<position x="-720" y="100" z="0" />
<arc exit="out" move="out" destination="119" />
</node>
<node id="130" name="Wolf Clan Home, Caravan Barn" note="Caravan Stable" color="#00FF00">
<description>Crudely constructed of rough-hewn planks, the stable appears as if it would fall over if pushed by a good wind. An ancient pitchfork stands in the corner and leaning over it is an even more ancient Human, his body covered with old scars and puckered flesh. The animals stabled here, contentedly munching their grain, seem untroubled by the disreputable state of the building.</description>
<position x="-680" y="140" z="0" />
<arc exit="out" move="out" destination="119" />
</node>
<node id="131" name="Wolf Clan Home, Lodge Alcove" note="Lodge Alcove">
<description>Heavy curtains block off the rest of the lodge from this small alcove. A stern-looking clan guard stands alert, carefully scrutinizing each visitor before waving them through the curtains. A young Barbarian boy, trying to sneak into the lodge, is caught by the guard, who lifts him up by the back of his shirt and gently sets him down outside.</description>
<position x="-740" y="100" z="0" />
<arc exit="out" move="out" destination="122" />
<arc exit="go" move="go curtains" destination="515" />
</node>
<node id="132" name="Wolf Clan Home, Worn Path" note="RTZ19|RT-WC-HF" color="#C2B280">
<description>As the path meanders from the road forest dense with undergrowth begins to take over. Animals scurry in the brush cracking leaves and small limbs, making an orchestra of sound more complex than any town.</description>
<position x="-760" y="180" z="0" />
<arc exit="go" move="go clearing" destination="133" />
<arc exit="go" move="go road" destination="125" />
<arc exit="go" move="go small clearing" destination="133" />
</node>
<node id="133" name="Wolf Clan Home, Small Clearing">
<description>A beautiful clearing has seemingly been formed naturally in the middle of dense trees and brush. The edges of the clearing look to be a barrier as sturdy as a wall yet unseen. Lush grass bends softly with any stirring of the wind, and the occasional blue or red flower pop up giving splashing color to the green carpet. In the middle a small stone pool has been built giving various birds of the area a water source for bathing and ridding of thirst.</description>
<position x="-760" y="160" z="0" />
<arc exit="go" move="go worn path" destination="132" />
</node>
<node id="134" name="Crolin's Skins, Main Room" note="Crolin's Skins|Bundles" color="#00FF00">
<description>Crolin's purchasing room smells and looks like a disorganized slaughter-house. The tanner, Crolin, inspects bundles of newly arrived skins, nodding or shaking his head after carefully working them with his hands. His rough, shrewd appearance seems to fit into the atmosphere perfectly. Strong smells of dead animals and substances of the tanning trade drift through a door behind a stained and battered counter.</description>
<position x="-740" y="220" z="0" />
<arc exit="east" move="east" destination="135" />
<arc exit="west" move="west" destination="136" />
<arc exit="out" move="out" destination="126" />
<arc exit="go" move="go door" destination="137" />
</node>
<node id="135" name="Randal's Repairs, Work Room" note="Randal's Repairs|Repairs" color="#00FF00">
<description>Mounds of leather and hides find themselves stacked in almost every corner of this small work area. Wooden boxes of metal rings, studs and rivets claim the remaining space, prompting Randal to use two rolls of padding as a make-shift seat because there is no further room for them. Behind a wood counter Randal sits smiling to himself as he works on a leather breastplate. A large hide tacked to the wall has something written on it.</description>
<position x="-720" y="220" z="0" />
<arc exit="west" move="west" destination="134" />
</node>
<node id="136" name="Brigetta's Tanned Goods, Order Counter" note="Brigetta's Tanned Goods|Armor" color="#FF0000">
<description>A gated order counter blocks passage into a large work room. Behind the counter can be seen a worktable and a series of shelves holding a large assortment of tanned dry goods. A half open window provides a welcome breath of relief from the stench that permeates the rest of Crolin's shop. Crolin's wife Brigetta, an attractive, strong looking woman with slender calloused fingers, greets potential customers with a pleasant nod as they enter her domain.</description>
<position x="-760" y="220" z="0" />
<arc exit="east" move="east" destination="134" />
</node>
<node id="137" name="Crolin's Skins, Work Room">
<description>Work tables covered with different skins and tools take up most of the small room. Small pools of sticky brown liquid gather at the edges of vats sitting against the wall. Trapping equipment hangs from pegs on the wall, rusted and worn with years of use. A window stands open offering the only ventilation against the stout fumes.</description>
<position x="-740" y="240" z="0" />
<arc exit="out" move="out" destination="134" />
</node>
<node id="138" name="Hunting Preserve, Main Road" color="#008000">
<description>The road runs straight and true through an area flanked by open grassland on one side, while a dark and foreboding stand of trees broods on the other. To the south you catch a faint glimpse of a river beyond a ruined manor house. Well-plowed fields to the west have now become thick grassland, heavily overgrown. Green stalks tipped with long tassels flutter in the wind like ten thousand banners as a distant breeze ruffles the fields.</description>
<position x="-480" y="80" z="0" />
<arc exit="north" move="north" destination="86" />
<arc exit="south" move="south" destination="139" />
<arc exit="west" move="west" destination="140" />
</node>
<node id="139" name="Hunting Preserve, Manor Drive" color="#008000">
<description>The road forms a circular drive directly in front of what once was an elegant manor house. Formal stone steps lead up to a sheltered porch. An ornamental flower garden marks the eye of the circle, though it has long since gone to seed and weeds. To the east, a thick copse of trees has grown into a tangled knot and grass rises, high and heavy, to the west. Beyond the house, runs a small river.</description>
<position x="-480" y="100" z="0" />
<arc exit="north" move="north" destination="138" />
</node>
<node id="140" name="Hunting Preserve, Grasslands">
<description>Grass, once of a type used for food but now grown wild, rises above a tall Human's head. Your view here is limited to a few feet in any direction and it would be easy to become lost. Claw marks in the gritty soil show that others have been here before you. Perhaps they await you, lying silent in the grass, patiently waiting for you to blunder into their jaws.</description>
<position x="-500" y="80" z="0" />
<arc exit="east" move="east" destination="138" />
<arc exit="south" move="south" destination="141" />
</node>
<node id="141" name="Hunting Preserve, Grasslands">
<description>Grass, once of a type used for food but now grown wild, rises above a tall human's head. Your view here is limited to a few feet in any direction and it would be easy to become lost. Claw marks in the gritty soil show that others have been here before you. Perhaps they await you, lying silent in the grass waiting for you to blunder into their jaws.</description>
<position x="-500" y="100" z="0" />
<arc exit="north" move="north" destination="140" />
<arc exit="south" move="south" destination="143" />
</node>
<node id="142" name="Hunting Preserve, Grasslands">
<description>Grass, once of a type used for food but now grown wild, rises above a tall human's head. Your view here is limited to a few feet in any direction and it would be easy to become lost. Claw marks in the gritty soil show that others have been here before you. Perhaps they await you, lying silent in the grass waiting for you to blunder into their jaws.</description>
<position x="-500" y="140" z="0" />
<arc exit="south" move="south" destination="144" />
<arc exit="north" move="north" destination="143" />
</node>
<node id="143" name="Hunting Preserve, Grasslands">
<description>Grass, once of a type used for food but now grown wild, rises above a tall human's head. Your view here is limited to a few feet in any direction and it would be easy to become lost. Claw marks in the gritty soil show that others have been here before you. Perhaps they await you, lying silent in the grass waiting for you to blunder into their jaws.</description>
<position x="-500" y="120" z="0" />
<arc exit="south" move="south" destination="142" />
<arc exit="north" move="north" destination="141" />
<arc exit="west" move="west" destination="147" />
</node>
<node id="144" name="Hunting Preserve, Grasslands">
<description>Grass, once of a type used for food but now grown wild, rises above a tall human's head. Your view here is limited to a few feet in any direction and it would be easy to become lost. Claw marks in the gritty soil show that others have been here before you. Perhaps they await you, lying silent in the grass waiting for you to blunder into their jaws.</description>
<position x="-500" y="160" z="0" />
<arc exit="north" move="north" destination="142" />
<arc exit="west" move="west" destination="145" />
</node>
<node id="145" name="Hunting Preserve, Grasslands">
<description>Grass, once of a type used for food but now grown wild, rises above a tall human's head. Your view here is limited to a few feet in any direction and it would be easy to become lost. Claw marks in the gritty soil show that others have been here before you. Perhaps they await you, lying silent in the grass waiting for you to blunder into their jaws.</description>
<position x="-520" y="160" z="0" />
<arc exit="north" move="north" destination="146" />
<arc exit="east" move="east" destination="144" />
</node>
<node id="146" name="Hunting Preserve, Grasslands">
<description>Grass, once of a type used for food but now grown wild, rises above a tall human's head. Your view here is limited to a few feet in any direction and it would be easy to become lost. Claw marks in the gritty soil show that others have been here before you. Perhaps they await you, lying silent in the grass waiting for you to blunder into their jaws.</description>
<position x="-520" y="140" z="0" />
<arc exit="south" move="south" destination="145" />
<arc exit="north" move="north" destination="147" />
<arc exit="northwest" move="northwest" destination="153" />
</node>
<node id="147" name="Hunting Preserve, Grasslands">
<description>Grass, once of a type used for food but now grown wild, rises above a tall human's head. Your view here is limited to a few feet in any direction and it would be easy to become lost. Claw marks in the gritty soil show that others have been here before you. Perhaps they await you, lying silent in the grass waiting for you to blunder into their jaws.</description>
<position x="-520" y="120" z="0" />
<arc exit="south" move="south" destination="146" />
<arc exit="north" move="north" destination="151" />
<arc exit="east" move="east" destination="143" />
</node>
<node id="148" name="Hunting Preserve, Grasslands">
<description>Grass, once of a type used for food but now grown wild, rises above a tall human's head. Your view here is limited to a few feet in any direction and it would be easy to become lost. Claw marks in the gritty soil show that others have been here before you. Perhaps they await you, lying silent in the grass waiting for you to blunder into their jaws.</description>
<position x="-540" y="140" z="0" />
<arc exit="south" move="south" destination="149" />
<arc exit="north" move="north" destination="153" />
</node>
<node id="149" name="Hunting Preserve, Grasslands">
<description>Grass, once of a type used for food but now grown wild, rises above a tall human's head. Your view here is limited to a few feet in any direction and it would be easy to become lost. Claw marks in the gritty soil show that others have been here before you. Perhaps they await you, lying silent in the grass waiting for you to blunder into their jaws.</description>
<position x="-540" y="160" z="0" />
<arc exit="north" move="north" destination="148" />
<arc exit="west" move="west" destination="156" />
</node>
<node id="150" name="Hunting Preserve, Grasslands">
<description>Grass, once of a type used for food but now grown wild, rises above a tall human's head. Your view here is limited to a few feet in any direction and it would be easy to become lost. Claw marks in the gritty soil show that others have been here before you. Perhaps they await you, lying silent in the grass waiting for you to blunder into their jaws.</description>
<position x="-520" y="80" z="0" />
<arc exit="south" move="south" destination="151" />
<arc exit="west" move="west" destination="152" />
</node>
<node id="151" name="Hunting Preserve, Grasslands">
<description>Grass, once of a type used for food but now grown wild, rises above a tall human's head. Your view here is limited to a few feet in any direction and it would be easy to become lost. Claw marks in the gritty soil show that others have been here before you. Perhaps they await you, lying silent in the grass waiting for you to blunder into their jaws.</description>
<position x="-520" y="100" z="0" />
<arc exit="south" move="south" destination="147" />
<arc exit="north" move="north" destination="150" />