diff --git a/code/__HELPERS/roundend.dm b/code/__HELPERS/roundend.dm
index 215a3778ca8..eff7ab8a0ae 100644
--- a/code/__HELPERS/roundend.dm
+++ b/code/__HELPERS/roundend.dm
@@ -320,7 +320,7 @@
if(C.vampire_werewolf() == "vampire")
end_reason = "When the Vampires finished sucking the town dry, they moved on to the next one."
if(C.vampire_werewolf() == "werewolf")
- end_reason = "The Werevolves formed an unholy clan, marauding Rockhill until the end of its daes."
+ end_reason = "The Werevolves formed an unholy clan, marauding Azure Peak until the end of its daes."
if(C.headrebdecree)
end_reason = "The peasant rebels took control of the throne, hail the new community!"
diff --git a/code/datums/gods/faiths/divine_pantheon.dm b/code/datums/gods/faiths/divine_pantheon.dm
index a8824170901..2f0cbcf3c5b 100644
--- a/code/datums/gods/faiths/divine_pantheon.dm
+++ b/code/datums/gods/faiths/divine_pantheon.dm
@@ -1,5 +1,5 @@
/datum/faith/divine
name = "Divine Pantheon"
- desc = "The most accepted religion in Rockhill. May Almighty Psydon and His ten children protect us from Zizo!"
- worshippers = "Humans and citizens of Rockhill"
+ desc = "The most accepted religion in Azure Peak. May Almighty Psydon and His ten children protect us from Zizo!"
+ worshippers = "Humans and citizens of Azure Peak"
godhead = /datum/patron/divine/astrata
diff --git a/code/datums/migrants/migrant_wave.dm b/code/datums/migrants/migrant_wave.dm
index e7bb495b78a..ce74d13e37b 100644
--- a/code/datums/migrants/migrant_wave.dm
+++ b/code/datums/migrants/migrant_wave.dm
@@ -41,7 +41,7 @@
roles = list(
/datum/migrant_role/pilgrim = 4,
)
- greet_text = "Fleeing from misfortune and hardship, you and a handful of survivors get closer to Rockhill, looking for refuge and work, finally almost being there, almost..."
+ greet_text = "Fleeing from misfortune and hardship, you and a handful of survivors get closer to Azure Peak, looking for refuge and work, finally almost being there, almost..."
/datum/migrant_wave/pilgrim_down_one
name = "Pilgrimage"
@@ -50,7 +50,7 @@
roles = list(
/datum/migrant_role/pilgrim = 3,
)
- greet_text = "Fleeing from misfortune and hardship, you and a handful of survivors get closer to Rockhill, looking for refuge and work, finally almost being there, almost..."
+ greet_text = "Fleeing from misfortune and hardship, you and a handful of survivors get closer to Azure Peak, looking for refuge and work, finally almost being there, almost..."
/datum/migrant_wave/pilgrim_down_two
name = "Pilgrimage"
@@ -59,7 +59,7 @@
roles = list(
/datum/migrant_role/pilgrim = 2,
)
- greet_text = "Fleeing from misfortune and hardship, you and a handful of survivors get closer to Rockhill, looking for refuge and work, finally almost being there, almost..."
+ greet_text = "Fleeing from misfortune and hardship, you and a handful of survivors get closer to Azure Peak, looking for refuge and work, finally almost being there, almost..."
/datum/migrant_wave/pilgrim_down_three
name = "Pilgrimage"
@@ -67,7 +67,7 @@
roles = list(
/datum/migrant_role/pilgrim = 1,
)
- greet_text = "Fleeing from misfortune and hardship, you and a handful of survivors get closer to Rockhill, looking for refuge and work, finally almost being there, almost..."
+ greet_text = "Fleeing from misfortune and hardship, you and a handful of survivors get closer to Azure Peak, looking for refuge and work, finally almost being there, almost..."
/datum/migrant_wave/adventurer
name = "Adventure Party"
@@ -75,7 +75,7 @@
roles = list(
/datum/migrant_role/adventurer = 4,
)
- greet_text = "Together with a party of trusted friends we decided to venture out, seeking thrills, glory and treasure, ending up in the misty and damp bog underneath Rockhill, perhaps getting ourselves into more than what we bargained for."
+ greet_text = "Together with a party of trusted friends we decided to venture out, seeking thrills, glory and treasure, ending up in the misty and damp bog underneath Azure Peak, perhaps getting ourselves into more than what we bargained for."
/datum/migrant_wave/adventurer_down_one
name = "Adventure Party"
@@ -84,7 +84,7 @@
roles = list(
/datum/migrant_role/adventurer = 3,
)
- greet_text = "Together with a party of trusted friends we decided to venture out, seeking thrills, glory and treasure, ending up in the misty and damp bog underneath Rockhill, perhaps getting ourselves into more than what we bargained for."
+ greet_text = "Together with a party of trusted friends we decided to venture out, seeking thrills, glory and treasure, ending up in the misty and damp bog underneath Azure Peak, perhaps getting ourselves into more than what we bargained for."
/datum/migrant_wave/adventurer_down_two
name = "Adventure Party"
@@ -93,7 +93,7 @@
roles = list(
/datum/migrant_role/adventurer = 2,
)
- greet_text = "Together with a party of trusted friends we decided to venture out, seeking thrills, glory and treasure, ending up in the misty and damp bog underneath Rockhill, perhaps getting ourselves into more than what we bargained for."
+ greet_text = "Together with a party of trusted friends we decided to venture out, seeking thrills, glory and treasure, ending up in the misty and damp bog underneath Azure Peak, perhaps getting ourselves into more than what we bargained for."
/datum/migrant_wave/adventurer_down_three
name = "Adventure Party"
@@ -101,7 +101,7 @@
roles = list(
/datum/migrant_role/adventurer = 1,
)
- greet_text = "Together with a party of trusted friends we decided to venture out, seeking thrills, glory and treasure, ending up in the misty and damp bog underneath Rockhill, perhaps getting ourselves into more than what we bargained for."
+ greet_text = "Together with a party of trusted friends we decided to venture out, seeking thrills, glory and treasure, ending up in the misty and damp bog underneath Azure Peak, perhaps getting ourselves into more than what we bargained for."
/datum/migrant_wave/bandit
diff --git a/code/datums/migrants/migrant_waves/fablefield wave.dm b/code/datums/migrants/migrant_waves/fablefield wave.dm
index fda0e48d020..8cd38010ae3 100644
--- a/code/datums/migrants/migrant_waves/fablefield wave.dm
+++ b/code/datums/migrants/migrant_waves/fablefield wave.dm
@@ -7,7 +7,7 @@
/datum/migrant_role/fablefield/goliard = 1,
/datum/migrant_role/fablefield/troubadour = 3,
)
- greet_text = "A troupe of troubadours from fair Fablefield, you travel to Rockhill seeking inspiration, drawn at every step seemingly by the whims of Xylix. The people here look like they could do with a good show, give them one they'll remember!"
+ greet_text = "A troupe of troubadours from fair Fablefield, you travel to Azure Peak seeking inspiration, drawn at every step seemingly by the whims of Xylix. The people here look like they could do with a good show, give them one they'll remember!"
/datum/migrant_wave/fablefield_down_one
name = "The Fablefield Troupe"
@@ -17,4 +17,4 @@
/datum/migrant_role/fablefield/goliard = 1,
/datum/migrant_role/fablefield/troubadour = 2,
)
- greet_text = "A troupe of troubadours from fair Fablefield, you travel to Rockhill seeking inspiration, drawn at every step seemingly by the whims of Xylix. The people here look like they could do with a good show, give them one they'll remember!"
+ greet_text = "A troupe of troubadours from fair Fablefield, you travel to Azure Peak seeking inspiration, drawn at every step seemingly by the whims of Xylix. The people here look like they could do with a good show, give them one they'll remember!"
diff --git a/code/datums/mind.dm b/code/datums/mind.dm
index c290f5ce1ca..29f5032ca0c 100644
--- a/code/datums/mind.dm
+++ b/code/datums/mind.dm
@@ -152,7 +152,7 @@
if(H.job)
var/datum/job/J = SSjob.GetJob(H.job)
used_title = J.title
- if(H.gender == FEMALE && J.f_title)
+ if(H.pronouns == SHE_HER && J.f_title)
used_title = J.f_title
if(!used_title)
used_title = "unknown"
diff --git a/code/game/area/roguetownareas.dm b/code/game/area/roguetownareas.dm
index bc39140d197..99e236dde95 100644
--- a/code/game/area/roguetownareas.dm
+++ b/code/game/area/roguetownareas.dm
@@ -111,7 +111,7 @@ GLOBAL_LIST_INIT(roguetown_areas_typecache, typecacheof(/area/rogue/indoors/town
droning_sound_night = null
/area/rogue/outdoors/rtfield
- name = "rockhill basin"
+ name = "azure basin"
icon_state = "rtfield"
soundenv = 19
ambush_times = list("night")
@@ -121,7 +121,7 @@ GLOBAL_LIST_INIT(roguetown_areas_typecache, typecacheof(/area/rogue/indoors/town
ambush_mobs = list(
/mob/living/simple_animal/hostile/retaliate/rogue/wolf = 30,
/mob/living/carbon/human/species/skeleton/npc/ambush = 50)
- first_time_text = "ROCKHILL BASIN"
+ first_time_text = "AZURE BASIN"
droning_sound = 'sound/music/area/field.ogg'
droning_sound_dusk = 'sound/music/area/septimus.ogg'
droning_sound_night = 'sound/music/area/sleeping.ogg'
@@ -390,7 +390,7 @@ GLOBAL_LIST_INIT(roguetown_areas_typecache, typecacheof(/area/rogue/indoors/town
droning_sound_dusk = null
droning_sound_night = null
converted_type = /area/rogue/outdoors/exposed/manorgarri
- first_time_text = "THE KEEP OF ROCKHILL"
+ first_time_text = "THE KEEP OF AZURE PEAK"
/area/rogue/outdoors/exposed/manorgarri
icon_state = "manorgarri"
droning_sound = 'sound/music/area/manorgarri.ogg'
@@ -542,7 +542,7 @@ GLOBAL_LIST_INIT(roguetown_areas_typecache, typecacheof(/area/rogue/indoors/town
droning_sound_dusk = 'sound/music/area/septimus.ogg'
droning_sound_night = 'sound/music/area/sleeping.ogg'
converted_type = /area/rogue/indoors/shelter/town
- first_time_text = "THE TOWN OF ROCKHILL"
+ first_time_text = "THE TOWN OF AZURE PEAK"
/area/rogue/indoors/shelter/town
icon_state = "town"
droning_sound = 'sound/music/area/townstreets.ogg'
diff --git a/code/game/gamemodes/objectives_rogue.dm b/code/game/gamemodes/objectives_rogue.dm
index 1a2c671b104..eda9a04e47c 100644
--- a/code/game/gamemodes/objectives_rogue.dm
+++ b/code/game/gamemodes/objectives_rogue.dm
@@ -39,8 +39,8 @@
/datum/objective/werewolf
name = "conquer"
- explanation_text = "Put an end to the vampire scourge in Rockhill, or unite with them against the forces of the Nine."
- team_explanation_text = "The feud between werewolves and vampires reaches back to the dawn of time. Will the two factions destroy each other, or find a way to coexist and face the mortals of Rockhill together?"
+ explanation_text = "Put an end to the vampire scourge in Azure Peak, or unite with them against the forces of the Nine."
+ team_explanation_text = "The feud between werewolves and vampires reaches back to the dawn of time. Will the two factions destroy each other, or find a way to coexist and face the mortals of Azure Peak together?"
triumph_count = 5
/datum/objective/werewolf/check_completion()
@@ -51,8 +51,8 @@
/datum/objective/vampire
name = "conquer"
- explanation_text = "Put an end to the werewolf menace in Rockhill, or unite with them against the forces of the Nine."
- team_explanation_text = "The feud between werewolves and vampires reaches back to the dawn of time. Will the two factions destroy each other, or find a way to coexist and face the mortals of Rockhill together?"
+ explanation_text = "Put an end to the werewolf menace in Azure Peak, or unite with them against the forces of the Nine."
+ team_explanation_text = "The feud between werewolves and vampires reaches back to the dawn of time. Will the two factions destroy each other, or find a way to coexist and face the mortals of Azure Peak together?"
triumph_count = 5
/datum/objective/vampire/check_completion()
diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm
index ba00682148f..9841843963c 100644
--- a/code/game/objects/effects/landmarks.dm
+++ b/code/game/objects/effects/landmarks.dm
@@ -139,7 +139,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark)
delete_after_roundstart = FALSE
/obj/effect/landmark/start/lord
- name = "King"
+ name = "Monarch"
icon_state = "arrow"
/obj/effect/landmark/start/knight
@@ -328,7 +328,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark)
icon_state = "arrow"
/obj/effect/landmark/start/lady
- name = "Queen Consort"
+ name = "Consort"
icon_state = "arrow"
/obj/effect/landmark/start/prince
@@ -336,7 +336,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark)
icon_state = "arrow"
/obj/effect/landmark/start/prisonerr
- name = "Prisoner (Rockhill)"
+ name = "Prisoner (Azure Keep)"
icon_state = "arrow"
/obj/effect/landmark/start/prisonerb
diff --git a/code/game/objects/items/rogueweapons/melee/special.dm b/code/game/objects/items/rogueweapons/melee/special.dm
index 3cfc747c050..03c61e645ba 100644
--- a/code/game/objects/items/rogueweapons/melee/special.dm
+++ b/code/game/objects/items/rogueweapons/melee/special.dm
@@ -60,7 +60,7 @@
if(ishuman(user))
var/mob/living/carbon/human/HU = user
- if((HU.job != "King") && (HU.job != "Queen Consort"))
+ if((HU.job != "Monarch") && (HU.job != "Consort"))
to_chat(user, span_danger("The rod doesn't obey me."))
return
diff --git a/code/game/objects/structures/roguetown/telescope.dm b/code/game/objects/structures/roguetown/telescope.dm
index 528dc8ed051..f2e669df197 100644
--- a/code/game/objects/structures/roguetown/telescope.dm
+++ b/code/game/objects/structures/roguetown/telescope.dm
@@ -35,5 +35,5 @@
return
var/mob/living/carbon/human/H = user
- var/random_message = pick("you spin the globe!", "You land on Rockhill!", "You land on Zybantine!", "You land on port Ice cube!.", "You land on port Thornvale!", "You land on grenzelhoft!")
+ var/random_message = pick("you spin the globe!", "You land on Azure Peak!", "You land on Zybantine!", "You land on port Ice cube!.", "You land on port Thornvale!", "You land on grenzelhoft!")
to_chat(H, span_notice("[random_message]"))
\ No newline at end of file
diff --git a/code/game/objects/structures/walldeco.dm b/code/game/objects/structures/walldeco.dm
index 4525352385b..4d2bc82bc1f 100644
--- a/code/game/objects/structures/walldeco.dm
+++ b/code/game/objects/structures/walldeco.dm
@@ -179,7 +179,7 @@
..()
/obj/structure/fluff/walldeco/customflag
- name = "rockhill flag"
+ name = "Azure Peak flag"
desc = ""
icon_state = "wallflag"
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index d7ee1326d3e..52742cf676d 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -806,7 +806,7 @@ GLOBAL_LIST_EMPTY(chosen_names)
HTML += "
"
var/rank = job.title
var/used_name = "[job.title]"
- if(gender == FEMALE && job.f_title)
+ if(pronouns == SHE_HER && job.f_title)
used_name = "[job.f_title]"
lastJob = job
if(is_banned_from(user.ckey, rank))
@@ -997,7 +997,7 @@ Slots: [job.spawn_positions]
jpval = null
else
var/used_name = "[job.title]"
- if(gender == FEMALE && job.f_title)
+ if(pronouns == SHE_HER && job.f_title)
used_name = "[job.f_title]"
to_chat(user, "You have too low PQ for [used_name] (Min PQ: [job.min_pq]), you may only set it to low.")
jpval = JP_LOW
@@ -1531,7 +1531,9 @@ Slots: [job.spawn_positions]
var pronouns_input = input(user, "Choose your character's pronouns", "Pronouns") as null|anything in GLOB.pronouns_list
if(pronouns_input)
pronouns = pronouns_input
+ ResetJobs()
to_chat(user, "Your character's pronouns are now [pronouns].")
+ to_chat(user, "Your classes have been reset.")
// LETHALSTONE EDIT: add voice type selection
if ("voicetype")
@@ -1799,9 +1801,7 @@ Slots: [job.spawn_positions]
pickedGender = "female"
if(pickedGender && pickedGender != gender)
gender = pickedGender
- ResetJobs()
to_chat(user, "Your character will now use a [friendlyGenders[pickedGender]] sprite.")
- to_chat(user, "Your classes have been reset.")
random_character(gender)
genderize_customizer_entries()
if("domhand")
diff --git a/code/modules/clothing/rogueclothes/hats.dm b/code/modules/clothing/rogueclothes/hats.dm
index 7d8d1403fc1..e9e6e1df899 100644
--- a/code/modules/clothing/rogueclothes/hats.dm
+++ b/code/modules/clothing/rogueclothes/hats.dm
@@ -326,7 +326,7 @@
color = CLOTHING_RED
/obj/item/clothing/head/roguetown/crown/serpcrown
- name = "crown of rockhill"
+ name = "crown of azure peak"
desc = ""
icon_state = "serpcrown"
//dropshrink = 0
@@ -340,7 +340,7 @@
SSroguemachine.crown = src
/obj/item/clothing/head/roguetown/crown/serpcrown/proc/anti_stall()
- src.visible_message(span_warning("The Crown of Rockhill crumbles to dust, the ashes spiriting away in the direction of the Keep."))
+ src.visible_message(span_warning("The Crown of Azure Peak crumbles to dust, the ashes spiriting away in the direction of the Keep."))
SSroguemachine.crown = null //Do not harddel.
qdel(src) //Anti-stall
diff --git a/code/modules/clothing/rogueclothes/shirts.dm b/code/modules/clothing/rogueclothes/shirts.dm
index 275c472112f..5745578c8d1 100644
--- a/code/modules/clothing/rogueclothes/shirts.dm
+++ b/code/modules/clothing/rogueclothes/shirts.dm
@@ -89,6 +89,9 @@
name = "formal silks"
icon_state = "puritan_shirt"
allowed_race = CLOTHED_RACES_TYPES
+ sleeved = 'icons/roguetown/clothing/onmob/shirts.dmi'
+ r_sleeve_status = SLEEVE_NORMAL
+ l_sleeve_status = SLEEVE_NORMAL
/obj/item/clothing/suit/roguetown/shirt/undershirt/sailor
icon_state = "sailorblues"
diff --git a/code/modules/jobs/job_types/_job.dm b/code/modules/jobs/job_types/_job.dm
index c8bf2b9ad66..39072d5d70c 100644
--- a/code/modules/jobs/job_types/_job.dm
+++ b/code/modules/jobs/job_types/_job.dm
@@ -184,7 +184,7 @@
if(H.islatejoin && show_in_credits)
var/used_title = title
- if((H.gender == FEMALE) && f_title)
+ if((H.pronouns == SHE_HER) && f_title)
used_title = f_title
scom_announce("[H.real_name] the [used_title] arrives from Kingsfield.")
@@ -231,7 +231,7 @@
var/used_title
if(J)
used_title = J.title
- if(gender == FEMALE && J.f_title)
+ if(pronouns == SHE_HER && J.f_title)
used_title = J.f_title
if(used_title)
thename = "[real_name] the [used_title]"
diff --git a/code/modules/jobs/job_types/roguetown/adventurer/types/pilgrim/noble.dm b/code/modules/jobs/job_types/roguetown/adventurer/types/pilgrim/noble.dm
index e996711e464..7166f1166fe 100644
--- a/code/modules/jobs/job_types/roguetown/adventurer/types/pilgrim/noble.dm
+++ b/code/modules/jobs/job_types/roguetown/adventurer/types/pilgrim/noble.dm
@@ -24,7 +24,7 @@
backpack_contents = list(/obj/item/rogueweapon/huntingknife/idagger/steel)
neck = /obj/item/storage/belt/rogue/pouch/coins/rich
id = /obj/item/clothing/ring/silver
- if(H.gender == FEMALE)
+ if(H.pronouns == SHE_HER && H.gender == FEMALE)
H.mind.adjust_skillrank(/datum/skill/combat/knives, 1, TRUE)
H.mind.adjust_skillrank(/datum/skill/misc/sewing, 1, TRUE)
H.mind.adjust_skillrank(/datum/skill/craft/crafting, 1, TRUE)
@@ -37,15 +37,15 @@
cloak = /obj/item/clothing/cloak/raincloak/purple
beltl = /obj/item/storage/belt/rogue/pouch/food
pants = /obj/item/clothing/under/roguetown/tights/stockings/silk/random //Added Silk Stockings for the female nobles
- if(H.gender == MALE)
+ else
H.change_stat("strength", -1)
H.mind.adjust_skillrank(/datum/skill/combat/knives, 2, TRUE)
H.mind.adjust_skillrank(/datum/skill/combat/bows, 1, TRUE)
H.mind.adjust_skillrank(/datum/skill/combat/swords, 1, TRUE)
H.mind.adjust_skillrank(/datum/skill/misc/riding, 3, TRUE)
- pants = /obj/item/clothing/under/roguetown/tights/purple
- shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt/purple
- cloak = /obj/item/clothing/cloak/half
+ pants = /obj/item/clothing/under/roguetown/tights
+ shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt/black
+ cloak = /obj/item/clothing/cloak/raincloak/purple
head = /obj/item/clothing/head/roguetown/fancyhat
if(H.age == AGE_OLD)
H.mind.adjust_skillrank(/datum/skill/combat/polearms, 1, TRUE)
diff --git a/code/modules/jobs/job_types/roguetown/church/priest.dm b/code/modules/jobs/job_types/roguetown/church/priest.dm
index 80ffa1bfb43..d22e6129c36 100644
--- a/code/modules/jobs/job_types/roguetown/church/priest.dm
+++ b/code/modules/jobs/job_types/roguetown/church/priest.dm
@@ -112,8 +112,8 @@
SSticker.rulermob = HU
var/dispjob = mind.assigned_role
removeomen(OMEN_NOLORD)
- say("By the authority of the gods, I pronounce you Ruler of all Rockhill!")
- priority_announce("[real_name] the [dispjob] has named [HU.real_name] the inheritor of ROCKHILL!", title = "Long Live [HU.real_name]!", sound = 'sound/misc/bell.ogg')
+ say("By the authority of the gods, I pronounce you Ruler of all Azure Peak!")
+ priority_announce("[real_name] the [dispjob] has named [HU.real_name] the inheritor of AZURE PEAK!", title = "Long Live [HU.real_name]!", sound = 'sound/misc/bell.ogg')
/mob/living/carbon/human/proc/churchexcommunicate()
set name = "Curse"
diff --git a/code/modules/jobs/job_types/roguetown/courtier/butler.dm b/code/modules/jobs/job_types/roguetown/courtier/butler.dm
index b6d825561f5..ab241effa32 100644
--- a/code/modules/jobs/job_types/roguetown/courtier/butler.dm
+++ b/code/modules/jobs/job_types/roguetown/courtier/butler.dm
@@ -33,16 +33,7 @@
H.change_stat("intelligence", 2)
H.change_stat("perception", 2)
- if(H.gender == MALE)
- pants = /obj/item/clothing/under/roguetown/tights
- shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt
- shoes = /obj/item/clothing/shoes/roguetown/shortboots
- belt = /obj/item/storage/belt/rogue/leather
- beltr = /obj/item/keyring/servant
- beltl = /obj/item/storage/belt/rogue/pouch/coins/poor
- armor = /obj/item/clothing/suit/roguetown/armor/leather/vest/black
- head = /obj/item/clothing/head/roguetown/fancyhat
- else
+ if(H.pronouns == SHE_HER)
switch(H.patron?.type)
if(/datum/patron/divine/eora) //Eoran loadouts
armor = /obj/item/clothing/suit/roguetown/shirt/dress/gen/sexy/black
@@ -58,4 +49,12 @@
belt = /obj/item/storage/belt/rogue/leather
beltr = /obj/item/keyring/servant
beltl = /obj/item/storage/belt/rogue/pouch/coins/poor
-
+ else
+ pants = /obj/item/clothing/under/roguetown/tights
+ shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt
+ shoes = /obj/item/clothing/shoes/roguetown/shortboots
+ belt = /obj/item/storage/belt/rogue/leather
+ beltr = /obj/item/keyring/servant
+ beltl = /obj/item/storage/belt/rogue/pouch/coins/poor
+ armor = /obj/item/clothing/suit/roguetown/armor/leather/vest/black
+ head = /obj/item/clothing/head/roguetown/fancyhat
diff --git a/code/modules/jobs/job_types/roguetown/nobility/lady.dm b/code/modules/jobs/job_types/roguetown/nobility/lady.dm
index 380d628fd53..fc57cbfed91 100644
--- a/code/modules/jobs/job_types/roguetown/nobility/lady.dm
+++ b/code/modules/jobs/job_types/roguetown/nobility/lady.dm
@@ -1,14 +1,14 @@
/datum/job/roguetown/lady
- title = "Queen Consort"
+ title = "Consort"
flag = LADY
department_flag = NOBLEMEN
faction = "Station"
total_positions = 1
spawn_positions = 1
- allowed_sexes = list(FEMALE)
+ allowed_sexes = list(MALE, FEMALE)
allowed_races = RACES_ALL_KINDS
- tutorial = "Picked out of your political value rather than likely any form of love, you have become the King's most trusted confidant and likely friend throughout your marriage. Your loyalty and, perhaps, love; will be tested this day. For the daggers that threaten your beloved are as equally pointed at your own throat."
+ tutorial = "Picked out of your political value rather than likely any form of love, you have become the Monarch's most trusted confidant and likely friend throughout your marriage. Your loyalty and perhaps, love, will be tested this day. For the daggers that threaten your beloved are as equally pointed at your own throat."
spells = list(/obj/effect/proc_holder/spell/self/convertrole/servant)
outfit = /datum/outfit/job/roguetown/lady
@@ -21,7 +21,7 @@
allow_custom_genitals = TRUE
/datum/job/roguetown/exlady //just used to change the ladys title
- title = "Queen Dowager"
+ title = "Consort Dowager"
flag = LADY
department_flag = NOBLEMEN
faction = "Station"
@@ -40,22 +40,31 @@
ADD_TRAIT(H, TRAIT_SEEPRICES, TRAIT_GENERIC)
ADD_TRAIT(H, TRAIT_NOBLE, TRAIT_GENERIC)
ADD_TRAIT(H, TRAIT_NUTCRACKER, TRAIT_GENERIC)
- beltl = /obj/item/keyring/royal
- neck = /obj/item/storage/belt/rogue/pouch/coins/rich
- belt = /obj/item/storage/belt/rogue/leather/cloth/lady
- if(isdwarf(H))
- armor = /obj/item/clothing/suit/roguetown/shirt/dress
- else
- if(prob(66))
- armor = /obj/item/clothing/suit/roguetown/armor/armordress/alt
- else
- armor = /obj/item/clothing/suit/roguetown/armor/armordress
- head = /obj/item/clothing/head/roguetown/hennin
- pants = /obj/item/clothing/under/roguetown/tights/stockings/silk/random //Added Silk Stockings for the female nobles
// SSticker.rulermob = H
-
- id = /obj/item/clothing/ring/silver
- shoes = /obj/item/clothing/shoes/roguetown/shortboots
+ if(H.pronouns == SHE_HER)
+ beltl = /obj/item/keyring/royal
+ neck = /obj/item/storage/belt/rogue/pouch/coins/rich
+ belt = /obj/item/storage/belt/rogue/leather/cloth/lady
+ if(isdwarf(H))
+ armor = /obj/item/clothing/suit/roguetown/shirt/dress
+ else
+ if(prob(66))
+ armor = /obj/item/clothing/suit/roguetown/armor/armordress/alt
+ else
+ armor = /obj/item/clothing/suit/roguetown/armor/armordress
+ head = /obj/item/clothing/head/roguetown/hennin
+ pants = /obj/item/clothing/under/roguetown/tights/stockings/silk/random //Added Silk Stockings for the female nobles
+ id = /obj/item/clothing/ring/silver
+ shoes = /obj/item/clothing/shoes/roguetown/shortboots
+ else
+ pants = /obj/item/clothing/under/roguetown/tights
+ shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt/guard
+ armor = /obj/item/clothing/suit/roguetown/armor/chainmail
+ shoes = /obj/item/clothing/shoes/roguetown/shortboots
+ belt = /obj/item/storage/belt/rogue/leather
+ beltr = /obj/item/storage/belt/rogue/pouch/coins/rich
+ backr = /obj/item/storage/backpack/rogue/satchel
+ id = /obj/item/clothing/ring/silver
if(H.mind)
H.mind.adjust_skillrank(/datum/skill/misc/stealing, 4, TRUE)
H.mind.adjust_skillrank(/datum/skill/misc/sneaking, 3, TRUE)
diff --git a/code/modules/jobs/job_types/roguetown/nobility/lord.dm b/code/modules/jobs/job_types/roguetown/nobility/lord.dm
index 87f279cc356..890114670fc 100644
--- a/code/modules/jobs/job_types/roguetown/nobility/lord.dm
+++ b/code/modules/jobs/job_types/roguetown/nobility/lord.dm
@@ -2,8 +2,7 @@ GLOBAL_VAR(lordsurname)
GLOBAL_LIST_EMPTY(lord_titles)
/datum/job/roguetown/lord
- title = "King"
- f_title = "Queen"
+ title = "Monarch"
flag = LORD
department_flag = NOBLEMEN
faction = "Station"
@@ -35,8 +34,7 @@ GLOBAL_LIST_EMPTY(lord_titles)
allow_custom_genitals = TRUE
/datum/job/roguetown/exlord //just used to change the lords title
- title = "King Emeritus"
- f_title = "Queen Emeritus"
+ title = "Monarch Emeritus"
flag = LORD
department_flag = NOBLEMEN
faction = "Station"
@@ -56,12 +54,8 @@ GLOBAL_LIST_EMPTY(lord_titles)
else
GLOB.lordsurname = "of [L.real_name]"
SSticker.select_ruler()
- if(L.gender != FEMALE)
- to_chat(world, "[L.real_name] is King of Rockhill.")
- addtimer(CALLBACK(L, TYPE_PROC_REF(/mob, lord_color_choice)), 50)
- else
- to_chat(world, "[L.real_name] is Queen of Rockhill.")
- addtimer(CALLBACK(L, TYPE_PROC_REF(/mob, lord_color_choice)), 50)
+ to_chat(world, "[L.real_name] is Monarch of Azure Peak.")
+ addtimer(CALLBACK(L, TYPE_PROC_REF(/mob, lord_color_choice)), 50)
/datum/outfit/job/roguetown/lord/pre_equip(mob/living/carbon/human/H)
..()
@@ -72,11 +66,11 @@ GLOBAL_LIST_EMPTY(lord_titles)
l_hand = /obj/item/rogueweapon/lordscepter
backpack_contents = list(/obj/item/rogueweapon/huntingknife/idagger/steel/special = 1)
id = /obj/item/clothing/ring/active/nomag
- if(H.gender == MALE)
+ if(H.pronouns == SHE_HER)
pants = /obj/item/clothing/under/roguetown/tights/black
shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt/black
armor = /obj/item/clothing/suit/roguetown/armor/leather/vest/black
- shoes = /obj/item/clothing/shoes/roguetown/boots
+ shoes = /obj/item/clothing/shoes/roguetown/shortboots
if(H.mind)
H.mind.adjust_skillrank(/datum/skill/combat/polearms, 2, TRUE)
H.mind.adjust_skillrank(/datum/skill/combat/maces, 2, TRUE)
@@ -99,34 +93,39 @@ GLOBAL_LIST_EMPTY(lord_titles)
H.change_stat("perception", 2)
H.change_stat("fortune", 5)
H.dna.species.soundpack_m = new /datum/voicepack/male/evil()
-
- if(H.wear_mask)
- if(istype(H.wear_mask, /obj/item/clothing/mask/rogue/eyepatch))
- qdel(H.wear_mask)
- mask = /obj/item/clothing/mask/rogue/lordmask
- if(istype(H.wear_mask, /obj/item/clothing/mask/rogue/eyepatch/left))
- qdel(H.wear_mask)
- mask = /obj/item/clothing/mask/rogue/lordmask/l
- else //Queen, doesn't do anything at the moment as Lord is male-only
- armor = /obj/item/clothing/suit/roguetown/armor/armordress
- belt = /obj/item/storage/belt/rogue/leather/plaquegold
- shoes = /obj/item/clothing/shoes/roguetown/shortboots
+ else
+ pants = /obj/item/clothing/under/roguetown/tights/black
+ shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt/black
+ armor = /obj/item/clothing/suit/roguetown/armor/leather/vest/black
+ shoes = /obj/item/clothing/shoes/roguetown/boots
if(H.mind)
+ H.mind.adjust_skillrank(/datum/skill/combat/polearms, 2, TRUE)
+ H.mind.adjust_skillrank(/datum/skill/combat/maces, 2, TRUE)
+ H.mind.adjust_skillrank(/datum/skill/combat/crossbows, 3, TRUE)
+ H.mind.adjust_skillrank(/datum/skill/combat/wrestling, 3, TRUE)
+ H.mind.adjust_skillrank(/datum/skill/combat/unarmed, 1, TRUE)
H.mind.adjust_skillrank(/datum/skill/combat/swords, 4, TRUE)
H.mind.adjust_skillrank(/datum/skill/combat/knives, 3, TRUE)
H.mind.adjust_skillrank(/datum/skill/misc/swimming, 1, TRUE)
H.mind.adjust_skillrank(/datum/skill/misc/climbing, 1, TRUE)
H.mind.adjust_skillrank(/datum/skill/misc/athletics, 4, TRUE)
H.mind.adjust_skillrank(/datum/skill/misc/reading, 4, TRUE)
- H.mind.adjust_skillrank(/datum/skill/misc/medicine, 2, TRUE)
- H.mind.adjust_skillrank(/datum/skill/combat/bows, 3, TRUE)
+ H.mind.adjust_skillrank(/datum/skill/misc/riding, 3, TRUE)
if(H.age == AGE_OLD)
H.mind.adjust_skillrank(/datum/skill/combat/swords, 1, TRUE)
+ H.change_stat("strength", 1)
H.change_stat("intelligence", 3)
H.change_stat("endurance", 3)
- H.change_stat("speed", 2)
+ H.change_stat("speed", 1)
H.change_stat("perception", 2)
H.change_stat("fortune", 5)
+ if(H.wear_mask)
+ if(istype(H.wear_mask, /obj/item/clothing/mask/rogue/eyepatch))
+ qdel(H.wear_mask)
+ mask = /obj/item/clothing/mask/rogue/lordmask
+ if(istype(H.wear_mask, /obj/item/clothing/mask/rogue/eyepatch/left))
+ qdel(H.wear_mask)
+ mask = /obj/item/clothing/mask/rogue/lordmask/l
ADD_TRAIT(H, TRAIT_NOBLE, TRAIT_GENERIC)
ADD_TRAIT(H, TRAIT_NOSEGRAB, TRAIT_GENERIC)
diff --git a/code/modules/jobs/job_types/roguetown/peasants/bathmaid.dm b/code/modules/jobs/job_types/roguetown/peasants/bathmaid.dm
index c8f2cd1457b..7c5df35ff0f 100644
--- a/code/modules/jobs/job_types/roguetown/peasants/bathmaid.dm
+++ b/code/modules/jobs/job_types/roguetown/peasants/bathmaid.dm
@@ -31,14 +31,13 @@
r_hand = /obj/item/bath/soap
l_hand = /obj/item/rogue/instrument/harp
mouth = /obj/item/roguekey/nightmaiden
- if(H.gender == MALE)
- pants = /obj/item/clothing/under/roguetown/loincloth
- belt = /obj/item/storage/belt/rogue/leather/cloth
- else
+ if(H.pronouns == SHE_HER)
shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt
armor = /obj/item/clothing/suit/roguetown/shirt/dress/gen/sexy
pants = /obj/item/clothing/under/roguetown/tights/stockings/fishnet/random //Added fishnet stockings to the wenches
-
+ else
+ pants = /obj/item/clothing/under/roguetown/loincloth
+ belt = /obj/item/storage/belt/rogue/leather/cloth
if(H.mind)
H.mind.adjust_skillrank(/datum/skill/misc/sneaking, 3, TRUE)
H.mind.adjust_skillrank(/datum/skill/misc/stealing, 3, TRUE)
diff --git a/code/modules/jobs/job_types/roguetown/peasants/soilson.dm b/code/modules/jobs/job_types/roguetown/peasants/soilson.dm
index b8ad3fa0e58..2debe5c371f 100644
--- a/code/modules/jobs/job_types/roguetown/peasants/soilson.dm
+++ b/code/modules/jobs/job_types/roguetown/peasants/soilson.dm
@@ -41,7 +41,14 @@
H.change_stat("constitution", 1)
H.change_stat("speed", 1)
- if(H.gender == MALE)
+ if(H.pronouns == SHE_HER)
+ head = /obj/item/clothing/head/roguetown/armingcap
+// pants = /obj/item/clothing/under/roguetown/trou
+ armor = /obj/item/clothing/suit/roguetown/shirt/dress/gen/random
+ shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt
+ shoes = /obj/item/clothing/shoes/roguetown/simpleshoes
+ belt = /obj/item/storage/belt/rogue/leather/rope
+ else
head = /obj/item/clothing/head/roguetown/roguehood/random
if(prob(50))
head = /obj/item/clothing/head/roguetown/strawhat
@@ -49,11 +56,4 @@
armor = /obj/item/clothing/suit/roguetown/armor/workervest
shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt/random
shoes = /obj/item/clothing/shoes/roguetown/simpleshoes
- belt = /obj/item/storage/belt/rogue/leather/rope
- else
- head = /obj/item/clothing/head/roguetown/armingcap
-// pants = /obj/item/clothing/under/roguetown/trou
- armor = /obj/item/clothing/suit/roguetown/shirt/dress/gen/random
- shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt
- shoes = /obj/item/clothing/shoes/roguetown/simpleshoes
- belt = /obj/item/storage/belt/rogue/leather/rope
+ belt = /obj/item/storage/belt/rogue/leather/rope
\ No newline at end of file
diff --git a/code/modules/jobs/job_types/roguetown/yeomen/alchemist.dm b/code/modules/jobs/job_types/roguetown/yeomen/alchemist.dm
index 0ba4242a56f..7b386de938a 100644
--- a/code/modules/jobs/job_types/roguetown/yeomen/alchemist.dm
+++ b/code/modules/jobs/job_types/roguetown/yeomen/alchemist.dm
@@ -8,7 +8,7 @@
allowed_races = RACES_ALL_KINDS
- tutorial = "You came to rockhill after hearing that there is a lack of potion-makers outside of the nobility. Stir up potions with your alchemy expertise, of health or death."
+ tutorial = "You came to Azure Peak after hearing that there is a lack of potion-makers outside of the nobility. Stir up potions with your alchemy expertise, of health or death."
outfit = /datum/outfit/job/roguetown/alchemist
display_order = 6
diff --git a/code/modules/jobs/job_types/roguetown/youngfolk/prince.dm b/code/modules/jobs/job_types/roguetown/youngfolk/prince.dm
index 4b2957c659e..55b1b38303b 100644
--- a/code/modules/jobs/job_types/roguetown/youngfolk/prince.dm
+++ b/code/modules/jobs/job_types/roguetown/youngfolk/prince.dm
@@ -30,11 +30,32 @@
/datum/outfit/job/roguetown/prince/pre_equip(mob/living/carbon/human/H)
..()
- if(H.gender == MALE)
+ if(H.pronouns == SHE_HER && H.gender == FEMALE)
+ beltl = /obj/item/roguekey/manor
+ head = /obj/item/clothing/head/roguetown/hennin
+ neck = /obj/item/storage/belt/rogue/pouch/coins/rich
+ belt = /obj/item/storage/belt/rogue/leather/cloth/lady
+ armor = /obj/item/clothing/suit/roguetown/armor/silkcoat
+ shirt = /obj/item/clothing/suit/roguetown/shirt/dress/silkdress/princess
+ shoes = /obj/item/clothing/shoes/roguetown/shortboots
+ pants = /obj/item/clothing/under/roguetown/tights/stockings/silk/random //Added Silk Stockings for the female nobles
+ if(H.mind)
+ H.mind.adjust_skillrank(/datum/skill/misc/swimming, 2, TRUE)
+ H.mind.adjust_skillrank(/datum/skill/misc/climbing, 2, TRUE)
+ H.mind.adjust_skillrank(/datum/skill/misc/athletics, 1, TRUE)
+ H.mind.adjust_skillrank(/datum/skill/misc/reading, 3, TRUE)
+ H.mind.adjust_skillrank(/datum/skill/misc/sneaking, 2, TRUE)
+ H.mind.adjust_skillrank(/datum/skill/misc/stealing, 2, TRUE)
+ H.change_stat("perception", 2)
+ H.change_stat("endurance", -2)
+ H.change_stat("strength", -3)
+ H.change_stat("constitution", 1)
+ H.change_stat("speed", 2)
+ else
pants = /obj/item/clothing/under/roguetown/tights
shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt/guard
armor = /obj/item/clothing/suit/roguetown/armor/chainmail
- shoes = /obj/item/clothing/shoes/roguetown/nobleboot
+ shoes = /obj/item/clothing/shoes/roguetown/shortboots
belt = /obj/item/storage/belt/rogue/leather
beltl = /obj/item/roguekey/manor
beltr = /obj/item/storage/belt/rogue/pouch/coins/rich
@@ -56,25 +77,4 @@
H.change_stat("endurance", -1)
H.change_stat("constitution", 1)
H.change_stat("speed", 1)
- else
- beltl = /obj/item/roguekey/manor
- head = /obj/item/clothing/head/roguetown/hennin
- neck = /obj/item/storage/belt/rogue/pouch/coins/rich
- belt = /obj/item/storage/belt/rogue/leather/cloth/lady
- armor = /obj/item/clothing/suit/roguetown/armor/silkcoat
- shirt = /obj/item/clothing/suit/roguetown/shirt/dress/silkdress/princess
- shoes = /obj/item/clothing/shoes/roguetown/shortboots
- pants = /obj/item/clothing/under/roguetown/tights/stockings/silk/random //Added Silk Stockings for the female nobles
- if(H.mind)
- H.mind.adjust_skillrank(/datum/skill/misc/swimming, 2, TRUE)
- H.mind.adjust_skillrank(/datum/skill/misc/climbing, 2, TRUE)
- H.mind.adjust_skillrank(/datum/skill/misc/athletics, 1, TRUE)
- H.mind.adjust_skillrank(/datum/skill/misc/reading, 3, TRUE)
- H.mind.adjust_skillrank(/datum/skill/misc/sneaking, 2, TRUE)
- H.mind.adjust_skillrank(/datum/skill/misc/stealing, 2, TRUE)
- H.change_stat("perception", 2)
- H.change_stat("endurance", -2)
- H.change_stat("strength", -3)
- H.change_stat("constitution", 1)
- H.change_stat("speed", 2)
ADD_TRAIT(H, TRAIT_NOBLE, TRAIT_GENERIC)
diff --git a/code/modules/jobs/job_types/roguetown/youngfolk/servant.dm b/code/modules/jobs/job_types/roguetown/youngfolk/servant.dm
index 581af3bd7ad..a685aa8176c 100644
--- a/code/modules/jobs/job_types/roguetown/youngfolk/servant.dm
+++ b/code/modules/jobs/job_types/roguetown/youngfolk/servant.dm
@@ -33,18 +33,18 @@
H.change_stat("intelligence", 1)
H.change_stat("perception", 1)
- if(H.gender == MALE)
- pants = /obj/item/clothing/under/roguetown/tights
- shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt
- shoes = /obj/item/clothing/shoes/roguetown/shortboots
+ if(H.pronouns == SHE_HER)
+ armor = /obj/item/clothing/suit/roguetown/shirt/dress/gen/black
+ shoes = /obj/item/clothing/shoes/roguetown/simpleshoes
+ cloak = /obj/item/clothing/cloak/apron/waist
belt = /obj/item/storage/belt/rogue/leather
beltr = /obj/item/keyring/servant
beltl = /obj/item/storage/belt/rogue/pouch/coins/poor
- armor = /obj/item/clothing/suit/roguetown/armor/leather/vest/black
else
- armor = /obj/item/clothing/suit/roguetown/shirt/dress/gen/black
- shoes = /obj/item/clothing/shoes/roguetown/simpleshoes
- cloak = /obj/item/clothing/cloak/apron/waist
+ pants = /obj/item/clothing/under/roguetown/tights
+ shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt
+ shoes = /obj/item/clothing/shoes/roguetown/shortboots
belt = /obj/item/storage/belt/rogue/leather
beltr = /obj/item/keyring/servant
beltl = /obj/item/storage/belt/rogue/pouch/coins/poor
+ armor = /obj/item/clothing/suit/roguetown/armor/leather/vest/black
\ No newline at end of file
diff --git a/code/modules/jobs/job_types/roguetown/youngfolk/shophand.dm b/code/modules/jobs/job_types/roguetown/youngfolk/shophand.dm
index 0b9088cf7c6..e74a7e65325 100644
--- a/code/modules/jobs/job_types/roguetown/youngfolk/shophand.dm
+++ b/code/modules/jobs/job_types/roguetown/youngfolk/shophand.dm
@@ -23,17 +23,17 @@
/datum/outfit/job/roguetown/shophand/pre_equip(mob/living/carbon/human/H)
..()
ADD_TRAIT(H, TRAIT_SEEPRICES_SHITTY, "[type]")
- if(H.gender == MALE)
+ if(H.pronouns == SHE_HER)
pants = /obj/item/clothing/under/roguetown/tights
- shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt
+ armor = /obj/item/clothing/suit/roguetown/shirt/dress/gen/blue
shoes = /obj/item/clothing/shoes/roguetown/simpleshoes
belt = /obj/item/storage/belt/rogue/leather
beltr = /obj/item/storage/belt/rogue/pouch/coins/poor
beltl = /obj/item/keyring/merchant
backr = /obj/item/storage/backpack/rogue/satchel
- if(H.gender == FEMALE)
+ else
pants = /obj/item/clothing/under/roguetown/tights
- armor = /obj/item/clothing/suit/roguetown/shirt/dress/gen/blue
+ shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt
shoes = /obj/item/clothing/shoes/roguetown/simpleshoes
belt = /obj/item/storage/belt/rogue/leather
beltr = /obj/item/storage/belt/rogue/pouch/coins/poor
diff --git a/code/modules/jobs/job_types/roguetown/youngfolk/smith_apprentice.dm b/code/modules/jobs/job_types/roguetown/youngfolk/smith_apprentice.dm
index ecec4abb584..ba7b908984f 100644
--- a/code/modules/jobs/job_types/roguetown/youngfolk/smith_apprentice.dm
+++ b/code/modules/jobs/job_types/roguetown/youngfolk/smith_apprentice.dm
@@ -28,25 +28,22 @@
H.mind.adjust_skillrank(/datum/skill/craft/weaponsmithing, 2, TRUE)
H.mind.adjust_skillrank(/datum/skill/craft/crafting, 2, TRUE)
H.mind.adjust_skillrank(/datum/skill/misc/reading, 1, TRUE)
- if(H.gender == MALE)
- pants = /obj/item/clothing/under/roguetown/tights/random
+ if(H.pronouns == SHE_HER)
+ armor = /obj/item/clothing/suit/roguetown/shirt/dress/gen/random
shoes = /obj/item/clothing/shoes/roguetown/simpleshoes
- shirt = null
+ shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt
belt = /obj/item/storage/belt/rogue/leather/rope
beltr = /obj/item/roguekey/blacksmith
- armor = /obj/item/clothing/suit/roguetown/armor/leather/vest
+ cloak = /obj/item/clothing/cloak/apron/brown
backr = /obj/item/storage/backpack/rogue/satchel
backpack_contents = list(/obj/item/rogueweapon/hammer = 1, /obj/item/rogueweapon/tongs = 1)
- wrists = /obj/item/clothing/wrists/roguetown/bracers/leather
else
- armor = /obj/item/clothing/suit/roguetown/shirt/dress/gen/random
+ pants = /obj/item/clothing/under/roguetown/tights/random
shoes = /obj/item/clothing/shoes/roguetown/simpleshoes
- shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt
+ shirt = null
belt = /obj/item/storage/belt/rogue/leather/rope
beltr = /obj/item/roguekey/blacksmith
- cloak = /obj/item/clothing/cloak/apron/brown
+ armor = /obj/item/clothing/suit/roguetown/armor/leather/vest
backr = /obj/item/storage/backpack/rogue/satchel
backpack_contents = list(/obj/item/rogueweapon/hammer = 1, /obj/item/rogueweapon/tongs = 1)
- H.change_stat("strength", 1)
- H.change_stat("endurance", 1)
- H.change_stat("constitution", 1)
+ wrists = /obj/item/clothing/wrists/roguetown/bracers/leather
\ No newline at end of file
diff --git a/code/modules/jobs/job_types/roguetown/youngfolk/squire.dm b/code/modules/jobs/job_types/roguetown/youngfolk/squire.dm
index 2dd95776b20..f5c949e7bb4 100644
--- a/code/modules/jobs/job_types/roguetown/youngfolk/squire.dm
+++ b/code/modules/jobs/job_types/roguetown/youngfolk/squire.dm
@@ -19,7 +19,7 @@
/datum/outfit/job/roguetown/squire/pre_equip(mob/living/carbon/human/H)
..()
- if(H.gender == MALE)
+ if(H.pronouns == SHE_HER)
pants = /obj/item/clothing/under/roguetown/tights
shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt/guard
armor = /obj/item/clothing/suit/roguetown/armor/chainmail
@@ -43,7 +43,7 @@
H.change_stat("perception", 1)
H.change_stat("constitution", 1)
H.change_stat("speed", 1)
- if(H.gender == FEMALE)
+ else
pants = /obj/item/clothing/under/roguetown/tights
shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt/guard
armor = /obj/item/clothing/suit/roguetown/armor/chainmail
diff --git a/code/modules/jobs/jobs.dm b/code/modules/jobs/jobs.dm
index 76662a2fb9a..0355a232452 100644
--- a/code/modules/jobs/jobs.dm
+++ b/code/modules/jobs/jobs.dm
@@ -60,8 +60,8 @@ GLOBAL_LIST_INIT(nonhuman_positions, list(
ROLE_PAI))
GLOBAL_LIST_INIT(noble_positions, list(
- "King",
- "Queen Consort",
+ "Monarch",
+ "Consort",
"Prince",
"Guard Captain",
"Bailiff",
diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm
index 50188bc332a..c78ae31be3e 100644
--- a/code/modules/mob/dead/new_player/new_player.dm
+++ b/code/modules/mob/dead/new_player/new_player.dm
@@ -665,7 +665,7 @@ GLOBAL_LIST_INIT(roleplay_readme, world.file2list("strings/rt/rp_prompt.txt"))
if(job in GLOB.noble_positions)
command_bold = " command"
var/used_name = job_datum.title
- if(client.prefs.gender == FEMALE && job_datum.f_title)
+ if(client.prefs.pronouns == SHE_HER && job_datum.f_title)
used_name = job_datum.f_title
if(job_datum in SSjob.prioritized_jobs)
dat += "[used_name] ([job_datum.current_positions])"
diff --git a/code/modules/mob/living/carbon/human/species_types/furry/demihuman.dm b/code/modules/mob/living/carbon/human/species_types/furry/demihuman.dm
index 36a27e54cc2..74b1f80e648 100644
--- a/code/modules/mob/living/carbon/human/species_types/furry/demihuman.dm
+++ b/code/modules/mob/living/carbon/human/species_types/furry/demihuman.dm
@@ -112,7 +112,7 @@
"Grenzelhoft" = SKIN_COLOR_GRENZELHOFT,
"Hammerhold" = SKIN_COLOR_HAMMERHOLD,
"Avar" = SKIN_COLOR_AVAR,
- "Rockhill" = SKIN_COLOR_ROCKHILL,
+ "Azure Peak" = SKIN_COLOR_ROCKHILL,
"Otava" = SKIN_COLOR_OTAVA,
"Etrusca" = SKIN_COLOR_ETRUSCA,
"Gronn" = SKIN_COLOR_GRONN,
diff --git a/code/modules/mob/living/carbon/human/species_types/roguetown/human/humen.dm b/code/modules/mob/living/carbon/human/species_types/roguetown/human/humen.dm
index d521f288dc2..1713f5bcc2c 100644
--- a/code/modules/mob/living/carbon/human/species_types/roguetown/human/humen.dm
+++ b/code/modules/mob/living/carbon/human/species_types/roguetown/human/humen.dm
@@ -70,7 +70,7 @@
"Grenzelhoft" = SKIN_COLOR_GRENZELHOFT,
"Hammerhold" = SKIN_COLOR_HAMMERHOLD,
"Avar" = SKIN_COLOR_AVAR,
- "Rockhill" = SKIN_COLOR_ROCKHILL,
+ "Azure Peak" = SKIN_COLOR_ROCKHILL,
"Otava" = SKIN_COLOR_OTAVA,
"Etrusca" = SKIN_COLOR_ETRUSCA,
"Gronn" = SKIN_COLOR_GRONN,
diff --git a/code/modules/mob/living/carbon/human/species_types/roguetown/other/aasimar.dm b/code/modules/mob/living/carbon/human/species_types/roguetown/other/aasimar.dm
index 2cd850ac9d6..75635597864 100644
--- a/code/modules/mob/living/carbon/human/species_types/roguetown/other/aasimar.dm
+++ b/code/modules/mob/living/carbon/human/species_types/roguetown/other/aasimar.dm
@@ -11,7 +11,7 @@
Most commonly, Aasimar are similar to Humans, albeit taller, and possess uncanny beauty. \
They have strangely colored skin and are more physically frail than the average Human. \
Because of their upbringing, they make for natural conduits for godly powers. \
- Rockhills populace holds them with a mixture of uneasy fear or, and respect. \
+ Azure Peak's populace holds them with a mixture of uneasy fear or, and respect. \
It is also widely believed that an Aasimars death is a bad omen..."
skin_tone_wording = "Craft"
diff --git a/code/modules/mob/living/carbon/human/species_types/roguetown/other/halforc.dm b/code/modules/mob/living/carbon/human/species_types/roguetown/other/halforc.dm
index 2c18560329d..d113771ea90 100644
--- a/code/modules/mob/living/carbon/human/species_types/roguetown/other/halforc.dm
+++ b/code/modules/mob/living/carbon/human/species_types/roguetown/other/halforc.dm
@@ -11,7 +11,7 @@
more common visitors to fur trading posts and prospecting camps, eventually leading to half-orcs \
being born in these rough places otherwise devoid of a fairer sex. Your mother-clan is in thrall \
to the Ironmask, true orcs would kill you as a mongrel dog and your father’s people cannot decide \
- between mere distrust and disgust. Yet somehow your wandering feet came to Rockhill, where \
+ between mere distrust and disgust. Yet somehow your wandering feet came to Azure Peak, where \
half-orcs ply muscle and their hardiness in the rough underbelly or outer reaches of society."
skin_tone_wording = "Clan"
diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm
index 17ba8c325ea..f525fcbf139 100644
--- a/code/modules/mob/mob_helpers.dm
+++ b/code/modules/mob/mob_helpers.dm
@@ -977,7 +977,7 @@
else if(job)
var/datum/job/J = SSjob.GetJob(job)
used_title = J.title
- if(J.f_title && (gender == FEMALE))
+ if(J.f_title && (pronouns == SHE_HER))
used_title = J.f_title
if(J.advjob_examine)
used_title = advjob
diff --git a/code/modules/paperwork/rogue.dm b/code/modules/paperwork/rogue.dm
index b6f3b3c14d4..92590986126 100644
--- a/code/modules/paperwork/rogue.dm
+++ b/code/modules/paperwork/rogue.dm
@@ -181,7 +181,7 @@
if(signedname)
info += "SIGNED, "
- info += "[signedname] the [signedjob] of Rockhill"
+ info += "[signedname] the [signedjob] of Azure Peak"
/obj/item/paper/confession
name = "confession"
diff --git a/code/modules/roguetown/roguejobs/fisher/fish.dm b/code/modules/roguetown/roguejobs/fisher/fish.dm
index 8072bdd538a..ba40c29cfd5 100644
--- a/code/modules/roguetown/roguejobs/fisher/fish.dm
+++ b/code/modules/roguetown/roguejobs/fisher/fish.dm
@@ -80,7 +80,7 @@
/obj/item/reagent_containers/food/snacks/fish/clownfish
name = "clownfish"
- desc = "This fish brings vibrant hues to the dark world of Rockhill."
+ desc = "This fish brings vibrant hues to the dark world of Azure Peak."
icon_state = "clownfish"
sellprice = 40
fried_type = /obj/item/reagent_containers/food/snacks/rogue/fryfish/clownfish
diff --git a/code/modules/roguetown/roguemachine/ATM.dm b/code/modules/roguetown/roguemachine/ATM.dm
index 910ae427bc6..254febf83b4 100644
--- a/code/modules/roguetown/roguemachine/ATM.dm
+++ b/code/modules/roguetown/roguemachine/ATM.dm
@@ -1,6 +1,6 @@
/obj/structure/roguemachine/atm
name = "SHYLOCK"
- desc = "Stores and withdraws currency for accounts managed by the Kingdom of Rockhill."
+ desc = "Stores and withdraws currency for accounts managed by the Kingdom of Azure Peak."
icon = 'icons/roguetown/misc/machines.dmi'
icon_state = "atm"
density = FALSE
diff --git a/code/modules/roguetown/roguemachine/steward.dm b/code/modules/roguetown/roguemachine/steward.dm
index 763680fd5c7..605989fd1d2 100644
--- a/code/modules/roguetown/roguemachine/steward.dm
+++ b/code/modules/roguetown/roguemachine/steward.dm
@@ -60,7 +60,7 @@
var/amt = D.get_import_price()
SStreasury.treasury_value -= amt
SStreasury.log_to_steward("-[amt] imported [D.name]")
- scom_announce("Rockhill imports [D.name] for [amt] mammon.", )
+ scom_announce("Azure Peak imports [D.name] for [amt] mammon.", )
D.raise_demand()
addtimer(CALLBACK(src, PROC_REF(do_import), D.type), 10 SECONDS)
if(href_list["export"])
@@ -82,7 +82,7 @@
SStreasury.treasury_value += amt
SStreasury.log_to_steward("+[amt] exported [D.name]")
- scom_announce("Rockhill exports [D.name] for [amt] mammon.")
+ scom_announce("Azure Peak exports [D.name] for [amt] mammon.")
D.lower_demand()
if(href_list["togglewithdraw"])
var/datum/roguestock/D = locate(href_list["togglewithdraw"]) in SStreasury.stockpile_datums
diff --git a/modular_azurepeak/code/game/objects/structures/fartravel.dm b/modular_azurepeak/code/game/objects/structures/fartravel.dm
index 53ba1a06b0c..7df3fab7807 100644
--- a/modular_azurepeak/code/game/objects/structures/fartravel.dm
+++ b/modular_azurepeak/code/game/objects/structures/fartravel.dm
@@ -28,7 +28,7 @@
return
if(user.incapacitated() || QDELETED(departing_mob) || (departing_mob != user && departing_mob.client) || get_dist(src, dropping) > 2 || get_dist(src, user) > 2)
return //Things have changed since the alert happened.
- user.visible_message("[user] [departing_mob == user ? "is trying to depart from Rockhill!" : "is trying to send [departing_mob] away!"]", "You [departing_mob == user ? "are trying to depart from Rockhill." : "are trying to send [departing_mob] away."]")
+ user.visible_message("[user] [departing_mob == user ? "is trying to depart from Azure Peak!" : "is trying to send [departing_mob] away!"]", "You [departing_mob == user ? "are trying to depart from Azure Peak." : "are trying to send [departing_mob] away."]")
in_use = TRUE
if(!do_after(user, 50, target = src))
in_use = FALSE
@@ -53,6 +53,6 @@
if(departing_mob.stat == DEAD)
departing_mob.visible_message("[user] sends the body of [departing_mob] away. They're someone else's problem now.")
else
- departing_mob.visible_message("[departing_mob == user ? "Out of their own volition, " : "Ushered by [user], "][departing_mob] leaves Rockhill.")
+ departing_mob.visible_message("[departing_mob == user ? "Out of their own volition, " : "Ushered by [user], "][departing_mob] leaves Azure Peak.")
qdel(departing_mob)
|