-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathSNDINFO.Player
147 lines (127 loc) · 4.65 KB
/
SNDINFO.Player
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
// Player (Uses Mercenary's voice from Open Fortress)
$playeralias GWM_Player male *pain100 player/painsharp
$playersounddup GWM_Player male *pain75 *pain100
$playeralias GWM_Player male *pain50 player/painsevere
$playersounddup GWM_Player male *pain25 *pain50
$playeralias GWM_Player male *death player/paincriticaldeath
$playersounddup GWM_Player male *crazydeath *death
$playeralias GWM_Player male *jump player/jump
$playeralias GWM_Player male *usefail player/no
$playeralias GWM_Player male *taunt player/taunt
$playersound GWM_Player male *land "Sounds/Player/land.wav"
$playersounddup GWM_Player male *grunt *pain100
$playeralias GWM_Player male *gibbed misc/gibbed
$playersound GWM_Player male *drainhealth "Sounds/Powerups/S_bld_suck.wav"
$playersound GWM_Player male *falling "Sounds/Player/mercenary_fallscream01.wav"
$random player/painsharp {
player/painsharp1
player/painsharp2
player/painsharp3
player/painsharp4
player/painsharp5
player/painsharp6
player/painsharp7
player/painsharp8
}
$random player/painsevere {
player/painsevere1
player/painsevere2
player/painsevere3
player/painsevere4
player/painsevere5
player/painsevere6
}
$random player/paincriticaldeath {
player/paincriticaldeath1
player/paincriticaldeath2
player/paincriticaldeath3
player/paincriticaldeath4
}
$random player/jump {
player/jump1
player/jump2
player/jump3
}
$random player/no {
player/no1
player/no2
player/no3
}
$random player/battlecry {
player/battlecry1
player/battlecry2
player/battlecry3
player/battlecry4
player/battlecry5
player/battlecry6
}
$random player/respawn {
player/respawn1
player/respawn2
player/respawn3
player/respawn4
}
$random player/berserk {
player/berserk1
player/berserk2
player/berserk3
player/berserk4
}
$random player/hot {
player/hot1
player/hot2
player/hot3
}
$random player/taunt {
player/taunt1
player/taunt2
player/taunt3
player/taunt4
player/taunt5
}
player/painsharp1 "Sounds/Player/mercenary_painsharp01.wav"
player/painsharp2 "Sounds/Player/mercenary_painsharp02.wav"
player/painsharp3 "Sounds/Player/mercenary_painsharp03.wav"
player/painsharp4 "Sounds/Player/mercenary_painsharp04.wav"
player/painsharp5 "Sounds/Player/mercenary_painsharp05.wav"
player/painsharp6 "Sounds/Player/mercenary_painsharp06.wav"
player/painsharp7 "Sounds/Player/mercenary_painsharp07.wav"
player/painsharp8 "Sounds/Player/mercenary_painsharp08.wav"
player/painsevere1 "Sounds/Player/mercenary_painsevere01.wav"
player/painsevere2 "Sounds/Player/mercenary_painsevere02.wav"
player/painsevere3 "Sounds/Player/mercenary_painsevere03.wav"
player/painsevere4 "Sounds/Player/mercenary_painsevere04.wav"
player/painsevere5 "Sounds/Player/mercenary_painsevere05.wav"
player/painsevere6 "Sounds/Player/mercenary_painsevere06.wav"
player/paincriticaldeath1 "Sounds/Player/mercenary_paincriticaldeath01.wav"
player/paincriticaldeath2 "Sounds/Player/mercenary_paincriticaldeath02.wav"
player/paincriticaldeath3 "Sounds/Player/mercenary_paincriticaldeath03.wav"
player/paincriticaldeath4 "Sounds/Player/mercenary_paincriticaldeath04.wav"
player/jump1 "Sounds/Player/mercenary_jump01.wav"
player/jump2 "Sounds/Player/mercenary_jump02.wav"
player/jump3 "Sounds/Player/mercenary_jump03.wav"
player/no1 "Sounds/Player/mercenary_no01.wav"
player/no2 "Sounds/Player/mercenary_no02.wav"
player/no3 "Sounds/Player/mercenary_no03.wav"
player/battlecry1 "Sounds/Player/mercenary_battlecry01.wav"
player/battlecry2 "Sounds/Player/mercenary_battlecry02.wav"
player/battlecry3 "Sounds/Player/mercenary_battlecry03.wav"
player/battlecry4 "Sounds/Player/mercenary_battlecry04.wav"
player/battlecry5 "Sounds/Player/mercenary_battlecry05.wav"
player/battlecry6 "Sounds/Player/mercenary_battlecry06.wav"
player/respawn1 "Sounds/Player/mercenary_respawn01.wav"
player/respawn2 "Sounds/Player/mercenary_respawn02.wav"
player/respawn3 "Sounds/Player/mercenary_respawn03.wav"
player/respawn4 "Sounds/Player/mercenary_respawn04.wav"
player/berserk1 "Sounds/Player/mercenary_berserk01.wav"
player/berserk2 "Sounds/Player/mercenary_berserk02.wav"
player/berserk3 "Sounds/Player/mercenary_berserk03.wav"
player/berserk4 "Sounds/Player/mercenary_berserk04.wav"
player/hot1 "Sounds/Player/mercenary_autoonfire01.wav"
player/hot2 "Sounds/Player/mercenary_autoonfire02.wav"
player/hot3 "Sounds/Player/mercenary_autoonfire03.wav"
player/taunt1 "Sounds/Player/mercenary_taunts01.wav"
player/taunt2 "Sounds/Player/mercenary_taunts02.wav"
player/taunt3 "Sounds/Player/mercenary_taunts03.wav"
player/taunt4 "Sounds/Player/mercenary_taunts04.wav"
player/taunt5 "Sounds/Player/mercenary_taunts05.wav"