-
-
Notifications
You must be signed in to change notification settings - Fork 23
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Wine 10.0rc1 planned release? #117
Comments
The option wouldn’t be enabled by default, I personally wouldn’t be enabling this during builds as it’ll cause my headaches then anything. |
ok, no problem.. ideally it could be built with MSL support and then via some env variable disable/enable at runtime.. |
According to the VKD3D release notes it needs to be enabled at built time, then I’d need to build wine against that custom built copy of VKD3D. |
Hi,
mainly for two reasons:
*DXMT fixes (winemac.drv) not shipped in Wine 9.21 builds (like staging)..
*VKD3D 1.4 with new Metal shader backend (https://www.phoronix.com/news/VKD3D-1.14-Released)
third reason:
up to Vulkan 1.4 support (for testing on Lavapipe vk 1.4 driver)..
thanks..
The text was updated successfully, but these errors were encountered: