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I have a game that changes its rendering behavior when it is unfocused, so I'd like to have a way to filter out data from frames that are rendered when the game is unfocused.
The text was updated successfully, but these errors were encountered:
I have a game that changes its rendering behavior when it is unfocused, so I'd like to have a way to filter out data from frames that are rendered when the game is unfocused.
The text was updated successfully, but these errors were encountered: