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[Bug]: (??) 7 Days 2 Die v1.x giving WARNING(s)...Not seen before (that I can recall) #4612

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irobot73 opened this issue Jul 19, 2024 · 1 comment

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@irobot73
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As a server admin I want to ensure all requirements, or even suggested, are present for a stable environment

Game

7 Days to Die

Linux distro

Ubuntu 22.04

Command

command: start

Further information

Seeing 2 new WRN when starting up my SDTD instance.

I have had a number of 'hangs' since v1.0 came out (server will barf. MONITOR doesn't note anything wrong & the server zombies along until I restart the container).

Not sure if anything can be done w/ LGSM standardization, or this might be a TFP 'issue' w/ v1.x:

2024-07-19T17:25:15 0.028 WRN The vm.max_map_count setting is too low (65530) and may cause crashes. Follow these steps to increment it:
- Open /etc/sysctl.conf with a text editor: 'sudo editor /etc/sysctl.conf'
- Add or update the line: 'vm.max_map_count=262144'
- Save the file and exit the editor
- Apply the changes: 'sudo sysctl -p'
2024-07-12T05:30:07 0.034 WRN The open files limit is too low (1024) and may cause crashes. Recommended is at least 10240. Follow these steps to increment it:
- Open /etc/security/limits.conf with a text editor: 'sudo editor /etc/security/limits.conf'
- Add or update the line: 'linuxgsm soft nofile 10240'
- Save the file and exit the editor
- Apply the changes: Log out and back in or restart the system

Relevant log output

[UnityMemory] Configuration Parameters - Can be set up in boot.config
    "memorysetup-bucket-allocator-granularity=16"
    "memorysetup-bucket-allocator-bucket-count=8"
    "memorysetup-bucket-allocator-block-size=4194304"
    "memorysetup-bucket-allocator-block-count=1"
    "memorysetup-main-allocator-block-size=16777216"
    "memorysetup-thread-allocator-block-size=16777216"
    "memorysetup-gfx-main-allocator-block-size=16777216"
    "memorysetup-gfx-thread-allocator-block-size=16777216"
    "memorysetup-cache-allocator-block-size=4194304"
    "memorysetup-typetree-allocator-block-size=2097152"
    "memorysetup-profiler-bucket-allocator-granularity=16"
    "memorysetup-profiler-bucket-allocator-bucket-count=8"
    "memorysetup-profiler-bucket-allocator-block-size=4194304"
    "memorysetup-profiler-bucket-allocator-block-count=1"
    "memorysetup-profiler-allocator-block-size=16777216"
    "memorysetup-profiler-editor-allocator-block-size=1048576"
    "memorysetup-temp-allocator-size-main=4194304"
    "memorysetup-job-temp-allocator-block-size=2097152"
    "memorysetup-job-temp-allocator-block-size-background=1048576"
    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    "memorysetup-allocator-temp-initial-block-size-main=262144"
    "memorysetup-allocator-temp-initial-block-size-worker=262144"
    "memorysetup-temp-allocator-size-background-worker=32768"
    "memorysetup-temp-allocator-size-job-worker=262144"
    "memorysetup-temp-allocator-size-preload-manager=262144"
    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    "memorysetup-temp-allocator-size-audio-worker=65536"
    "memorysetup-temp-allocator-size-cloud-worker=32768"
    "memorysetup-temp-allocator-size-gfx=262144"
Mono path[0] = '/data/serverfiles/7DaysToDieServer_Data/Managed'
Mono config path = '/data/serverfiles/7DaysToDieServer_Data/MonoBleedingEdge/etc'
Shutdown handler: initialize.
Preloaded 'libEOSSDK-Linux-Shipping.so'
Preloaded 'libMagick.so'
Preloaded 'lib_burst_generated.so'
Preloaded 'libgetrss.so'
Preloaded 'libsteam_api.so'
Preloaded 'steamclient.so'
Unable to preload the following plugins:
	libMouseLib.so
[Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
Loading player data from /data/serverfiles/7DaysToDieServer_Data/data.unity3d
Initialize engine version: 2022.3.29f1 (8d510ca76d2b)
[Subsystems] Discovering subsystems at path /data/serverfiles/7DaysToDieServer_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0; jobified=0
NullGfxDevice:
    Version:  NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor:   Unity Technologies
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.586 seconds
- Finished resetting the current domain, in  0.001 seconds
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader 7DTD/Cube_UI_Frame shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader 7DTD/Cube_UI_Glow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Unlit/Transparent Colored shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
UnloadTime: 0.930505 ms
2024-07-19T05:30:09 0.001 INF Version: V 1.0 (b317) Compatibility Version: V 1.0, Build: LinuxServer 64 Bit


2024-07-19T05:30:09 0.053 WRN The open files limit is too low (1024) and may cause crashes. Recommended is at least 10240. Follow these steps to increment it:
- Open /etc/security/limits.conf with a text editor: 'sudo editor /etc/security/limits.conf'
- Add or update the line: 'linuxgsm soft nofile 10240'
- Save the file and exit the editor
- Apply the changes: Log out and back in or restart the system




2024-07-19T05:30:09 0.054 WRN The vm.max_map_count setting is too low (65530) and may cause crashes. Follow these steps to increment it:
- Open /etc/sysctl.conf with a text editor: 'sudo editor /etc/sysctl.conf'
- Add or update the line: 'vm.max_map_count=262144'
- Save the file and exit the editor
- Apply the changes: 'sudo sysctl -p'


2024-07-19T05:30:09 0.054 INF System information:
2024-07-19T05:30:09 0.055 INF    OS: Linux 5.15 Ubuntu 22.04 64bit
2024-07-19T05:30:10 0.080 INF    CPU: AMD Ryzen 7 5700X 8-Core Processor (cores: 16)
2024-07-19T05:30:10 0.080 INF    RAM: 128730 MB
2024-07-19T05:30:10 0.080 INF    GPU: Null Device (128 MB)
2024-07-19T05:30:10 0.085 INF    Graphics API: NULL 1.0 [1.0] (shader level 3.0)
2024-07-19T05:30:10 0.089 INF Local UTC offset: -4 hours
2024-07-19T05:30:10 0.125 INF Command line arguments: ./7DaysToDieServer.x86_64 -quit -batchmode -nographics -dedicated -configfile=/app/serverfiles/sdtdserver.xml
2024-07-19T05:30:10 0.139 INF Parsing server configfile: /app/serverfiles/sdtdserver.xml
2024-07-19T05:30:10 0.168 INF Parsing server configfile successfully completed
2024-07-19T05:30:10 0.169 INF UserDataFolder: /data/userData
2024-07-19T05:30:10 0.170 INF [Platform] Init
2024-07-19T05:30:10 0.206 INF [Platform] Using native platform: Steam
2024-07-19T05:30:10 0.207 INF [Platform] Using cross platform: EOS
2024-07-19T05:30:10 0.207 INF [Platform] Using server platform: Steam
2024-07-19T05:30:10 0.207 INF [Platform] Using server platform: XBL
2024-07-19T05:30:10 0.207 INF [Platform] Using server platform: PSN
2024-07-19T05:30:10 0.211 INF Starting PlayerInputManager...
2024-07-19T05:30:10 0.211 INF Using native input? False
2024-07-19T05:30:10 0.212 INF InControl (version 1.8.9 build 9376, native module = False, XInput = False)
2024-07-19T05:30:10 0.215 INF InControl (version 1.8.9 build 9376)
2024-07-19T05:30:10 0.332 INF UnityInputDeviceManager enabled.
2024-07-19T05:30:10 0.347 INF [Platform] Initializing Steam
2024-07-19T05:30:10 0.353 INF [Platform] Initializing EOS
2024-07-19T05:30:10 0.365 INF [EOS] Initialize: Success
2024-07-19T05:30:10 0.365 WRN EOS API INIT: UGDD: /data/userData
2024-07-19T05:30:10 0.376 INF [Platform] Initializing XBL
2024-07-19T05:30:10 0.377 INF [Platform] Initializing PSN
2024-07-19T05:30:10 0.378 INF [SaveDataUtils] InitStatic Begin
2024-07-19T05:30:10 0.379 INF [SaveDataUtils] SdPlayerPrefs -> Unity
2024-07-19T05:30:10 0.379 INF [SaveDataUtils] InitStatic Complete
2024-07-19T05:30:10 0.381 INF Last played version: V 1.0
2024-07-19T05:30:10 0.383 INF Starting dedicated server level=Tobitiwu Mountains game name=v1.0_Exp
2024-07-19T05:30:10 0.383 INF Maximum allowed players: 8
2024-07-19T05:30:10 0.383 INF Game mode: GameModeSurvival
2024-07-19T05:30:10 0.622 INF Localization language from prefs: english
2024-07-19T05:30:10 0.632 INF Awake IsFocused: True
2024-07-19T05:30:10 0.632 INF Awake
2024-07-19T05:30:10 0.889 INF Dedicated server only build

Steps to reproduce

  1. Install/setup 7D2D for LGSM
  2. ./*server START
  3. Note message(s) in CONSOLE log
@irobot73
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I did the suggested 'fixes' on the HOST machine, not the container. I have not seen these messages since. Might be a nothing-burger as far as LGSM is concerned.

WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Unlit/Transparent Colored shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
UnloadTime: 0.992171 ms
2024-07-29T21:25:32 0.001 INF Version: V 1.0 (b333) Compatibility Version: V 1.0, Build: LinuxServer 64 Bit
2024-07-29T21:25:33 0.029 INF System information:
2024-07-29T21:25:33 0.029 INF    OS: Linux 5.15 Ubuntu 22.04 64bit
2024-07-29T21:25:33 0.048 INF    CPU: AMD Ryzen 7 5700X 8-Core Processor (cores: 16)
2024-07-29T21:25:33 0.048 INF    RAM: 128730 MB
2024-07-29T21:25:33 0.048 INF    GPU: Null Device (128 MB)
2024-07-29T21:25:33 0.051 INF    Graphics API: NULL 1.0 [1.0] (shader level 3.0)
2024-07-29T21:25:33 0.053 INF Local UTC offset: -4 hours
2024-07-29T21:25:33 0.078 INF Command line arguments: ./7DaysToDieServer.x86_64 -quit -batchmode -nographics -dedicated -configfile=/data/serverfiles/sdtdserver.xml
2024-07-29T21:25:33 0.087 INF Parsing server configfile: /data/serverfiles/sdtdserver.xml
2024-07-29T21:25:33 0.118 INF Parsing server configfile successfully completed

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